Kyle Johnsen
Orcid: 0000-0003-1119-0041Affiliations:
- University of Georgia, Athens, USA
According to our database1,
Kyle Johnsen
authored at least 62 papers
between 2005 and 2024.
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Online presence:
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on orcid.org
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Bibliography
2024
Virtual fitness buddy ecosystem: a mixed reality precision health physical activity intervention for children.
npj Digit. Medicine, 2024
A Ground Mobile Robot for Autonomous Terrestrial Laser Scanning-Based Field Phenotyping.
CoRR, 2024
2023
Mediating social support through sensor-based technologies for children's health behavior change.
J. Comput. Mediat. Commun., August, 2023
Toward VR in VR: Assessing Engagement and Social Interaction in a Virtual Conference.
IEEE Access, 2023
Versatile Mixed-method Locomotion under Free-hand and Controller-based Virtual Reality Interfaces.
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023
2022
Scaling the Virtual Fitness Buddy Ecosystem as a School-Based Physical Activity Intervention for Children.
IEEE Computer Graphics and Applications, 2022
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
2021
Frontiers Virtual Real., 2021
IEEE Computer Graphics and Applications, 2021
IEEE Computer Graphics and Applications, 2021
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Comparing Virtual Constraints and a Physical Stylus for Planar Writing and Drawing in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021
2020
Comparison of Command-Based vs. Reality-Based Interaction in a Veterinary Medicine Training Application.
Frontiers Virtual Real., 2020
IEEE Computer Graphics and Applications, 2020
Using Virtual Agents and Activity Monitors to Autonomously Track and Assess Self-Determined Physical Activity Among Young Children: A 6-Week Feasibility Field Study.
Cyberpsychology Behav. Soc. Netw., 2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Making it Simple: Expanding Access and Lowering Barriers to Novel Interaction Devices for Virtual and Augmented Reality.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Proceedings of the Cross Reality and Data Science in Engineering, 2020
2019
Design and Field Study of Motion-based Informal Learning Games for a Children's Museum.
Proceedings of the 5th IEEE Workshop on Everyday Virtual Reality, 2019
Proceedings of the Symposium on Spatial User Interaction, 2019
Proceedings of the Symposium on Spatial User Interaction, 2019
Proceedings of the VR Developer Gems, 1st Edition, 2019
2018
Performance Benefits of High-Fidelity Passive Haptic Feedback in Virtual Reality Training.
Proceedings of the Symposium on Spatial User Interaction, 2018
2017
Proceedings of the 2017 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality, 2017
Proceedings of the 2017 IEEE 3rd Workshop on Everyday Virtual Reality, 2017
Proceedings of the 5th Symposium on Spatial User Interaction, 2017
Proceedings of the 5th Symposium on Spatial User Interaction, 2017
2016
Using Virtual Pets to Increase Fruit and Vegetable Consumption in Children: A Technology-Assisted Social Cognitive Theory Approach.
Cyberpsychology Behav. Soc. Netw., 2016
Proceedings of the 2016 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality, 2016
Proceedings of the 2nd IEEE Workshop on Everyday Virtual Reality, 2016
Improving Interaction in HMD-Based Vehicle Simulators through Real Time Object Reconstruction.
Proceedings of the 2016 Symposium on Spatial User Interaction, 2016
Usability and cognitive benefits of a mobile tracked display in virtual laboratories for engineering education.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016
2015
Comput. Sci. Eng., 2015
2014
IEEE Trans. Vis. Comput. Graph., 2014
Proceedings of the 2014 IEEE Virtual Reality, 2014
2013
Proceedings of the 2013 IEEE Virtual Reality, 2013
Proceedings of the 21st European Conference on Information Systems, 2013
Proceedings of the IEEE Symposium on 3D User Interfaces, 2013
2012
Int. J. Virtual Real., 2012
Bio Algorithms Med Syst., 2012
Proceedings of the CSCW '12 Computer Supported Cooperative Work, 2012
Proceedings of the IEEE Symposium on 3D User Interfaces 2012, 2012
2011
Proceedings of the Medicine Meets Virtual Reality 18 - NextMed, 2011
2010
A Mixed Reality Virtual Patient Breast Simulator with an Innovative Feedback System Improves Communication and Breast Examination Skills.
Bio Algorithms Med Syst., 2010
Simulation of a Virtual Patient with Cranial Nerve Injury Augments Physician-Learner Concern for Patient Safety.
Bio Algorithms Med Syst., 2010
Show some respect! The impact of technological factors on the treatment of virtual humans in conversational training systems.
Proceedings of the IEEE Virtual Reality Conference, 2010
The Impact of a Mixed Reality Display Configuration on User Behavior with a Virtual Human.
Proceedings of the Intelligent Virtual Agents, 10th International Conference, 2010
2009
Virtual multi-tools for hand and tool-based interaction with life-size virtual human agents.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2009
2008
Proceedings of the IEEE Virtual Reality Conference 2008 (VR 2008), 2008
Medical Student Satisfaction Using a Virtual Patient System to Learn History-Taking Communication Skills.
Proceedings of the Medicine Meets Virtual Reality 16, 2008
Proceedings of the Intelligent Virtual Agents, 8th International Conference, 2008
2007
Comparing Interpersonal Interactions with a Virtual Human to Those with a Real Human.
IEEE Trans. Vis. Comput. Graph., 2007
Student Panel: Building the Future of and a Career in VR.
Proceedings of the IEEE Virtual Reality Conference, 2007
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007
2006
Applying virtual reality in medical communication education: current findings and potential teaching and learning benefits of immersive virtual patients.
Virtual Real., 2006
Presence Teleoperators Virtual Environ., 2006
Proceedings of the IEEE Virtual Reality Conference, 2006
2005
Experiences in Using Immersive Virtual Characters to Educate Medical Communication Skills.
Proceedings of the IEEE Virtual Reality Conference 2005, 2005