Lars Lischke

Orcid: 0000-0002-9650-4945

According to our database1, Lars Lischke authored at least 37 papers between 2014 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2020
Subtletee: Augmenting Posture Awareness for Beginner Golfers.
Proc. ACM Hum. Comput. Interact., 2020

'Yes, I comply!': Motivations and Practices around Research Data Management and Reuse across Scientific Fields.
Proc. ACM Hum. Comput. Interact., 2020

Challenges in Designing Interfaces for Large Displays: the Practitioners' Point of View.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

Enhancing Social Experiences with Shared Drones.
Proceedings of the Interdisciplinary Workshop on Human-Drone Interaction co-located with the 2020 ACM CHI Conference on Human Factors in Computing Systems (CHI 2020), 2020

2019
Understanding pointing for workspace tasks on large high-resolution displays.
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019

Text Analysis Using Large High-Resolution Displays.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

2018
Interacting with large high-resolution display workplaces.
PhD thesis, 2018

How to communicate new input techniques.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

Large displays and tablets: data exploration and its effects on data collection.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

NLATool: an Application for Enhanced Deep Text Understanding.
Proceedings of the COLING 2018, 2018

Evaluating the Disruptiveness of Mobile Interactions: A Mixed-Method Approach.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Pac-Many: Movement Behavior when Playing Collaborative and Competitive Games on Large Displays.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Understanding Large Display Environments: Contextual Inquiry in a Control Room.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Preface to the focus section on 'Transforming Books and the Reading Experience through Interactive Technologies' - guest editorial.
IxD&A, 2017

Using Variable Movement Resistance Sliders for Remote Discrete Input.
Proceedings of the Interactive Surfaces and Spaces, 2017

Interaction techniques for window management on large high-resolution displays.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

Image browsing on large high-resolution displays.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

Understanding Work in Public Transport Management Control Rooms.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017

Towards Supporting Remote Cheering during Running Races with Drone Technology.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Towards Interaction Techniques for Social Media Data Exploration on Large High-Resolution Displays.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

RunMerge: Towards Enhanced Proprioception for Advanced Amateur Runners.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017

Effects of Color and Threshold on User Perception of Heat Maps.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017

2016
Screen arrangements and interaction areas for large display work places.
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016

The Future of Books and Reading in HCI.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

The value of information cues for lifelog video navigation.
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016

Workshopband Urban und Digital - Gemeinsam auf interaktiven Wegen.
Proceedings of the Mensch und Computer 2016, 2016

Engaging people to participate in data collection.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

RAMPARTS: Supporting Sensemaking with Spatially-Aware Mobile Interactions.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

MAGIC-Pointing on Large High-Resolution Displays.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Pervasive Interaction Across Displays.
IEEE Pervasive Comput., 2015

Interaction Techniques for Wall-Sized Screens.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

Mid-Air Gestures for Window Management on Large Displays.
Proceedings of the Mensch und Computer 2015, 2015

Pick from here!: an interactive mobile cart using in-situ projection for order picking.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2015

Subjective and Objective Effects of Tablet's Pixel Density.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Using Space: Effect of Display Size on Users' Search Performance.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
Thaddeus: a dual device interaction space for exploring information visualisation.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

MochaTop: building ad-hoc data spaces with multiple devices.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014


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