Kristoffer Waldow
Orcid: 0000-0002-5176-7530
According to our database1,
Kristoffer Waldow
authored at least 13 papers
between 2016 and 2024.
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Bibliography
2024
Facial Feature Enhancement for Immersive Real-Time Avatar-Based Sign Language Communication Using Personalized CNNs.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Investigating Incoherent Depth Perception Features in Virtual Reality Using Stereoscopic Impostor-Based Rendering.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Deep Neural Labeling: Hybrid Hand Pose Estimation Using Unlabeled Motion Capture Data With Color Gloves in Context of German Sign Language.
Proceedings of the 2024 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality (AIxVR), 2024
2022
Towards Automated Sign Language Production: A Pipeline for Creating Inclusive Virtual Humans.
Proceedings of the PETRA '22: The 15th International Conference on PErvasive Technologies Related to Assistive Environments, Corfu, Greece, 29 June 2022, 2022
2021
Investigating the Influence of Sound Source Visualization on the Ventriloquism Effect in an Auralized Virtual Reality Environment.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Proceedings of the 1st International Workshop on Automatic Translation for Signed and Spoken Languages, 2021
2020
Addressing Deaf or Hard-of-Hearing People in Avatar-Based Mixed Reality Collaboration Systems.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
2019
Proceedings of the Mensch und Computer 2019, 2019
Investigating the Effect of Embodied Visualization in Remote Collaborative Augmented Reality.
Proceedings of the Virtual Reality and Augmented Reality, 2019
2018
An evaluation of smartphone-based interaction in AR for constrained object manipulation.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018
Do Textures and Global Illumination Influence the Perception of Redirected Walking Based on Translational Gain?
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
2017
Proceedings of the 2017 IEEE Virtual Reality, 2017
2016
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016