Kuan-Ta Chen
Orcid: 0000-0002-5333-7972Affiliations:
- Academia Sinica, Taiwan
According to our database1,
Kuan-Ta Chen
authored at least 149 papers
between 2005 and 2023.
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Bibliography
2023
2020
2019
ACM Trans. Multim. Comput. Commun. Appl., 2019
Automation of the kidney function prediction and classification through ultrasound-based kidney imaging using deep learning.
npj Digit. Medicine, 2019
J. Intell. Fuzzy Syst., 2019
Synthesizing electronic health records using improved generative adversarial networks.
J. Am. Medical Informatics Assoc., 2019
Comput. Methods Programs Biomed., 2019
Efficient and Robust Convolutional Neural Networks via Channel Prioritization and Path Ensemble.
Proceedings of the International Joint Conference on Neural Networks, 2019
Truncated SVD-based Feature Engineering for Short Video Understanding and Recommendation.
Proceedings of the IEEE International Conference on Multimedia & Expo Workshops, 2019
Proceedings of the 2019 IEEE International Conference on Image Processing, 2019
Proceedings of the 2nd IEEE International Conference on Artificial Intelligence and Knowledge Engineering, 2019
2018
A Survey of Emerging Concepts and Challenges for QoE Management of Multimedia Services.
ACM Trans. Multim. Comput. Commun. Appl., 2018
ACM Trans. Multim. Comput. Commun. Appl., 2018
ACM Trans. Multim. Comput. Commun. Appl., 2018
ACM Trans. Multim. Comput. Commun. Appl., 2018
<i>FrauDetector</i><sup>+</sup>: An Incremental Graph-Mining Approach for Efficient Fraudulent Phone Call Detection.
ACM Trans. Knowl. Discov. Data, 2018
Proceedings of the 9th ACM Multimedia Systems Conference, 2018
Visual Concept Selection with Textual Knowledge for Understanding Activities of Daily Living and Life Moment Retrieval.
Proceedings of the Working Notes of CLEF 2018, 2018
2017
Detecting In Situ Identity Fraud on Social Network Services: A Case Study With Facebook.
IEEE Syst. J., 2017
Comput. J., 2017
Achievement and Friends: Key Factors of Player Retention Vary Across Player Levels in Online Multiplayer Games.
Proceedings of the 26th International Conference on World Wide Web Companion, 2017
Proceedings of the 27th Workshop on Network and Operating Systems Support for Digital Audio and Video, 2017
Proceedings of the 8th ACM on Multimedia Systems Conference, 2017
Proceedings of the 8th ACM on Multimedia Systems Conference, 2017
Is Foveated Rendering Perceivable in Virtual Reality?: Exploring the Efficiency and Consistency of Quality Assessment Methods.
Proceedings of the 2017 ACM on Multimedia Conference, 2017
Proceedings of the Intelligent Information and Database Systems - 9th Asian Conference, 2017
2016
ACM Trans. Multim. Comput. Commun. Appl., 2016
ACM Trans. Intell. Syst. Technol., 2016
Proceedings of the 25th International Conference on World Wide Web, 2016
Proceedings of the 2016 ACM Conference on Multimedia Conference, 2016
Proceedings of the 2016 ACM Conference on Multimedia Conference, 2016
Performance Measurements of Virtual Reality Systems: Quantifying the Timing and Positioning Accuracy.
Proceedings of the 2016 ACM Conference on Multimedia Conference, 2016
PFrauDetector: A Parallelized Graph Mining Approach for Efficient Fraudulent Phone Call Detection.
Proceedings of the 22nd IEEE International Conference on Parallel and Distributed Systems, 2016
Proceedings of the 2016 IEEE International Conference on Data Science and Advanced Analytics, 2016
2015
ACM Trans. Multim. Comput. Commun. Appl., 2015
Introduction to the Special Section on Visual Computing in the Cloud: Cloud Gaming and Virtualization.
IEEE Trans. Circuits Syst. Video Technol., 2015
IEEE Trans. Circuits Syst. Video Technol., 2015
IEEE Trans. Cloud Comput., 2015
Physical Presence Verification: A Test to Detect Whether A Computer Is Remotely Controlled.
J. Inf. Sci. Eng., 2015
Proceedings of the 2nd Workshop on Mobile Gaming, MobiGames@MobiSys 2015, Florence, Italy, 2015
Proceedings of the First Workshop on Micro Aerial Vehicle Networks, 2015
Proceedings of the 2nd Workshop on Mobile Gaming, MobiGames@MobiSys 2015, Florence, Italy, 2015
Proceedings of the 6th ACM Multimedia Systems Conference, 2015
Proceedings of the 23rd Annual ACM Conference on Multimedia Conference, MM '15, Brisbane, Australia, October 26, 2015
Proceedings of the 21th ACM SIGKDD International Conference on Knowledge Discovery and Data Mining, 2015
Proceedings of the 8th International Conference on Educational Data Mining, 2015
2014
ACM Trans. Multim. Comput. Commun. Appl., 2014
Proceedings of the 2014 International Conference on Social Computing, Beijing, China, August 04, 2014
Proceedings of the 13th Annual Workshop on Network and Systems Support for Games, 2014
Proceedings of the 13th Annual Workshop on Network and Systems Support for Games, 2014
Proceedings of the 6th ACM Mobile Video Workshop, MoVid 2014, Singapore, 2014
Proceedings of the ACM International Conference on Multimedia, MM '14, Orlando, FL, USA, November 03, 2014
Proceedings of the 2013 IEEE International Conference on Multimedia and Expo Workshops, 2014
2013
IEEE Trans. Multim., 2013
Spatiotemporal Analysis of Circulation Behaviors Using Path And Residing Time displaY (PARTY).
Int. J. Virtual Real., 2013
Proceedings of the 22nd International World Wide Web Conference, 2013
Proceedings of the Annual Workshop on Network and Systems Support for Games, 2013
Proceedings of the Annual Workshop on Network and Systems Support for Games, 2013
Proceedings of the Annual Workshop on Network and Systems Support for Games, 2013
Proceedings of the Annual Workshop on Network and Systems Support for Games, 2013
Proceedings of the Multimedia Systems Conference 2013, 2013
Proceedings of the ACM Multimedia Conference, 2013
Proceedings of the ACM Multimedia Conference, 2013
Proceedings of the ACM Multimedia Conference, 2013
Proceedings of the Human Computation and Crowdsourcing: Works in Progress and Demonstration Abstracts, 2013
Proceedings of the Human Computation and Crowdsourcing: Works in Progress and Demonstration Abstracts, 2013
2012
Pomics: A Computer-Aided Storytelling System with Automatic Picture-to-Comics Composition.
Proceedings of the Conference on Technologies and Applications of Artificial Intelligence, 2012
Proceedings of the 11th Annual Workshop on Network and Systems Support for Games, 2012
Proceedings of the 11th Annual Workshop on Network and Systems Support for Games, 2012
Proceedings of the 20th ACM Multimedia Conference, MM '12, Nara, Japan, October 29, 2012
2011
J. Netw. Comput. Appl., 2011
Proceedings of the IEEE 10th International Conference on Trust, 2011
Proceedings of the 5th IEEE International Conference on Self-Adaptive and Self-Organizing Systems, 2011
Proceedings of the 5th IEEE International Conference on Self-Adaptive and Self-Organizing Systems, 2011
Proceedings of the Second Annual ACM SIGMM Conference on Multimedia Systems, 2011
Proceedings of the Second Annual ACM SIGMM Conference on Multimedia Systems, 2011
Proceedings of the 19th International Conference on Multimedia 2011, Scottsdale, AZ, USA, November 28, 2011
Proceedings of the 8th International Conference on Autonomic Computing, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011
2010
IEEE Trans. Comput. Intell. AI Games, 2010
SIGKDD Explor., 2010
Could Skype be more satisfying? a QoE-centric study of the FEC mechanism in an internet-scale VoIP system.
IEEE Netw., 2010
Concurr. Comput. Pract. Exp., 2010
Proceedings of the Recent Advances in Intrusion Detection, 13th International Symposium, 2010
Proceedings of the Intelligent Data Engineering and Automated Learning, 2010
What Can the Temporal Social Behavior Tell Us? An Estimation of Vertex-Betweenness Using Dynamic Social Information.
Proceedings of the International Conference on Advances in Social Networks Analysis and Mining, 2010
Proceedings of the IEEE International Conference on Cloud Computing, 2010
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology, 2010
2009
IEEE Trans. Parallel Distributed Syst., 2009
Multim. Tools Appl., 2009
EURASIP J. Adv. Signal Process., 2009
Proceedings of the Advances in Information Security and Assurance, 2009
An empirical evaluation of VoIP playout buffer dimensioning in Skype, Google talk, and MSN Messenger.
Proceedings of the Network and Operating System Support for Digital Audio and Video, 2009
Proceedings of the 8th Annual Workshop on Network and Systems Support for Games, 2009
Proceedings of the 17th International Conference on Multimedia 2009, 2009
Proceedings of the ACM SIGKDD Workshop on Human Computation, Paris, France, June 28, 2009, 2009
Proceedings of the Entertainment Computing, 2009
Proceedings of the INFOCOM 2009. 28th IEEE International Conference on Computer Communications, 2009
Proceedings of the INFOCOM 2009. 28th IEEE International Conference on Computer Communications, 2009
Proceedings of the Fifth International Conference on Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP 2009), 2009
Proceedings of IEEE International Conference on Communications, 2009
On the Construction of Initial Basis Function for Efficient Value Function Approximation.
Proceedings of the 2009 International Conference on Artificial Intelligence, 2009
Analysis of User Trajectories Based on Data Distribution and State Transition: a Case Study with a Massively Multiplayer Online Game Angel Love Online.
Proceedings of the GAMEON'2009, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 6th IEEE Consumer Communications and Networking Conference, 2009
2008
IEICE Trans. Commun., 2008
Proceedings of the 2008 IEEE / WIC / ACM International Conference on Web Intelligence, 2008
Proceedings of the 2008 IEEE / WIC / ACM International Conference on Web Intelligence, 2008
Surfing in the crowd: feasibility study of experience sharing in a Taiwanese night market.
Proceedings of the 20th Australasian Computer-Human Interaction Conference, 2008
Proceedings of the 7th ACM SIGCOMM Workshop on Network and System Support for Games, 2008
Proceedings of the 7th ACM SIGCOMM Workshop on Network and System Support for Games, 2008
Quantifying the effect of content-based transport strategies for online role playing games.
Proceedings of the 7th ACM SIGCOMM Workshop on Network and System Support for Games, 2008
Proceedings of the Advances in Information and Computer Security, 2008
Proceedings of the Entertainment Computing, 2008
Proceedings of the Principles, 2008
Proceedings of the Global Communications Conference, 2008. GLOBECOM 2008, New Orleans, LA, USA, 30 November, 2008
Proceedings of the 38th Annual IEEE/IFIP International Conference on Dependable Systems and Networks, 2008
Proceedings of the The Third International Conference on Availability, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
2007
Int. J. Virtual Real., 2007
Proceedings of the 6th Workshop on Network and System Support for Games, 2007
Proceedings of the INFOCOM 2007. 26th IEEE International Conference on Computer Communications, 2007
2006
Proceedings of the ACM SIGCOMM 2006 Conference on Applications, 2006
Proceedings of the 5th Workshop on Network and System Support for Games, 2006
Proceedings of the Entertainment Computing, 2006
Proceedings of the INFOCOM 2006. 25th IEEE International Conference on Computer Communications, 2006
Proceedings of the INFOCOM 2006. 25th IEEE International Conference on Computer Communications, 2006
Proceedings of the 2006 International Conference on Dependable Systems and Networks (DSN 2006), 2006
A distributed key assignment protocol for secure multicast based on proxy cryptography.
Proceedings of the 2006 ACM Symposium on Information, Computer and Communications Security, 2006
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006
2005
Proceedings of the Network and Operating System Support for Digital Audio and Video, 2005
Proceedings of the 30th Annual IEEE Conference on Local Computer Networks (LCN 2005), 2005