Laure Leroy
According to our database1,
Laure Leroy
authored at least 17 papers
between 2007 and 2022.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2022
Short- and long-term learning of job interview with a serious game in virtual reality: influence of eyestrain, stereoscopy, and apparatus.
Virtual Real., 2022
Measuring Visual Fatigue and Cognitive Load via Eye Tracking while Learning with Virtual Reality Head-Mounted Displays: A Review.
Int. J. Hum. Comput. Interact., 2022
2020
Système de réduction de contraintes physiologiques pour une cohérence sensori-motrice en réalité virtuelle.
, 2020
2019
Investigating Cyclical Stereoscopy Effects Over Visual Discomfort and Fatigue in Virtual Reality While Learning.
Proceedings of the 2019 IEEE International Symposium on Mixed and Augmented Reality, 2019
2018
Eyestrain impacts on learning job interview with a serious game in virtual reality: a randomized double-blinded study.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018
2017
Questioning the use of virtual reality in the assessment of the physical impacts of real-task gestures and tasks.
Proceedings of the 23rd International Conference on Virtual System & Multimedia, 2017
2016
Proceedings of the 2016 Virtual Reality International Conference, 2016
Reducing Gestural Interaction Physical Stress in Virtual Environments: an Experiment.
Proceedings of the 13th International Conference on Human Computer Interaction, 2016
Investigating intermittent stereoscopy: its effects on perception and visual fatigue.
Proceedings of the Stereoscopic Displays and Applications XXVII, 2016
An Adaptive Blur in Peripheral Vision to Reduce Visual Fatigue in Stereoscopic Vision.
Proceedings of the Stereoscopic Displays and Applications XXVII, 2016
2015
Proceedings of the 12th Romanian Human-Computer Interaction Conference, 2015
Innovative Virtual Reality Application for Road Safety Education of Children in Urban Areas.
Proceedings of the Advances in Visual Computing - 11th International Symposium, 2015
2013
Proceedings of the Joint Virtual Reality Conference of EGVE, 2013
2012
Visual Fatigue Reduction for Immersive Stereoscopic Displays by Disparity, Content, and Focus-Point Adapted Blur.
IEEE Trans. Ind. Electron., 2012
ACM Trans. Appl. Percept., 2012
2008
Integrating a Grasp Exoskeleton Into a String-Based Interface for Human-Scale Interactions.
J. Comput. Inf. Sci. Eng., 2008
2007
Proceedings of the Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2007