Kylie Peppler

Orcid: 0000-0002-5472-4974

Affiliations:
  • University of California, Irvine, CA, USA


According to our database1, Kylie Peppler authored at least 62 papers between 2006 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
Deepening children's STEM learning through making and creative writing.
Int. J. Child Comput. Interact., 2024

ClassMeta: Designing Interactive Virtual Classmate to Promote VR Classroom Participation.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Teachers, Parents, and Students' perspectives on Integrating Generative AI into Elementary Literacy Education.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

2023
SPEERLoom: An Open-Source Loom Kit for Interdisciplinary Engagement in Math, Engineering, and Textiles.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

LearnIoTVR: An End-to-End Virtual Reality Environment Providing Authentic Learning Experiences for Internet of Things.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Towards Modeling of Virtual Reality Welding Simulators to Promote Accessible and Scalable Training.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
RobotAR: An Augmented Reality Compatible Teleconsulting Robotics Toolkit for Augmented Makerspace Experiences.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Key principles for workforce upskilling via online learning: a learning analytics study of a professional course in additive manufacturing.
CoRR, 2020

Editorial: Advancing posthumanist perspectives on technology-rich learning.
Br. J. Educ. Technol., 2020

'When is safe enough?' Considering Diversity and Equity When Brokering Pre-Professional Learning Opportunities to Minoritized Youth.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

Civic Engagement With Visualizing Data in Science Museums.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

#quiltsforpulse: Investigating Quilting Processes to Inform Community-based Engagement.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

Computing in Fabric: Exploring Posthumanist Capturing of Learning.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

Tuning Into the Craft: Materials as a Driver of Learning Computing.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

Meta-AR-App: An Authoring Platform for Collaborative Augmented Reality in STEM Classrooms.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

StoryMakAR: Bringing Stories to Life With An Augmented Reality & Physical Prototyping Toolkit for Youth.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Recognition in makerspaces: Supporting opportunities for women to "make" a STEM career.
Comput. Hum. Behav., 2019

Materials-to-develop-with: The making of a makerspace.
Br. J. Educ. Technol., 2019

Balancing the Scales: Implications of Model Size for Mathematical Engagement.
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019

Exploring Disciplinary Boundaries in Early Elementary Students' Developing Practices.
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019

Child-Material Computing: Material Collaboration in Fiber Crafts.
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019

Studying Computational Thinking Practices Through Collaborative Design Activities with Scratch.
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019

2018
Recounting Counting: Situated Self-Appraisal in Math-Adjacent Discourse.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

When is it safe enough? Considering Diversity and Equity When Brokering Pre-Professional Opportunities to Youth of Color.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

Indoor Positioning Technology & Enhanced Engagement in Early Elementary Systems Thinking and Science Learning.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

Comparing First- and Third-Person Perspectives in Early Elementary Learning of Honeybee Systems.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

In the Hive: Designing for Emergence When Teaching Complex Systems In Early Childhood.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

Design Math: Middle-School Youth Making Math by Building Yurts.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

Mobility, Diversity, and Openness: Distilling Design Principles for Equitable and Accessible Makerspaces.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

Connected Cosplay: Fan Work as Pathways Toward Opportunity.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

2017
VizScribe: A visual analytics approach to understand designer behavior.
Int. J. Hum. Comput. Stud., 2017

Merging Sketches for Creative Design Exploration: An Evaluation of Physical and Cognitive Operations.
Proceedings of the 43rd Graphics Interface Conference 2017, 2017

Maker Portfolios as Learning and Community-Building Tools Inside and Outside Makerspaces.
Proceedings of the 12th International Conference on Computer Supported Collaborative Learning, 2017

2016
Connected Making: Designing for Youth Learning in Online Maker Communities In and Out of Schools.
Proceedings of the Transforming Learning, 2016

2015
Demo hour.
Interactions, 2015

HandiMate: Create and Animate using Everyday Objects as Material.
Proceedings of the Ninth International Conference on Tangible, 2015

Knowledge Construction in the Instrumented Classroom: Supporting Student Investigations of Their Physical Learning Environment.
Proceedings of the 11th International Conference on Computer Supported Collaborative Learning, 2015

HandiMate: exploring a modular robotics kit for animating crafted toys.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

Creative design process in making electronic textiles.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

2014
Motivating and Broadening Participation: Competitions, Contests, Challenges, and Circles for Supporting STEM Learning.
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014

2013
STEAM-Powered Computing Education: Using E-Textiles to Integrate the Arts and STEM.
Computer, 2013

2011
Beyond Small Groups: New Opportunities for Research in Computer-Supported Collective Learning.
Proceedings of the 9th International Conference on Computer Supported Collaborative Learning, 2011

Talking Like a Composer: Negotiating shared musical compositions using Impromptu.
Proceedings of the 9th International Conference on Computer Supported Collaborative Learning, 2011

Articulating creativity in a new domain: expert insights from the field of e-textiles.
Proceedings of the 8th Conference on Creativity & Cognition, 2011

2010
Building creativity: collaborative learning and creativity in a virtual gaming environment.
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010

Arts and learning: a review of the impact of arts and aesthetics on learning and opportunities for further research.
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010

BeeSim: leveraging wearable computers in participatory simulations with young children.
Proceedings of the Interaction Design and Children, 2010

Fröbel's forgotten gift: textile construction kits as pathways into play, design and computation.
Proceedings of the Interaction Design and Children, 2010

BeeSign: designing to support mediated group inquiry of complex science by early elementary students.
Proceedings of the Interaction Design and Children, 2010

2009
Pedagogical Dramas and Transformational Play: Realizing Narrative through Videogames Design.
Proceedings of the Interactive Storytelling, 2009

2008
Programming by choice: urban youth learning programming with scratch.
Proceedings of the 39th SIGCSE Technical Symposium on Computer Science Education, 2008

Developing a design culture in a computer clubhouse: the role of local practices and mediators.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

New literacies and the learning sciences: a framework for understanding youths' media arts practices.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

Media designs with scratch: what urban youth can learn about programming in a computer Clubhouse.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

Learning from Krumping: collective agency in dance performance cultures.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

New perspectives on learning through (game) design.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

Youth as media art designers: workshops for creative coding.
Proceedings of the 7th International Conference on Interaction Design and Children, 2008

2007
What Videogame Making Can Teach Us About Literacy and Learning: Alternative Pathways into Participatory Culture.
Proceedings of the 2007 DiGRA International Conference: Situated Play, 2007

Collaboration, computation, and creativity: media arts practices in urban youth culture.
Proceedings of the 7th Iternational Conference on Computer Supported Collaborative Learning, 2007

2006
Creative Codings: Investigating Cultural, Personal, and Epistemological Connections in Media Arts Programming.
Proceedings of the Making a Difference...: Proceedings of the 7th International Conference for the Learning Sciences, 2006

Seeds of a Computer Culture: An Archival Analysis of Programming Artifacts from a Community Technology Center.
Proceedings of the Making a Difference...: Proceedings of the 7th International Conference for the Learning Sciences, 2006

Clubs, Homes, and Online Communities as Contexts for Engaging Youth in Technological Fluency Building Activities.
Proceedings of the Making a Difference...: Proceedings of the 7th International Conference for the Learning Sciences, 2006


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