Kyoungwon Seo
Orcid: 0000-0003-3435-0685
According to our database1,
Kyoungwon Seo
authored at least 22 papers
between 2009 and 2024.
Collaborative distances:
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Bibliography
2024
Exploring the Relationship between Behavioral and Neurological Impairments Due to Mild Cognitive Impairment: Correlation Study between Virtual Kiosk Test and EEG-SSVEP.
Sensors, June, 2024
Early Detection of Patients With Mild Cognitive Impairment Through EEG-SSVEP-Based Machine Learning Model.
IEEE Access, 2024
Early Screening of Mild Cognitive Impairment using Multimodal VR-EP-EEG-MRI (VEEM) Biomarkers via Machine Learning.
Proceedings of the International Conference on Electronics, Information, and Communication, 2024
Exploring the Multimodal Integration of VR and MRI Biomarkers for Enhanced Early Detection of Mild Cognitive Impairment.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Decoding Behavior: Utilizing Virtual Reality Digital Marker and Machine Learning for Early Detection of Mild Cognitive Impairment.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Corrigendum to 'Technostress causes cognitive overload in high-stress people: Eye tracking analysis in a virtual kiosk test'; Information Processing & Management 59 (2022) 103093 /6.
Inf. Process. Manag., 2023
2022
J. Econ. Theory, 2022
Technostress causes cognitive overload in high-stress people: Eye tracking analysis in a virtual kiosk test.
Inf. Process. Manag., 2022
2021
Goldilocks conditions for workplace gamification: how narrative persuasion helps manufacturing workers create self-directed behaviors.
Hum. Comput. Interact., 2021
Comput. Educ., 2021
NoteLink: A Point-and-Shoot Linking Interface between Students' Handwritten Notebooks and Instructional Videos.
Proceedings of the ACM/IEEE Joint Conference on Digital Libraries, 2021
2020
Proceedings of the L@S'20: Seventh ACM Conference on Learning @ Scale, 2020
2019
I Got Your Point: An Investigation of Pointing Cues in a Spherical Fish Tank Virtual Reality Display.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Instructors Desire Student Activity, Literacy, and Video Quality Analytics to Improve Video-based Blended Courses.
Proceedings of the Sixth ACM Conference on Learning @ Scale, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Nothing is More Revealing than Body Movement: Measuring the Movement Kinematics in VR to Screen Dementia.
Proceedings of the Asian HCI Symposium'18 on Emerging Research Collection, 2018
2016
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
2015
Design Requirements for PT-tv (Play Therapy with TV): An Observational Study on Play Therapy and TV Viewing.
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2015
2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2009