Kurt Debattista
Orcid: 0000-0003-2982-5199
According to our database1,
Kurt Debattista
authored at least 164 papers
between 2002 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
-
on orcid.org
On csauthors.net:
Bibliography
2024
Virtual Category Learning: A Semi-Supervised Learning Method for Dense Prediction With Extremely Limited Labels.
IEEE Trans. Pattern Anal. Mach. Intell., August, 2024
Self-supervised High Dynamic Range Imaging: What Can Be Learned from a Single 8-bit Video?
ACM Trans. Graph., April, 2024
IEEE Trans. Ind. Informatics, March, 2024
Dynamic contrastive learning guided by class confidence and confusion degree for medical image segmentation.
Pattern Recognit., January, 2024
IEEE Trans. Multim., 2024
SAFE-RL: Saliency-Aware Counterfactual Explainer for Deep Reinforcement Learning Policies.
CoRR, 2024
CoRR, 2024
Proceedings of the IEEE Intelligent Vehicles Symposium, 2024
2023
Vis. Comput., November, 2023
Accelerating Stereo Image Simulation for Automotive Applications Using Neural Stereo Super Resolution.
IEEE Trans. Intell. Transp. Syst., November, 2023
Virtual Real., September, 2023
Virtual Real., March, 2023
Semi-Supervised Unpaired Medical Image Segmentation Through Task-Affinity Consistency.
IEEE Trans. Medical Imaging, March, 2023
Contrastive Learning-Based Framework for Sim-to-Real Mapping of Lidar Point Clouds in Autonomous Driving Systems.
CoRR, 2023
The Effect of Camera Data Degradation Factors on Panoptic Segmentation for Automated Driving.
Proceedings of the 25th IEEE International Conference on Intelligent Transportation Systems, 2023
SAFE: Saliency-Aware Counterfactual Explanations for DNN-based Automated Driving Systems.
Proceedings of the 25th IEEE International Conference on Intelligent Transportation Systems, 2023
2022
IEEE Trans. Consumer Electron., 2022
Recognising place under distinct weather variability, a comparison between end-to-end and metric learning approaches.
Proceedings of the 2022 IEEE Intelligent Vehicles Symposium, 2022
Proceedings of the Computer Vision - ECCV 2022, 2022
2021
Vis. Comput., 2021
IEEE Trans. Emerg. Top. Comput., 2021
2020
Signal Process. Image Commun., 2020
A technology-aided multi-modal training approach to assist abdominal palpation training and its assessment in medical education.
Int. J. Hum. Comput. Stud., 2020
Comput. Sci. Rev., 2020
IEEE Computer Graphics and Applications, 2020
IEEE Access, 2020
Proceedings of the Visual Computing for Cultural Heritage, 2020
2019
IEEE Trans. Vis. Comput. Graph., 2019
IEEE Trans. Circuits Syst. Video Technol., 2019
Signal Process. Image Commun., 2019
Proceedings of the 11th International Conference on Virtual Worlds and Games for Serious Applications, 2019
2018
Vis. Comput., 2018
An Empirical Evaluation of the Effectiveness of Attack Graphs and Fault Trees in Cyber-Attack Perception.
IEEE Trans. Inf. Forensics Secur., 2018
IEEE Trans. Hum. Mach. Syst., 2018
Comput. Secur., 2018
ExpandNet: A Deep Convolutional Neural Network for High Dynamic Range Expansion from Low Dynamic Range Content.
Comput. Graph. Forum, 2018
Comput. Graph. Forum, 2018
Frame Rate vs Resolution: A Subjective Evaluation of Spatiotemporal Perceived Quality Under Varying Computational Budgets.
Comput. Graph. Forum, 2018
Comput. Graph. Forum, 2018
2017
Vis. Comput., 2017
Signal Process. Image Commun., 2017
Signal Process. Image Commun., 2017
J. Comput. High. Educ., 2017
Proceedings of the GCH 2017, 2017
Proceedings of the Computer Graphics & Visual Computing, 2017
Proceedings of the Human Vision and Electronic Imaging 2017, Burlingame, CA, USA, 29 January 2017, 2017
2016
Vis. Comput., 2016
Signal Process. Image Commun., 2016
Proceedings of the Computer Graphics & Visual Computing, 2016
Proceedings of the Computer Graphics & Visual Computing, 2016
Proceedings of the Computer Graphics & Visual Computing, 2016
Proceedings of the Eighth International Conference on Quality of Multimedia Experience, 2016
Proceedings of the Digital Media Industry & Academic Forum, 2016
Proceedings of the Digital Media Industry & Academic Forum, 2016
Proceedings of the Short Paper Proceedings of the 33rd Computer Graphics International, Heraklion, Greece, June 28, 2016
2015
Screen reflections impact on HDR video tone mapping for mobile devices: an evaluation study.
EURASIP J. Image Video Process., 2015
Evaluation of Tone-Mapping Operators for HDR Video Under Different Ambient Luminance Levels.
Comput. Graph. Forum, 2015
A Game-Based Training Approach to Enhance Human Hand Motor Learning and Control Abilities.
Proceedings of the 7th International Conference on Games and Virtual Worlds for Serious Applications, 2015
2014
Signal Process. Image Commun., 2014
Comparing interaction techniques for serious games through brain-computer interfaces: A user perception evaluation study.
Entertain. Comput., 2014
Proceedings of the 6th International Conference on Games and Virtual Worlds for Serious Applications, 2014
Proceedings of the 6th International Conference on Games and Virtual Worlds for Serious Applications, 2014
High-Fidelity Graphics for Dynamically Generated Environments Using Distributed Computing.
Proceedings of the 6th International Conference on Games and Virtual Worlds for Serious Applications, 2014
Proceedings of the 22nd Pacific Conference on Computer Graphics and Applications, 2014
Proceedings of the 14th Eurographics Symposium on Parallel Graphics and Visualization, 2014
2013
Vis. Comput., 2013
ACM Trans. Appl. Percept., 2013
Acquisition, Representation and Rendering of Real-World Models using Polynomial Texture Maps in 3D.
Proceedings of the Theory and Practice of Computer Graphics, 2013
Proceedings of the Spring Conference on Computer Graphics, 2013
Proceedings of the 21st European Signal Processing Conference, 2013
2012
Guest Editor's Introduction: Special Section on the Eurographics Symposium on Parallel Graphics and Visualization (EGPGV).
IEEE Trans. Vis. Comput. Graph., 2012
Comput. Graph. Forum, 2012
Comput. Graph. Forum, 2012
IEEE Computer Graphics and Applications, 2012
Proceedings of the Theory and Practice of Computer Graphics, 2012
Proceedings of the Theory and Practice of Computer Graphics, 2012
Proceedings of the Theory and Practice of Computer Graphics, 2012
Proceedings of the 12th Eurographics Symposium on Parallel Graphics and Visualization, 2012
2011
Maintaining frame rate perception in interactive environments by exploiting audio-visual cross-modal interaction.
Vis. Comput., 2011
IEEE Computer Graphics and Applications, 2011
Proceedings of the Third International Conference on Games and Virtual Worlds for Serious Applications, 2011
Proceedings of the Third International Conference on Games and Virtual Worlds for Serious Applications, 2011
Proceedings of the 12th International Symposium on Virtual Reality, 2011
Proceedings of the Theory and Practice of Computer Graphics, 2011
Proceedings of the 19th Color and Imaging Conference, 2011
Proceedings of the 32nd Annual Conference of the European Association for Computer Graphics, 2011
2010
Comput. Graph., 2010
Exploiting Audio-Visual Cross-Modal Interaction to Reduce Computational Requirements in Interactive Environments.
Proceedings of the Second International Conference on Games and Virtual Worlds for Serious Applications, 2010
The Effect of Discretised and Fully Converged Spatialised Sound on Directional Attention and Distraction.
Proceedings of the Theory and Practice of Computer Graphics, 2010
2009
Comput. Graph. Forum, 2009
Comput. Graph. Forum, 2009
Comput. Graph. Forum, 2009
High Dynamic Range Imaging and Low Dynamic Range Expansion for Generating HDR Content.
Comput. Graph. Forum, 2009
Proceedings of the 2009 Conference in Games and Virtual Worlds for Serious Applications, 2009
Proceedings of the 10th International Symposium on Virtual Reality, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the Spring Conference on Computer Graphics, 2009
High Dynamic Range Imaging and Low Dynamic Range Expansion for Generating HDR Content.
Proceedings of the 30th Annual Conference of the European Association for Computer Graphics, 2009
Proceedings of the 9th Eurographics Symposium on Parallel Graphics and Visualization, 2009
Proceedings of the 9th Eurographics Symposium on Parallel Graphics and Visualization, 2009
Proceedings of the 6th International Conference on Computer Graphics, 2009
2008
Proceedings of the Spring Conference on Computer Graphics, 2008
Proceedings of the Spring Conference on Computer Graphics, 2008
A GPU-friendly method for high dynamic range texture compression using inverse tone mapping.
Proceedings of the Graphics Interface 2008 Conference, 2008
Proceedings of the 8th Eurographics Symposium on Parallel Graphics and Visualization, 2008
2007
Parallel Comput., 2007
Int. J. Virtual Real., 2007
Movement bias in visual attention for perceptually-guided selective rendering of animations.
Proceedings of the 23rd Spring Conference on Computer Graphics, 2007
Proceedings of the 6th International Conference on Mobile and Ubiquitous Multimedia, 2007
2006
Proceedings of the EG UK Theory and Practice of Computer Graphics, 2006
Proceedings of the EG UK Theory and Practice of Computer Graphics, 2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29, 2006
Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29, 2006
Proceedings of the 6th Eurographics Symposium on Parallel Graphics and Visualization, 2006
Proceedings of the 6th Eurographics Symposium on Parallel Graphics and Visualization, 2006
Proceedings of the 4th International Conference on Virtual Reality, 2006
Proceedings of the 4th International Conference on Virtual Reality, 2006
2005
Snapshot: A Rapid Technique for Driving Global Illumination Rendering.
Proceedings of the 13-th International Conference in Central Europe on Computer Graphics, 2005
Investigating the Structural Validity of Virtual Reconstructions of Prehistoric Maltese Temples.
Proceedings of the 6th International Symposium on Virtual Reality, 2005
Proceedings of the EG UK Theory and Practice of Computer Graphics, 2005
Proceedings of the EG UK Theory and Practice of Computer Graphics, 2005
Proceedings of the 18th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2005), 2005
Proceedings of the 18th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2005), 2005
Proceedings of the Spring Conference on Computer Graphics, 2005
Auditory bias of visual attention for perceptually-guided selective rendering of animations.
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005
Proceedings of the 2nd Symposium on Applied Perception in Graphics and Visualization, 2005
Proceedings of the 2nd Symposium on Applied Perception in Graphics and Visualization, 2005
2004
Top-Down Visual Attention for Efficient Rendering of Task Related Scenes.
Proceedings of the 9th International Fall Workshop on Vision, Modeling, and Visualization, 2004
Proceedings of the 1st Symposium on Applied Perception in Graphics and Visualization, 2004
2003
2002
High Performances Wait-Free Thread Scheduling on Shared Memory Multiprocessors.
Proceedings of the International Conference on Parallel and Distributed Processing Techniques and Applications, 2002