Lea Skorin-Kapov

Orcid: 0000-0002-3208-7601

Affiliations:
  • University of Zagreb, Croatia


According to our database1, Lea Skorin-Kapov authored at least 109 papers between 2002 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
The Impact of QoE Factors on the Perception of Constructs Comprising Information Quality, Usability, and Aesthetics in Mobile Web Browsing.
Int. J. Hum. Comput. Interact., November, 2024

Exploring the Facets of the Multiplayer VR Gaming Experience.
ACM Trans. Multim. Comput. Commun. Appl., September, 2024

The impact of video encoding parameters on QoE of simulated FPV drone control.
Multim. Tools Appl., August, 2024

Not just cybersickness: short-term effects of popular VR game mechanics on physical discomfort and reaction time.
Virtual Real., June, 2024

Evaluating QoE in Collaborative Co-Located Training Using Heterogeneous AR Devices.
Proceedings of the 16th International Conference on Quality of Multimedia Experience, 2024

Understanding and Managing Quality of Experience for Emerging XR Services.
Proceedings of the 9th Human-Computer Interaction Slovenia (HCI SI) Conference 2024, 2024

2023
A Greener Experience: Trade-Offs between QoE and CO2 Emissions in Today's and 6G Networks.
IEEE Commun. Mag., September, 2023

Survey on user perceived system factors influencing the QoE of audiovisual calls on smartphones.
Multim. Tools Appl., July, 2023

Machine learning empowered computer networks.
Comput. Networks, July, 2023

The impact of locomotion techniques on user experience on virtual reality on light of different scene contrasts.
Comput. Animat. Virtual Worlds, 2023

An Initiative Toward an Enhanced Industry-Reported Comfort, Accessibility, and Safety Rating System for VR Applications.
Proceedings of the 15th International Conference on Quality of Multimedia Experience, 2023

Assessment of Varied User Representations and XR Environments in Consumer-Grade XR Telemeetings.
Proceedings of the 17th International Conference on Telecommunications, 2023

2022
Impact of User Playback Interactions on In-Network Estimation of Video Streaming Performance.
IEEE Trans. Netw. Serv. Manag., 2022

A survey of challenges and methods for Quality of Experience assessment of interactive VR applications.
J. Multimodal User Interfaces, 2022

CGD: a cloud gaming dataset with gameplay video and network recordings.
Proceedings of the MMSys '22: 13th ACM Multimedia Systems Conference, Athlone, Ireland, June 14, 2022

The impact of network and social context on quality of experience for competitive multiplayer virtual reality games.
Proceedings of the GameSys 2022: Proceedings of the 2nd Workshop on Games Systems, 2022

2021
The Effect of VR Gaming on Discomfort, Cybersickness, and Reaction Time.
Proceedings of the 13th International Conference on Quality of Multimedia Experience, 2021

QoE Assessment of FPV Drone Control in a Cloud Gaming Based Simulation.
Proceedings of the 13th International Conference on Quality of Multimedia Experience, 2021

Investigation of the Relationship between Subjective and Objective Video Quality Metrics for Multiparty Video Calls on Mobile Devices.
Proceedings of the 16th International Conference on Telecommunications, 2021

2020
Deriving QoE in systems: from fundamental relationships to a QoE-based Service-level Quality Index.
Qual. User Exp., 2020

QUALINET White Paper on Definitions of Immersive Media Experience (IMEx).
CoRR, 2020

QoE Assessment of Mobile Multiparty Audiovisual Telemeetings.
IEEE Access, 2020

A Framework for in-Network QoE Monitoring of Encrypted Video Streaming.
IEEE Access, 2020

Usability Assessment of a Wearable Video-Communication System.
Proceedings of the Twelfth International Conference on Quality of Multimedia Experience, 2020

Inclusion of End User Playback-Related Interactions in YouTube Video Data Collection and ML-Based Performance Model Training.
Proceedings of the Twelfth International Conference on Quality of Multimedia Experience, 2020

From QoS Distributions to QoE Distributions: a System's Perspective.
Proceedings of the 6th IEEE Conference on Network Softwarization, 2020

2019
How to measure and model QoE for networked games? - A case study of World of Warcraft.
Multim. Syst., 2019

The Impact of Network Latency on Gaming QoE for an FPS VR Game.
Proceedings of the 11th International Conference on Quality of Multimedia Experience QoMEX 2019, 2019

To Share or Not to Share? How Exploitation of Context Data Can Improve In-Network QoE Monitoring of Encrypted YouTube Streams.
Proceedings of the 11th International Conference on Quality of Multimedia Experience QoMEX 2019, 2019

Fundamental Relationships for Deriving QoE in Systems.
Proceedings of the 11th International Conference on Quality of Multimedia Experience QoMEX 2019, 2019

In-Network YouTube Performance Estimation in Light of End User Playback-Related Interactions.
Proceedings of the 11th International Conference on Quality of Multimedia Experience QoMEX 2019, 2019

The Impact of Packet Loss and Google Congestion Control on QoE for WebRTC-Based Mobile Multiparty Audiovisual Telemeetings.
Proceedings of the MultiMedia Modeling - 25th International Conference, 2019

Network and Service Performance Case Study in a High School Equipped in the Scope of the Pilot Project e-Schools.
Proceedings of the 42nd International Convention on Information and Communication Technology, 2019

Exploring the Usefulness of Machine Learning in the Context of WebRTC Performance Estimation.
Proceedings of the 44th IEEE Conference on Local Computer Networks, 2019

QoE-Aware Resource Allocation for Multiple Cloud Gaming Users Sharing a Bottleneck Link.
Proceedings of the 22nd Conference on Innovation in Clouds, 2019

The Interplay between QoE, User Behavior and System Blocking in QoE Management.
Proceedings of the 22nd Conference on Innovation in Clouds, 2019

QoE evaluation of WebRTC-based Mobile Multiparty Video Calls in Light of Different Video Codec Settings.
Proceedings of the 15th International Conference on Telecommunications, 2019

Challenges in Assessing Network Latency Impact on QoE and In-Game Performance in VR First Person Shooter Games.
Proceedings of the 15th International Conference on Telecommunications, 2019

2018
QoE Management for Future Networks.
Proceedings of the Autonomous Control for a Reliable Internet of Services, 2018

Context Monitoring for Improved System Performance and QoE.
Proceedings of the Autonomous Control for a Reliable Internet of Services, 2018

Lag Compensation for First-Person Shooter Games in Cloud Gaming.
Proceedings of the Autonomous Control for a Reliable Internet of Services, 2018

Game Categorization for Deriving QoE-Driven Video Encoding Configuration Strategies for Cloud Gaming.
ACM Trans. Multim. Comput. Commun. Appl., 2018

A Survey of Emerging Concepts and Challenges for QoE Management of Multimedia Services.
ACM Trans. Multim. Comput. Commun. Appl., 2018

Guest Editorial: Special Issue on "QoE Management for Multimedia Services".
ACM Trans. Multim. Comput. Commun. Appl., 2018

A new QoE fairness index for QoE management.
Qual. User Exp., 2018

Confidence Interval Estimators for MOS Values.
CoRR, 2018

Optimal Fairness and Quality in Video Streaming with Multiple Users.
Proceedings of the 30th International Teletraffic Congress, 2018

Subjective Assessment of Different Locomotion Techniques in Virtual Reality Environments.
Proceedings of the Tenth International Conference on Quality of Multimedia Experience, 2018

YouTube QoE Estimation from Encrypted Traffic: Comparison of Test Methodologies and Machine Learning Based Models.
Proceedings of the Tenth International Conference on Quality of Multimedia Experience, 2018

Observations on Emerging Aspects in QoE Modeling and Their Impact on QoE Management.
Proceedings of the Tenth International Conference on Quality of Multimedia Experience, 2018

QoE Analysis of the Setup of Different Internet Services for FIFO Server Systems.
Proceedings of the Measurement, Modelling and Evaluation of Computing Systems, 2018

In-Network QoE and KPI Monitoring of Mobile YouTube Traffic: Insights for Encrypted iOS Flows.
Proceedings of the 14th International Conference on Network and Service Management, 2018

2017
Survey of research on Quality of Experience modelling for web browsing.
Qual. User Exp., 2017

A machine learning approach to classifying YouTube QoE based on encrypted network traffic.
Multim. Tools Appl., 2017

Introduction to the Special Issue on Measuring Quality of Experience for Advanced Media Technologies and Services.
IEEE J. Sel. Top. Signal Process., 2017

Definition of QoE Fairness in Shared Systems.
IEEE Commun. Lett., 2017

Modelling the relationship between design/performance factors and perceptual features contributing to Quality of Experience for mobile Web browsing.
Comput. Hum. Behav., 2017

No silver bullet: QoE metrics, QoE fairness, and user diversity in the context of QoE management.
Proceedings of the Ninth International Conference on Quality of Multimedia Experience, 2017

2016
Energy-aware and quality-driven sensor management for green mobile crowd sensing.
J. Netw. Comput. Appl., 2016

Corrigendum to: "Cross-layer QoE-driven admission control and resource allocation for adaptive multimedia services in LTE" [J. Netw. Comput. Appl. 46(2014) 336-351].
J. Netw. Comput. Appl., 2016

Corrigendum to "Multidimensional modelling of quality of experience for mobile Web browsing" [Comput. Hum. Behav. 50 (2015) 314-332].
Comput. Hum. Behav., 2016

Analysis and QoE evaluation of cloud gaming service adaptation under different network conditions: The case of NVIDIA GeForce NOW.
Proceedings of the Eighth International Conference on Quality of Multimedia Experience, 2016

Cloud gaming QoE models for deriving video encoding adaptation strategies.
Proceedings of the 7th International Conference on Multimedia Systems, 2016

YouTube QoE Estimation Based on the Analysis of Encrypted Network Traffic Using Machine Learning.
Proceedings of the 2016 IEEE Globecom Workshops, Washington, DC, USA, December 4-8, 2016, 2016

2015
Statistical user behavior detection and QoE evaluation for thin client services.
Comput. Sci. Inf. Syst., 2015

Multidimensional modelling of quality of experience for mobile Web browsing.
Comput. Hum. Behav., 2015

On the approximation of ISP and user utilities from quality of experience.
Proceedings of the Seventh International Workshop on Quality of Multimedia Experience, 2015

QoE in the Web: A dance of design and performance.
Proceedings of the Seventh International Workshop on Quality of Multimedia Experience, 2015

The impact of video encoding parameters and game type on QoE for cloud gaming: A case study using the steam platform.
Proceedings of the Seventh International Workshop on Quality of Multimedia Experience, 2015

Towards a new ITU-T recommendation for subjective methods evaluating gaming QoE.
Proceedings of the Seventh International Workshop on Quality of Multimedia Experience, 2015

User customization of the GamingAnywhere Android mobile client interface.
Proceedings of the 2015 International Workshop on Network and Systems Support for Games, 2015

Can context monitoring improve QoE? A case study of video flash crowds in the internet of services.
Proceedings of the IFIP/IEEE International Symposium on Integrated Network Management, 2015

The impact of mobile device factors on QoE for multi-party video conferencing via WebRTC.
Proceedings of the 13th International Conference on Telecommunications, 2015

2014
Meta-Modeling QoE.
Prax. Inf.verarb. Kommun., 2014

Cross-layer QoE-driven admission control and resource allocation for adaptive multimedia services in LTE.
J. Netw. Comput. Appl., 2014

Towards Evaluating the Quality of Experience of Remote Patient Monitoring Services: A Study Considering Usability Aspects.
Int. J. Mob. Hum. Comput. Interact., 2014

Q-POINT: QoE-Driven Path Optimization Model for Multimedia Services.
Proceedings of the Wired/Wireless Internet Communications - 12th International Conference, 2014

User Behavior Detection Based on Statistical Traffic Analysis for Thin Client Services.
Proceedings of the New Perspectives in Information Systems and Technologies, 2014

The OpenIoT Approach to Sensor Mobility with Quality-Driven Data Acquisition Management.
Proceedings of the Interoperability and Open-Source Solutions for the Internet of Things, 2014

OpenIoT: Open Source Internet-of-Things in the Cloud.
Proceedings of the Interoperability and Open-Source Solutions for the Internet of Things, 2014

Urban crowd sensing demonstrator: Sense the Zagreb Air.
Proceedings of the 22nd International Conference on Software, 2014

Empirical QoE study of in-home streaming of online games.
Proceedings of the 13th Annual Workshop on Network and Systems Support for Games, 2014

Towards understanding the relationship between game type and network traffic for cloud gaming.
Proceedings of the 2013 IEEE International Conference on Multimedia and Expo Workshops, 2014

Energy efficient and quality-driven continuous sensor management for mobile IoT applications.
Proceedings of the 10th IEEE International Conference on Collaborative Computing: Networking, 2014

Quality of Service Versus Quality of Experience.
Proceedings of the Quality of Experience, 2014

QoE-Based Network and Application Management.
Proceedings of the Quality of Experience, 2014

2013
Approaches for Utility-Based QoE-Driven Optimization of Network Resource Allocation for Multimedia Services.
Proceedings of the Data Traffic Monitoring and Analysis, 2013

Improving QoS and QoE for Mobile Communications.
J. Comput. Networks Commun., 2013

Survey and Challenges of QoE Management Issues in Wireless Networks.
J. Comput. Networks Commun., 2013

Towards an understanding of visual appeal in website design.
Proceedings of the Fourth International Workshop on Quality of Multimedia Experience, 2013

The Impact of User, System, and Context factors on Gaming QoE: a Case Study Involving MMORPGs.
Proceedings of the Annual Workshop on Network and Systems Support for Games, 2013

Admission control for adaptive multimedia services based on user and service related knowledge.
Proceedings of Eurocon 2013, 2013

2012
Towards QoE-driven multimedia service negotiation and path optimization with software defined networking.
Proceedings of the 20th International Conference on Software, 2012

A multi-dimensional view of QoE: the ARCU model.
Proceedings of the 2012 Proceedings of the 35th International Convention, 2012

2011
Simulation based evaluation of dynamic resource allocation for adaptive multimedia services.
Proceedings of the 7th International Conference on Network and Service Management, 2011

2010
Utility based model for optimized resource allocation for adaptive multimedia services.
Proceedings of the IEEE 21st International Symposium on Personal, 2010

2009
Agent-Based Framework for Personalized Service Provisioning in Converged IP Networks.
Proceedings of the Service-Oriented Computing: Agents, 2009

Modeling of a QoS Matching and Optimization Function for Multimedia Services in the NGN.
Proceedings of the Wired-Wireless Multimedia Networks and Services Management, 2009

2007
A Framework for Service-level End-to-end Quality of Service Negotiation and Adaptation ; Radni okvir za pregovaranje i prilagodbu kvalitete usluge s kraja na kraj na uslužnoj razini.
PhD thesis, 2007

Application-Level QoS Negotiation and Signaling for Advanced Multimedia Services in the IMS.
IEEE Commun. Mag., 2007

A data specification model for multimedia QoS negotiation.
Proceedings of the 3rd International Conference on Mobile Multimedia Communications, 2007

2006
End-to-End QoS Signaling for Future Multimedia Services in the NGN.
Proceedings of the Next Generation Teletraffic and Wired/Wireless Advanced Networking, 2006

Location Conveyance in the IP Multimedia Subsystem.
Proceedings of the Next Generation Teletraffic and Wired/Wireless Advanced Networking, 2006

2005
MUVA: a Flexible Visualization Architecture for Multiple Client Platforms.
J. Mobile Multimedia, 2005

Dynamic QoS Negotiation and Adaptation for Networked Virtual Reality Services.
Proceedings of the 2005 International Conference on a World of Wireless, 2005

Interactive Visualization of Grid Monitoring Data on Multiple Client Platforms.
Proceedings of the Advances in Grid Computing, 2005

2004
Analysis of end-to-end QoS for networked virtual reality services in UMTS.
IEEE Commun. Mag., 2004

2003
Design and evaluation of a multi-user virtual audio chat.
Future Gener. Comput. Syst., 2003

2002
Modeling and Design of an Adaptive Virtual Reality Service.
Proceedings of the 27th Annual IEEE Conference on Local Computer Networks (LCN 2002), 2002


  Loading...