Laura M. van der Lubbe

Orcid: 0000-0003-1678-5159

According to our database1, Laura M. van der Lubbe authored at least 14 papers between 2016 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Experiences of Users with an Online Self-Guided Mental Health Training Program Using Gamification.
J. Heal. Informatics Res., June, 2023

Bridging the Computer Science Teacher Shortage with a Digital Learning Platform.
Proceedings of the 15th International Conference on Computer Supported Education, 2023

2022
Improving the Recommendations of Meals in the PROMISS Application.
Proceedings of the Smart Objects and Technologies for Social Goods, 2022

The Design of a High School Computer Science Learning Platform based on Student Modelling: Facilitating Classes without a Qualified Computer Science Teacher in the Netherlands.
Proceedings of the 11th Computer Science Education Research Conference, 2022

2021
Empowering vulnerable target groups with serious games and gamification.
Entertain. Comput., 2021

Using Topic Modelling to Personalise a Digital Self-compassion Training.
Proceedings of the Pervasive Computing Technologies for Healthcare, 2021

Experiences with using persuasive technology in a diet trial for older adults.
Proceedings of the PETRA '21: The 14th PErvasive Technologies Related to Assistive Environments Conference, Virtual Event, Greece, 29 June, 2021

2020
A serious game to improve the verbal resilience against doorstep scams.
Int. J. Serious Games, 2020

Integrating gamification into a system to improve diet compliance for elderly users.
Proceedings of the GoodTechs '20: 6th EAI International Conference on Smart Objects and Technologies for Social Good, 2020

2019
Designing a system with persuasive communication to improve diet compliance for elderly users.
Proceedings of the 13th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2019

2018
Design of an Agent-Based Learning Environment for High-Risk Doorstep Scam Victims.
Proceedings of the Highlights of Practical Applications of Agents, Multi-Agent Systems, and Complexity: The PAAMS Collection, 2018

A Serious Game for Training Verbal Resilience to Doorstep Scams.
Proceedings of the Games and Learning Alliance - 7th International Conference, 2018

2017
Studying Gender Bias and Social Backlash via Simulated Negotiations with Virtual Agents.
Proceedings of the Intelligent Virtual Agents - 17th International Conference, 2017

2016
Modeling Internalizing and Externalizing Behaviour in Autism Spectrum Disorders.
Proceedings of the Computational Collective Intelligence - 8th International Conference, 2016


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