Kyu Han Koh
According to our database1,
Kyu Han Koh
authored at least 23 papers
between 2006 and 2018.
Collaborative distances:
Collaborative distances:
Timeline
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On csauthors.net:
Bibliography
2018
ACM J. Data Inf. Qual., 2018
2017
Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education, 2017
Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education, 2017
2016
Proceedings of the 47th ACM Technical Symposium on Computing Science Education, 2016
Investigating Difficult Topics in a Data Structures Course Using Item Response Theory and Logged Data Analysis.
Proceedings of the 9th International Conference on Educational Data Mining, 2016
2015
Scalable Game Design: A Strategy to Bring Systemic Computer Science Education to Schools through Game Design and Simulation Creation.
ACM Trans. Comput. Educ., 2015
Closing The Cyberlearning Loop: Enabling Teachers To Formatively Assess Student Programming Projects.
Proceedings of the 46th ACM Technical Symposium on Computer Science Education, 2015
2014
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2014
The consume - create spectrum: balancing convenience and computational thinking in stem learning.
Proceedings of the 45th ACM Technical Symposium on Computer Science Education, 2014
Proceedings of the Innovation and Technology in Computer Science Education Conference 2014, 2014
2013
Will it stick?: exploring the sustainability of computational thinking education through game design.
Proceedings of the 44th ACM Technical Symposium on Computer Science Education, 2013
Proceedings of the 44th ACM Technical Symposium on Computer Science Education, 2013
The zones of proximal flow: guiding students through a space of computational thinking skills and challenges.
Proceedings of the International Computing Education Research Conference, 2013
2012
Proceedings of the 43rd ACM technical symposium on Computer science education, 2012
2011
Proceedings of the 2011 IEEE Symposium on Visual Languages and Human-Centric Computing, 2011
Proceedings of the 2011 IEEE Symposium on Visual Languages and Human-Centric Computing, 2011
Proceedings of the 42nd ACM technical symposium on Computer science education, 2011
Proceedings of the 16th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2011
Proceedings of the 8th Conference on Creativity & Cognition, 2011
2010
Inspiring collaborative benefits: an interaction between a virtual and a physical group learning infrastructure.
Proceedings of the 15th Western Canadian Conference on Computing Education, 2010
Towards the Automatic Recognition of Computational Thinking for Adaptive Visual Language Learning.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2010
Using scalable game design to teach computer science from middle school to graduate school.
Proceedings of the 15th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2010
2006
Usability of agentsheets for creating educational simulation.
Proceedings of the ISCA 19th International Conference on Computer Applications in Industry and Engineering, 2006