Laurie M. Wilcox

Orcid: 0000-0002-3594-6192

According to our database1, Laurie M. Wilcox authored at least 30 papers between 2006 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Manipulation of Motion Parallax Gain Distorts Perceived Distance and Object Depth in Virtual Reality.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023

The Subjective Quality of Stereoscopic 3D Video Following Display Stream Compression.
Proceedings of the 25th IEEE International Workshop on Multimedia Signal Processing, 2023

Using Augmented Reality to Assess the Role of Intuitive Physics in the Water-Level Task.
Proceedings of the 25th International Conference on Multimodal Interaction, 2023

2022
The impacts of lens and stereo camera separation on perceived slant in Virtual Reality head-mounted displays.
IEEE Trans. Vis. Comput. Graph., 2022

Lightness constancy in reality, in virtual reality, and on flat-panel displays.
Proceedings of the 44th Annual Meeting of the Cognitive Science Society, 2022

2021
Effects of Motion Picture Frame Rate on Material and Texture Appearance.
IEEE Trans. Broadcast., 2021

2020
Contributions of Stereopsis and Aviation Experience to Simulated Rotary Wing Altitude Estimation.
Hum. Factors, 2020

Validity Testing the NeuLog Galvanic Skin Response Device.
Proceedings of the 2020 IEEE International Conference on Systems, Man, and Cybernetics, 2020

Subjective Assessment of Stereoscopic Image Quality: The Impact of Visually Lossless Compression.
Proceedings of the Twelfth International Conference on Quality of Multimedia Experience, 2020

Optical distortions in VR bias the perceived slant of moving surfaces.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020

The Impact of Radial Distortions in VR Headsets on Perceived Surface Slant.
Proceedings of the Human Vision and Electronic Imaging 2020, 2020

2019
Effects of frame rate on vection and postural sway.
Displays, 2019

2018
Perspectives on the definition of visually lossless quality for mobile and large format displays.
J. Electronic Imaging, 2018

2017
Industry and business perspectives on the distinctions between visually lossless and lossy video quality: Mobile and large format displays.
Proceedings of the Human Vision and Electronic Imaging 2017, Burlingame, CA, USA, 29 January 2017, 2017

Estimation of Altitude in Stereoscopic-3D Versus 2D Real-world Scenes.
Proceedings of the Stereoscopic Displays and Applications XXVIII, Burlingame, CA, USA, January 29, 2017

Paper: Expert Viewers' Preferences for Higher Frame Rate 3D Film.
Proceedings of the Stereoscopic Displays and Applications XXVIII, Burlingame, CA, USA, January 29, 2017

2016
The effects of depth warping on perceived acceleration in stereoscopic animation.
Proceedings of the International Conference on 3D Imaging, 2016

2015
Evidence that Viewers Prefer Higher Frame-Rate Film.
ACM Trans. Appl. Percept., 2015

Perceptual Tolerance to Stereoscopic 3D Image Distortion.
ACM Trans. Appl. Percept., 2015

Preference for motion and depth in 3D film.
Proceedings of the Stereoscopic Displays and Applications XXVI, 2015

Evaluation of the impact of high frame rates on legibility in S3D film.
Proceedings of the ACM SIGGRAPH Symposium on Applied Perception, 2015

2014
Effects of Long-Term Exposure on Sensitivity and Comfort with Stereoscopic Displays.
ACM Trans. Appl. Percept., 2014

2013
Audio-visual integration in stereoscopic 3D.
Proceedings of the ACM Symposium on Applied Perception 2013, 2013

2012
Effect of crosstalk on depth magnitude in thin structures.
J. Electronic Imaging, 2012

Crosstalk reduces the amount of depth seen in 3D images of natural scenes.
Proceedings of the Stereoscopic Displays and Applications XXIII, 2012

Motion in depth constancy in stereoscopic displays.
Proceedings of the Stereoscopic Displays and Applications XXIII, 2012

3D display size matters: Compensating for the perceptual effects of S3D display scaling.
Proceedings of the 2012 IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops, 2012

2011
The Effect of Crosstalk on the Perceived Depth From Disparity and Monocular Occlusions.
IEEE Trans. Broadcast., 2011

On the distinction between perceived & predicted depth in S3D films.
Proceedings of the International Conference on 3D Imaging, 2011

2006
Personal space in virtual reality.
ACM Trans. Appl. Percept., 2006


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