Kyle Mitchell
Orcid: 0000-0002-0968-2007
According to our database1,
Kyle Mitchell
authored at least 10 papers
between 2009 and 2024.
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Bibliography
2024
Exploring Stanislavskian Performance for Agent-based Nonplayer Characters through Defeasible Logic.
Proceedings of the 24th ACM International Conference on Intelligent Virtual Agents, 2024
Move or Be Moved: The Design of a Haptic-Tangible Manipulative for Paired Digital Education Interactives.
Proceedings of the Haptics: Understanding Touch; Technology and Systems; Applications and Interaction, 2024
2023
Proceedings of the 18th International Conference on the Foundations of Digital Games, 2023
Proceedings of the IEEE Conference on Games, 2023
2022
Never a Dull Moment: Believable Dynamic Character Beat Generation between Game World Events.
Proceedings of the Eighteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2022
2021
Proceedings of the Joint Proceedings of the AIIDE 2021 Workshops co-located with 17th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2021)(AAAI 2021), 2021
2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
2019
Flights of a Multirotor UAS with Structural Faults: Failures on Composite Propeller(s).
Data, 2019
2009
Proceedings of the 12th International IEEE Conference on Intelligent Transportation Systems, 2009