L'ubos Omelina

Orcid: 0000-0002-2500-5217

According to our database1, L'ubos Omelina authored at least 20 papers between 2008 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Muscle Classification Via Hybrid CNN-LSTM Architecture from Surface EMG Signals.
Proceedings of the 24th International Conference on Digital Signal Processing, 2023

2022
Iris Segmentation based on an Optimized U-Net.
Proceedings of the 15th International Joint Conference on Biomedical Engineering Systems and Technologies, 2022

2021
A survey of iris datasets.
Image Vis. Comput., 2021

2018
3D Analysis of Upper Limbs Motion during Rehabilitation Exercises Using the Kinect<sup>TM</sup> Sensor: Development, Laboratory Validation and Clinical Application.
Sensors, 2018

2017
Patients' follow-up using biomechanical analysis of rehabilitation exercises.
Int. J. Serious Games, 2017

2016
Analyzing the quality of experience of computer games in rehabilitation: the therapist's perspective.
Proceedings of the 4th Workshop on ICTs for improving Patients Rehabilitation Research Techniques, 2016

Dynamic balance assessment of elderly patients using serious games.
Proceedings of the 4th Workshop on ICTs for improving Patients Rehabilitation Research Techniques, 2016

Validation of trunk kinematics analysis through serious games rehabilitation exercises using the Kinect™ sensor.
Proceedings of the 4th Workshop on ICTs for improving Patients Rehabilitation Research Techniques, 2016

Three-dimensional functional evaluation of the shoulder complex using the Kinect™ sensor.
Proceedings of the 4th Workshop on ICTs for improving Patients Rehabilitation Research Techniques, 2016

2015
Biomechanical Analysis of Rehabilitation Exercises Performed During Serious Games Exercises.
Proceedings of the Games and Learning Alliance - 4th International Conference, 2015

2014
Detection of Interaction with Depth Sensing and Body Tracking Cameras in Physical Rehabilitation.
Proceedings of the ICTs for Improving Patients Rehabilitation Research Techniques, 2014

Validation of the Balance Board™ for Clinical Evaluation of Balance Through Different Conditions.
Proceedings of the ICTs for Improving Patients Rehabilitation Research Techniques, 2014

Therapeutic interaction detection for serious games in physical rehabilitation.
Proceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare, 2014

Balance training using specially developed serious games for cerebral palsy children, a feasibility study.
Proceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare, 2014

2013
Feature Extraction for Iris Recognition Based on Optimized Convolution Kernels.
Proceedings of the Image Analysis and Processing - ICIAP 2013, 2013

Patient follow-up using Serious Games. A feasibility study on low back pain patients.
Proceedings of the Games for Health, 2013

Face recognition under partial occlusion and noise.
Proceedings of Eurocon 2013, 2013

2012
Face recognition methods for multimodal interface.
Proceedings of the 5th Joint IFIP Wireless and Mobile Networking Conference, 2012

2008
Automatic generation of adaptive, educational and multimedia computer games.
Signal Image Video Process., 2008

Learning with Smart Multipurpose Interactive Learning Environment.
Proceedings of the Learning to Live in the Knowledge Society, 2008


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