Lee Markosian

According to our database1, Lee Markosian authored at least 19 papers between 1997 and 2007.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2007
Line drawings via abstracted shading.
ACM Trans. Graph., 2007

Dynamic 2D patterns for shading 3D scenes.
ACM Trans. Graph., 2007

Free-form Sketch.
Proceedings of the 4th Eurographics Workshop on Sketch-Based Interfaces and Modeling, 2007

2006
Interactive Hatching and Stippling by Example
CoRR, 2006

Stroke Pattern Analysis and Synthesis.
Comput. Graph. Forum, 2006

Multi-scale line drawings from 3D meshes.
Proceedings of the 2006 Symposium on Interactive 3D Graphics, 2006

X-toon: an extended toon shader.
Proceedings of the 4th International Symposium on Non-Photorealistic Animation and Rendering, 2006

2005
Detail control in line drawings of 3D meshes.
Vis. Comput., 2005

2003
Coherent stylized silhouettes.
ACM Trans. Graph., 2003

Guest Editors' Introduction: Nonphotorealistic Rendering.
IEEE Computer Graphics and Applications, 2003

2002
WYSIWYG NPR: drawing strokes directly on 3D models.
ACM Trans. Graph., 2002

2000
Art-based Modeling and Rendering for Computer Graphics.
PhD thesis, 2000

Artistic silhouettes: a hybrid approach.
Proceedings of the 1st International Symposium on Non-Photorealistic Animation and Rendering, 2000

Art-based rendering with continuous levels of detail.
Proceedings of the 1st International Symposium on Non-Photorealistic Animation and Rendering, 2000

1999
Skin: A Constructive Approach to Modeling Free-Form Shapes.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999

Art-based Rendering of Fur, Grass, and Trees.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999

An interface for sketching 3D curves.
Proceedings of the 1999 Symposium on Interactive 3D Graphics, 1999

1997
Seamless Interaction in Virtual Reality.
IEEE Computer Graphics and Applications, 1997

Real-time nonphotorealistic rendering.
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997


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