Krishnendu Chatterjee

Orcid: 0000-0002-4561-241X

Affiliations:
  • IST Austria, Klosterneuburg, Austria


According to our database1, Krishnendu Chatterjee authored at least 347 papers between 2003 and 2024.

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Bibliography

2024
Stochastic games with lexicographic objectives.
Formal Methods Syst. Des., October, 2024

Amplifiers of selection for the Moran process with both Birth-death and death-Birth updating.
PLoS Comput. Biol., 2024

Equivalence and Similarity Refutation for Probabilistic Programs.
Proc. ACM Program. Lang., 2024

Quantitative Bounds on Resource Usage of Probabilistic Programs.
Proc. ACM Program. Lang., 2024

Stochastic Processes with Expected Stopping Time.
Log. Methods Comput. Sci., 2024

Entropic risk for turn-based stochastic games.
Inf. Comput., 2024

Fully Automated Selfish Mining Analysis in Efficient Proof Systems Blockchains.
IACR Cryptol. ePrint Arch., 2024

PolyHorn: A Polynomial Horn Clause Solver.
CoRR, 2024

Ergodic Unobservable MDPs: Decidability of Approximation.
CoRR, 2024

Learning Algorithms for Verification of Markov Decision Processes.
CoRR, 2024

Game Dynamics and Equilibrium Computation in the Population Protocol Model.
Proceedings of the 43rd ACM Symposium on Principles of Distributed Computing, 2024

Congestion-Free Rerouting of Network Flows: Hardness and an FPT Algorithm.
Proceedings of the NOMS 2024 IEEE Network Operations and Management Symposium, 2024

Deterministic Sub-exponential Algorithm for Discounted-sum Games with Unary Weights.
Proceedings of the 39th Annual ACM/IEEE Symposium on Logic in Computer Science, 2024

Solving Long-run Average Reward Robust MDPs via Stochastic Games.
Proceedings of the Thirty-Third International Joint Conference on Artificial Intelligence, 2024

Certified Policy Verification and Synthesis for MDPs under Distributional Reach-Avoidance Properties.
Proceedings of the Thirty-Third International Joint Conference on Artificial Intelligence, 2024

Reinforcement Learning from Reachability Specifications: PAC Guarantees with Expected Conditional Distance.
Proceedings of the Forty-first International Conference on Machine Learning, 2024

Concurrent Stochastic Games with Stateful-Discounted and Parity Objectives: Complexity and Algorithms.
Proceedings of the 44th IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science, 2024

Sound and Complete Witnesses for Template-Based Verification of LTL Properties on Polynomial Programs.
Proceedings of the Formal Methods - 26th International Symposium, 2024

2023
On Lexicographic Proof Rules for Probabilistic Termination.
Formal Aspects Comput., June, 2023

Repeated Game Dynamics in Population Protocols.
CoRR, 2023

A Learner-Verifier Framework for Neural Network Controllers and Certificates of Stochastic Systems.
Proceedings of the Tools and Algorithms for the Construction and Analysis of Systems, 2023

Faster Algorithm for Turn-based Stochastic Games with Bounded Treewidth.
Proceedings of the 2023 ACM-SIAM Symposium on Discrete Algorithms, 2023

On the Convergence Time in Graphical Games: A Locality-Sensitive Approach.
Proceedings of the 27th International Conference on Principles of Distributed Systems, 2023

Compositional Policy Learning in Stochastic Control Systems with Formal Guarantees.
Proceedings of the Advances in Neural Information Processing Systems 36: Annual Conference on Neural Information Processing Systems 2023, 2023

R2: Boosting Liquidity in Payment Channel Networks with Online Admission Control.
Proceedings of the Financial Cryptography and Data Security, 2023

Automated Tail Bound Analysis for Probabilistic Recurrence Relations.
Proceedings of the Computer Aided Verification - 35th International Conference, 2023

MDPs as Distribution Transformers: Affine Invariant Synthesis for Safety Objectives.
Proceedings of the Computer Aided Verification - 35th International Conference, 2023

Learning Provably Stabilizing Neural Controllers for Discrete-Time Stochastic Systems.
Proceedings of the Automated Technology for Verification and Analysis, 2023

Learning Control Policies for Stochastic Systems with Reach-Avoid Guarantees.
Proceedings of the Thirty-Seventh AAAI Conference on Artificial Intelligence, 2023

Quantization-Aware Interval Bound Propagation for Training Certifiably Robust Quantized Neural Networks.
Proceedings of the Thirty-Seventh AAAI Conference on Artificial Intelligence, 2023

2022
Direct reciprocity between individuals that use different strategy spaces.
PLoS Comput. Biol., 2022

Finite-Memory Strategies in POMDPs with Long-Run Average Objectives.
Math. Oper. Res., 2022

Graph planning with expected finite horizon.
J. Comput. Syst. Sci., 2022

Learning Control Policies for Region Stabilization in Stochastic Systems.
CoRR, 2022

Social Balance on Networks: Local Minima and Best Edge Dynamics.
CoRR, 2022

Repeated Prophet Inequality with Near-optimal Bounds.
CoRR, 2022

Online Admission Control and Rebalancing in Payment Channel Networks.
CoRR, 2022

Learning Stabilizing Policies in Stochastic Control Systems.
CoRR, 2022

Complexity of Spatial Games.
Proceedings of the 42nd IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science, 2022

Algorithms and Hardness Results for Computing Cores of Markov Chains.
Proceedings of the 42nd IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science, 2022

Sound and Complete Certificates for Quantitative Termination Analysis of Probabilistic Programs.
Proceedings of the Computer Aided Verification - 34th International Conference, 2022

Stability Verification in Stochastic Control Systems via Neural Network Supermartingales.
Proceedings of the Thirty-Sixth AAAI Conference on Artificial Intelligence, 2022

2021
Mistakes can stabilise the dynamics of rock-paper-scissors games.
PLoS Comput. Biol., 2021

The reads-from equivalence for the TSO and PSO memory models.
Proc. ACM Program. Lang., 2021

Faster algorithms for quantitative verification in bounded treewidth graphs.
Formal Methods Syst. Des., 2021

Optimal strategies for selecting coordinators.
Discret. Appl. Math., 2021

Classifying Convergence Complexity of Nash Equilibria in Graphical Games Using Distributed Computing Theory.
CoRR, 2021

Algorithms and conditional lower bounds for planning problems.
Artif. Intell., 2021

On Satisficing in Quantitative Games.
Proceedings of the Tools and Algorithms for the Construction and Analysis of Systems, 2021

Quantitative analysis of assertion violations in probabilistic programs.
Proceedings of the PLDI '21: 42nd ACM SIGPLAN International Conference on Programming Language Design and Implementation, 2021

Proving non-termination by program reversal.
Proceedings of the PLDI '21: 42nd ACM SIGPLAN International Conference on Programming Language Design and Implementation, 2021

Polynomial reachability witnesses via Stellensätze.
Proceedings of the PLDI '21: 42nd ACM SIGPLAN International Conference on Programming Language Design and Implementation, 2021

Infinite Time Horizon Safety of Bayesian Neural Networks.
Proceedings of the Advances in Neural Information Processing Systems 34: Annual Conference on Neural Information Processing Systems 2021, 2021

Symbolic Time and Space Tradeoffs for Probabilistic Verification.
Proceedings of the 36th Annual ACM/IEEE Symposium on Logic in Computer Science, 2021

Solving Partially Observable Stochastic Shortest-Path Games.
Proceedings of the Thirtieth International Joint Conference on Artificial Intelligence, 2021

Faster Algorithms for Bounded Liveness in Graphs and Game Graphs.
Proceedings of the 48th International Colloquium on Automata, Languages, and Programming, 2021

Quantitative Verification on Product Graphs of Small Treewidth.
Proceedings of the 41st IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science, 2021

Stateless Model Checking Under a Reads-Value-From Equivalence.
Proceedings of the Computer Aided Verification - 33rd International Conference, 2021

2020
The Moran process on 2-chromatic graphs.
PLoS Comput. Biol., November, 2020

Precedence-Aware Automated Competitive Analysis of Real-Time Scheduling.
IEEE Trans. Comput. Aided Des. Integr. Circuits Syst., 2020

Limits on amplifiers of natural selection under death-Birth updating.
PLoS Comput. Biol., 2020

Proving expected sensitivity of probabilistic programs with randomized variable-dependent termination time.
Proc. ACM Program. Lang., 2020

Concentration-Bound Analysis for Probabilistic Programs and Probabilistic Recurrence Relations.
CoRR, 2020

Inductive Reachability Witnesses.
CoRR, 2020

Faster Algorithms for Quantitative Analysis of Markov Chains and Markov Decision Processes with Small Treewidth.
CoRR, 2020

Polynomial invariant generation for non-deterministic recursive programs.
Proceedings of the 41st ACM SIGPLAN International Conference on Programming Language Design and Implementation, 2020

Simplified Game of Life: Algorithms and Complexity.
Proceedings of the 45th International Symposium on Mathematical Foundations of Computer Science, 2020

Approximating Values of Generalized-Reachability Stochastic Games.
Proceedings of the LICS '20: 35th Annual ACM/IEEE Symposium on Logic in Computer Science, 2020

Optimal and Perfectly Parallel Algorithms for On-demand Data-Flow Analysis.
Proceedings of the Programming Languages and Systems, 2020

Multi-Dimensional Long-Run Average Problems for Vector Addition Systems with States.
Proceedings of the 31st International Conference on Concurrency Theory, 2020

Stochastic Games with Lexicographic Reachability-Safety Objectives.
Proceedings of the Computer Aided Verification - 32nd International Conference, 2020

Faster Algorithms for Quantitative Analysis of MCs and MDPs with Small Treewidth.
Proceedings of the Automated Technology for Verification and Analysis, 2020

Multiple-Environment Markov Decision Processes: Efficient Analysis and Applications.
Proceedings of the Thirtieth International Conference on Automated Planning and Scheduling, 2020

Reinforcement Learning of Risk-Constrained Policies in Markov Decision Processes.
Proceedings of the Thirty-Fourth AAAI Conference on Artificial Intelligence, 2020

2019
Faster Algorithms for Dynamic Algebraic Queries in Basic RSMs with Constant Treewidth.
ACM Trans. Program. Lang. Syst., 2019

Non-polynomial Worst-Case Analysis of Recursive Programs.
ACM Trans. Program. Lang. Syst., 2019

Modular verification for almost-sure termination of probabilistic programs.
Proc. ACM Program. Lang., 2019

Value-centric dynamic partial order reduction.
Proc. ACM Program. Lang., 2019

Efficient parameterized algorithms for data packing.
Proc. ACM Program. Lang., 2019

Quantitative Automata under Probabilistic Semantics.
Log. Methods Comput. Sci., 2019

The Complexity of POMDPs with Long-run Average Objectives.
CoRR, 2019

Proving Expected Sensitivity of Probabilistic Programs with Randomized Execution Time.
CoRR, 2019

Compositional Analysis for Almost-Sure Termination of Probabilistic Programs.
CoRR, 2019

Termination of Nondeterministic Probabilistic Programs.
Proceedings of the Verification, Model Checking, and Abstract Interpretation, 2019

Hybrid mining: exploiting blockchain's computational power for distributed problem solving.
Proceedings of the 34th ACM/SIGAPP Symposium on Applied Computing, 2019

The treewidth of smart contracts.
Proceedings of the 34th ACM/SIGAPP Symposium on Applied Computing, 2019

Strategy Representation by Decision Trees with Linear Classifiers.
Proceedings of the Quantitative Evaluation of Systems, 16th International Conference, 2019

Cost analysis of nondeterministic probabilistic programs.
Proceedings of the 40th ACM SIGPLAN Conference on Programming Language Design and Implementation, 2019

The Evolutionary Price of Anarchy: Locally Bounded Agents in a Dynamic Virus Game.
Proceedings of the 23rd International Conference on Principles of Distributed Systems, 2019

Probabilistic Smart Contracts: Secure Randomness on the Blockchain.
Proceedings of the IEEE International Conference on Blockchain and Cryptocurrency, 2019

Combinations of Qualitative Winning for Stochastic Parity Games.
Proceedings of the 30th International Conference on Concurrency Theory, 2019

Long-Run Average Behavior of Vector Addition Systems with States.
Proceedings of the 30th International Conference on Concurrency Theory, 2019

Near-Linear Time Algorithms for Streett Objectives in Graphs and MDPs.
Proceedings of the 30th International Conference on Concurrency Theory, 2019

Run-Time Optimization for Learned Controllers Through Quantitative Games.
Proceedings of the Computer Aided Verification - 31st International Conference, 2019

Deciding Fast Termination for Probabilistic VASS with Nondeterminism.
Proceedings of the Automated Technology for Verification and Analysis, 2019

2018
Graph Games and Reactive Synthesis.
Proceedings of the Handbook of Model Checking., 2018

Algorithms for Algebraic Path Properties in Concurrent Systems of Constant Treewidth Components.
ACM Trans. Program. Lang. Syst., 2018

Algorithmic Analysis of Qualitative and Quantitative Termination Problems for Affine Probabilistic Programs.
ACM Trans. Program. Lang. Syst., 2018

Automated competitive analysis of real-time scheduling with graph games.
Real Time Syst., 2018

Optimal Dyck reachability for data-dependence and alias analysis.
Proc. ACM Program. Lang., 2018

Data-centric dynamic partial order reduction.
Proc. ACM Program. Lang., 2018

Lexicographic ranking supermartingales: an efficient approach to termination of probabilistic programs.
Proc. ACM Program. Lang., 2018

Fixation probability and fixation time in structured populations.
CoRR, 2018

Coverability: Realizability Lower Bounds.
CoRR, 2018

Strong Amplifiers of Natural Selection: Proofs.
CoRR, 2018

Strategy Representation by Decision Trees in Reactive Synthesis.
Proceedings of the Tools and Algorithms for the Construction and Analysis of Systems, 2018

Lower Bounds for Symbolic Computation on Graphs: Strongly Connected Components, Liveness, Safety, and Diameter.
Proceedings of the Twenty-Ninth Annual ACM-SIAM Symposium on Discrete Algorithms, 2018

Parameter-Independent Strategies for pMDPs via POMDPs.
Proceedings of the Quantitative Evaluation of Systems - 15th International Conference, 2018

Quasipolynomial Set-Based Symbolic Algorithms for Parity Games.
Proceedings of the LPAR-22. 22nd International Conference on Logic for Programming, 2018

Efficient Algorithms for Asymptotic Bounds on Termination Time in VASS.
Proceedings of the 33rd Annual ACM/IEEE Symposium on Logic in Computer Science, 2018

Secure Credit Reporting on the Blockchain.
Proceedings of the IEEE International Conference on Internet of Things (iThings) and IEEE Green Computing and Communications (GreenCom) and IEEE Cyber, 2018

Goal-HSVI: Heuristic Search Value Iteration for Goal POMDPs.
Proceedings of the Twenty-Seventh International Joint Conference on Artificial Intelligence, 2018

Computational Approaches for Stochastic Shortest Path on Succinct MDPs.
Proceedings of the Twenty-Seventh International Joint Conference on Artificial Intelligence, 2018

Expectation Optimization with Probabilistic Guarantees in POMDPs with Discounted-Sum Objectives.
Proceedings of the Twenty-Seventh International Joint Conference on Artificial Intelligence, 2018

Quantitative Analysis of Smart Contracts.
Proceedings of the Programming Languages and Systems, 2018

Ergodic Mean-Payoff Games for the Analysis of Attacks in Crypto-Currencies.
Proceedings of the 29th International Conference on Concurrency Theory, 2018

Symbolic Algorithms for Graphs and Markov Decision Processes with Fairness Objectives.
Proceedings of the Computer Aided Verification - 30th International Conference, 2018

Computing Average Response Time.
Proceedings of the Principles of Modeling, 2018

New Approaches for Almost-Sure Termination of Probabilistic Programs.
Proceedings of the Programming Languages and Systems - 16th Asian Symposium, 2018

Sensor Synthesis for POMDPs with Reachability Objectives.
Proceedings of the Twenty-Eighth International Conference on Automated Planning and Scheduling, 2018

2017
Nested Weighted Automata.
ACM Trans. Comput. Log., 2017

Unifying Two Views on Multiple Mean-Payoff Objectives in Markov Decision Processes.
Log. Methods Comput. Sci., 2017

Improved Algorithms for Parity and Streett objectives.
Log. Methods Comput. Sci., 2017

Edit Distance for Pushdown Automata.
Log. Methods Comput. Sci., 2017

Obligation Blackwell Games and P-Automata.
J. Symb. Log., 2017

Hyperplane separation technique for multidimensional mean-payoff games.
J. Comput. Syst. Sci., 2017

Trading performance for stability in Markov decision processes.
J. Comput. Syst. Sci., 2017

The Complexity of Mean-Payoff Pushdown Games.
J. ACM, 2017

Pushdown reachability with constant treewidth.
Inf. Process. Lett., 2017

Quantitative fair simulation games.
Inf. Comput., 2017

Doomsday equilibria for omega-regular games.
Inf. Comput., 2017

Efficient Algorithms for Checking Fast Termination in VASS.
CoRR, 2017

Termination of Nondeterministic Recursive Probabilistic Programs.
CoRR, 2017

Special issue: Synthesis and SYNT 2014.
Acta Informatica, 2017

Stochastic invariants for probabilistic termination.
Proceedings of the 44th ACM SIGPLAN Symposium on Principles of Programming Languages, 2017

Faster Monte-Carlo Algorithms for Fixation Probability of the Moran Process on Undirected Graphs.
Proceedings of the 42nd International Symposium on Mathematical Foundations of Computer Science, 2017

Faster Algorithms for Mean-Payoff Parity Games.
Proceedings of the 42nd International Symposium on Mathematical Foundations of Computer Science, 2017

Strategy Complexity of Concurrent Safety Games.
Proceedings of the 42nd International Symposium on Mathematical Foundations of Computer Science, 2017

Faster Algorithms for Weighted Recursive State Machines.
Proceedings of the Programming Languages and Systems, 2017

Improved Set-Based Symbolic Algorithms for Parity Games.
Proceedings of the 26th EACSL Annual Conference on Computer Science Logic, 2017

Bidirectional Nested Weighted Automata.
Proceedings of the 28th International Conference on Concurrency Theory, 2017

Automated Recurrence Analysis for Almost-Linear Expected-Runtime Bounds.
Proceedings of the Computer Aided Verification - 29th International Conference, 2017

Value Iteration for Long-Run Average Reward in Markov Decision Processes.
Proceedings of the Computer Aided Verification - 29th International Conference, 2017

The Cost of Exactness in Quantitative Reachability.
Proceedings of the Models, Algorithms, Logics and Tools, 2017

JTDec: A Tool for Tree Decompositions in Soot.
Proceedings of the Automated Technology for Verification and Analysis, 2017

Optimizing Expectation with Guarantees in POMDPs.
Proceedings of the Thirty-First AAAI Conference on Artificial Intelligence, 2017

2016
What is decidable about partially observable Markov decision processes with ω-regular objectives.
J. Comput. Syst. Sci., 2016

Data-centric Dynamic Partial Order Reduction.
CoRR, 2016

Optimizing Expectation with Guarantees in POMDPs (Technical Report).
CoRR, 2016

Stochastic Shortest Path with Energy Constraints in POMDPs.
CoRR, 2016

Optimal cost almost-sure reachability in POMDPs.
Artif. Intell., 2016

Quantitative Monitor Automata.
Proceedings of the Static Analysis - 23rd International Symposium, 2016

Nested Weighted Limit-Average Automata of Bounded Width.
Proceedings of the 41st International Symposium on Mathematical Foundations of Computer Science, 2016

Conditionally Optimal Algorithms for Generalized Büchi Games.
Proceedings of the 41st International Symposium on Mathematical Foundations of Computer Science, 2016

Model and Objective Separation with Conditional Lower Bounds: Disjunction is Harder than Conjunction.
Proceedings of the 31st Annual ACM/IEEE Symposium on Logic in Computer Science, 2016

Perfect-Information Stochastic Games with Generalized Mean-Payoff Objectives.
Proceedings of the 31st Annual ACM/IEEE Symposium on Logic in Computer Science, 2016

Robust Draws in Balanced Knockout Tournaments.
Proceedings of the Twenty-Fifth International Joint Conference on Artificial Intelligence, 2016

Computation Tree Logic for Synchronization Properties.
Proceedings of the 43rd International Colloquium on Automata, Languages, and Programming, 2016

Optimal Reachability and a Space-Time Tradeoff for Distance Queries in Constant-Treewidth Graphs.
Proceedings of the 24th Annual European Symposium on Algorithms, 2016

The Complexity of Deciding Legality of a Single Step of Magic: The Gathering.
Proceedings of the ECAI 2016 - 22nd European Conference on Artificial Intelligence, 29 August-2 September 2016, The Hague, The Netherlands, 2016

Game-theoretic models identify useful principles for peer collaboration in online learning platforms.
Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing, 2016

Termination Analysis of Probabilistic Programs Through Positivstellensatz's.
Proceedings of the Computer Aided Verification - 28th International Conference, 2016

Stochastic Shortest Path with Energy Constraints in POMDPs: (Extended Abstract).
Proceedings of the 2016 International Conference on Autonomous Agents & Multiagent Systems, 2016

Indefinite-Horizon Reachability in Goal-DEC-POMDPs.
Proceedings of the Twenty-Sixth International Conference on Automated Planning and Scheduling, 2016

A Symbolic SAT-Based Algorithm for Almost-Sure Reachability with Small Strategies in POMDPs.
Proceedings of the Thirtieth AAAI Conference on Artificial Intelligence, 2016

2015
Average case analysis of the classical algorithm for Markov decision processes with Büchi objectives.
Theor. Comput. Sci., 2015

Quantitative Temporal Simulation and Refinement Distances for Timed Systems.
IEEE Trans. Autom. Control., 2015

Measuring and Synthesizing Systems in Probabilistic Environments.
J. ACM, 2015

Probabilistic opacity for Markov decision processes.
Inf. Process. Lett., 2015

The complexity of multi-mean-payoff and multi-energy games.
Inf. Comput., 2015

Special Issue for the 38th International Symposium on Mathematical Foundations of Computer Science, MFCS 2013, Klosterneuburg, Austria.
Inf. Comput., 2015

Qualitative analysis of concurrent mean-payoff games.
Inf. Comput., 2015

Looking at mean-payoff and total-payoff through windows.
Inf. Comput., 2015

Randomness for free.
Inf. Comput., 2015

Evolution of Decisions in Population Games with Sequentially Searching Individuals.
Games, 2015

CEGAR for compositional analysis of qualitative properties in Markov decision processes.
Formal Methods Syst. Des., 2015

Non-Zero-Sum-Games and Control (Dagstuhl Seminar 15061).
Dagstuhl Reports, 2015

Strategy Complexity of Concurrent Stochastic Games with Safety and Reachability Objectives.
CoRR, 2015

POMDPs under probabilistic semantics.
Artif. Intell., 2015

MultiGain: A Controller Synthesis Tool for MDPs with Multiple Mean-Payoff Objectives.
Proceedings of the Tools and Algorithms for the Construction and Analysis of Systems, 2015

Assume-Guarantee Synthesis for Concurrent Reactive Programs with Partial Information.
Proceedings of the Tools and Algorithms for the Construction and Analysis of Systems, 2015

The Value 1 Problem Under Finite-memory Strategies for Concurrent Mean-payoff Games.
Proceedings of the Twenty-Sixth Annual ACM-SIAM Symposium on Discrete Algorithms, 2015

Quantitative Interprocedural Analysis.
Proceedings of the 42nd Annual ACM SIGPLAN-SIGACT Symposium on Principles of Programming Languages, 2015

Faster Algorithms for Algebraic Path Properties in Recursive State Machines with Constant Treewidth.
Proceedings of the 42nd Annual ACM SIGPLAN-SIGACT Symposium on Principles of Programming Languages, 2015

Improved Algorithms for One-Pair and k-Pair Streett Objectives.
Proceedings of the 30th Annual ACM/IEEE Symposium on Logic in Computer Science, 2015

Qualitative analysis of POMDPs with temporal logic specifications for robotics applications.
Proceedings of the IEEE International Conference on Robotics and Automation, 2015

The Complexity of Synthesis from Probabilistic Components.
Proceedings of the Automata, Languages, and Programming - 42nd International Colloquium, 2015

Temporal logic control for stochastic linear systems using abstraction refinement of probabilistic games.
Proceedings of the 18th International Conference on Hybrid Systems: Computation and Control, 2015

Temporal logic motion planning using POMDPs with parity objectives: case study paper.
Proceedings of the 18th International Conference on Hybrid Systems: Computation and Control, 2015

Faster Algorithms for Quantitative Verification in Constant Treewidth Graphs.
Proceedings of the Computer Aided Verification - 27th International Conference, 2015

Counterexample Explanation by Learning Small Strategies in Markov Decision Processes.
Proceedings of the Computer Aided Verification - 27th International Conference, 2015

Automatic Generation of Alternative Starting Positions for Simple Traditional Board Games.
Proceedings of the Twenty-Ninth AAAI Conference on Artificial Intelligence, 2015

2014
Partial-Observation Stochastic Games: How to Win when Belief Fails.
ACM Trans. Comput. Log., 2014

Temporal Specifications with Accumulative Values.
ACM Trans. Comput. Log., 2014

Approximating the minimum cycle mean.
Theor. Comput. Sci., 2014

The Time Scale of Evolutionary Innovation.
PLoS Comput. Biol., 2014

Efficient and Dynamic Algorithms for Alternating Büchi Games and Maximal End-Component Decomposition.
J. ACM, 2014

Assume-guarantee synthesis for digital contract signing.
Formal Aspects Comput., 2014

Two Views on Multiple Mean-Payoff Objectives in Markov Decision Processes
Log. Methods Comput. Sci., 2014

Generalized Risk-Aversion in Stochastic Multi-Armed Bandits.
CoRR, 2014

Faster Algorithms for Algebraic Path Properties in RSMs with Constant Treewidth.
CoRR, 2014

Polynomial-Time Algorithms for Energy Games with Special Weight Structures.
Algorithmica, 2014

Strategy synthesis for multi-dimensional quantitative objectives.
Acta Informatica, 2014

Synthesizing robust systems.
Acta Informatica, 2014

A Framework for Automated Competitive Analysis of On-line Scheduling of Firm-Deadline Tasks.
Proceedings of the IEEE 35th IEEE Real-Time Systems Symposium, 2014

Partial-Observation Stochastic Reachability and Parity Games.
Proceedings of the Mathematical Foundations of Computer Science 2014, 2014

Game theoretic secure localization in wireless sensor networks.
Proceedings of the 4th International Conference on the Internet of Things, 2014

The Complexity of Ergodic Mean-payoff Games.
Proceedings of the Automata, Languages, and Programming - 41st International Colloquium, 2014

Games with a Weak Adversary.
Proceedings of the Automata, Languages, and Programming - 41st International Colloquium, 2014

Edit distance for timed automata.
Proceedings of the 17th International Conference on Hybrid Systems: Computation and Control (part of CPS Week), 2014

The Complexity of Partial-Observation Stochastic Parity Games with Finite-Memory Strategies.
Proceedings of the Foundations of Software Science and Computation Structures, 2014

Perfect-Information Stochastic Mean-Payoff Parity Games.
Proceedings of the Foundations of Software Science and Computation Structures, 2014

Qualitative Concurrent Parity Games: Bounded Rationality.
Proceedings of the CONCUR 2014 - Concurrency Theory - 25th International Conference, 2014

CEGAR for Qualitative Analysis of Probabilistic Systems.
Proceedings of the Computer Aided Verification - 26th International Conference, 2014

Verification of Markov Decision Processes Using Learning Algorithms.
Proceedings of the Automated Technology for Verification and Analysis, 2014

2013
Synthesis of AMBA AHB from formal specification: a case study.
Int. J. Softw. Tools Technol. Transf., 2013

Strategy improvement for concurrent reachability and turn-based stochastic safety games.
J. Comput. Syst. Sci., 2013

The Complexity of Coverage.
Int. J. Found. Comput. Sci., 2013

Synthesis of memory-efficient, clock-memory free, and non-Zeno safety controllers for timed systems.
Inf. Comput., 2013

Symbolic algorithms for qualitative analysis of Markov decision processes with Büchi objectives.
Formal Methods Syst. Des., 2013

Code aware resource management.
Formal Methods Syst. Des., 2013

A survey of partial-observation stochastic parity games.
Formal Methods Syst. Des., 2013

Approximating the minimum cycle mean.
Proceedings of the Proceedings Fourth International Symposium on Games, 2013

Multi-objective Discounted Reward Verification in Graphs and MDPs.
Proceedings of the Logic for Programming, Artificial Intelligence, and Reasoning, 2013

How to Travel between Languages.
Proceedings of the Language and Automata Theory and Applications, 2013

Quantitative timed simulation functions and refinement metrics for real-time systems.
Proceedings of the 16th international conference on Hybrid systems: computation and control, 2013

Automated analysis of real-time scheduling using graph games.
Proceedings of the 16th international conference on Hybrid systems: computation and control, 2013

Distributed synthesis for LTL fragments.
Proceedings of the Formal Methods in Computer-Aided Design, 2013

Infinite-state games with finitary conditions.
Proceedings of the Computer Science Logic 2013 (CSL 2013), 2013

What is Decidable about Partially Observable Markov Decision Processes with omega-Regular Objectives.
Proceedings of the Computer Science Logic 2013 (CSL 2013), 2013

TTP: Tool for Tumor Progression.
Proceedings of the Computer Aided Verification - 25th International Conference, 2013

Faster Algorithms for Markov Decision Processes with Low Treewidth.
Proceedings of the Computer Aided Verification - 25th International Conference, 2013

Automata with Generalized Rabin Pairs for Probabilistic Model Checking and LTL Synthesis.
Proceedings of the Computer Aided Verification - 25th International Conference, 2013

2012
Image Enhancement in Transient Lock-In Thermography Through Time Series Reconstruction and Spatial Slope Correction.
IEEE Trans. Instrum. Meas., 2012

Energy parity games.
Theor. Comput. Sci., 2012

A survey of stochastic ω-regular games.
J. Comput. Syst. Sci., 2012

Discounting and Averaging in Games across Time scales.
Int. J. Found. Comput. Sci., 2012

The complexity of stochastic Müller games.
Inf. Comput., 2012

Games and Decisions for Rigorous Systems Engineering (Dagstuhl Seminar 12461).
Dagstuhl Reports, 2012

Quantitative Timed Simulation Functions and Refinement Metrics for Timed Systems (Full Version)
CoRR, 2012

Finite-State and Pushdown Games with Multi-dimensional Mean-Payoff Objectives
CoRR, 2012

Finite Automata with Time-Delay Blocks (Extended Version)
CoRR, 2012

Strategy Improvement for Concurrent Reachability and Safety Games
CoRR, 2012

Synthesizing Protocols for Digital Contract Signing.
Proceedings of the Verification, Model Checking, and Abstract Interpretation, 2012

An <i>O</i>(<i>n</i><sup>2</sup>) time algorithm for alternating Büchi games.
Proceedings of the Twenty-Third Annual ACM-SIAM Symposium on Discrete Algorithms, 2012

Strategy Complexity of Finite-Horizon Markov Decision Processes and Simple Stochastic Games.
Proceedings of the Mathematical and Engineering Methods in Computer Science, 2012

Mean-Payoff Pushdown Games.
Proceedings of the 27th Annual IEEE Symposium on Logic in Computer Science, 2012

Decidable Problems for Probabilistic Automata on Infinite Words.
Proceedings of the 27th Annual IEEE Symposium on Logic in Computer Science, 2012

Robustness of Structurally Equivalent Concurrent Parity Games.
Proceedings of the Foundations of Software Science and Computational Structures, 2012

Finite automata with time-delay blocks.
Proceedings of the 12th International Conference on Embedded Software, 2012

Faster Algorithms for Alternating Refinement Relations.
Proceedings of the Computer Science Logic (CSL'12), 2012

Efficient Controller Synthesis for Consumption Games with Multiple Resource Types.
Proceedings of the Computer Aided Verification - 24th International Conference, 2012

Equivalence of Games with Probabilistic Uncertainty and Partial-Observation Games.
Proceedings of the Automated Technology for Verification and Analysis, 2012

2011
Qualitative concurrent parity games.
ACM Trans. Comput. Log., 2011

An O(n^2) Time Algorithm for Alternating Büchi Games
CoRR, 2011

Bounded Rationality in Concurrent Parity Games
CoRR, 2011

Magnifying Lens Abstraction for Stochastic Games with Discounted and Long-run Average Objectives
CoRR, 2011

A reduction from parity games to simple stochastic games
Proceedings of Second International Symposium on Games, 2011

The Decidability Frontier for Probabilistic Automata on Infinite Words
CoRR, 2011

Synthesis of Memory-Efficient Real-Time Controllers for Safety Objectives (Full Version)
CoRR, 2011

Timed Parity Games: Complexity and Robustness
Log. Methods Comput. Sci., 2011

QUASY: Quantitative Synthesis Tool.
Proceedings of the Tools and Algorithms for the Construction and Analysis of Systems, 2011

Faster and Dynamic Algorithms for Maximal End-Component Decomposition and Related Graph Problems in Probabilistic Verification.
Proceedings of the Twenty-Second Annual ACM-SIAM Symposium on Discrete Algorithms, 2011

Specification-centered robustness.
Proceedings of the Industrial Embedded Systems (SIES), 2011

Graph Games with Reachability Objectives - (Invited Talk).
Proceedings of the Reachability Problems - 5th International Workshop, 2011

Energy and Mean-Payoff Parity Markov Decision Processes.
Proceedings of the Mathematical Foundations of Computer Science 2011, 2011

Games and Markov Decision Processes with Mean-Payoff Parity and Energy Parity Objectives.
Proceedings of the Mathematical and Engineering Methods in Computer Science, 2011

The Complexity of Request-Response Games.
Proceedings of the Language and Automata Theory and Applications, 2011

Finitary Languages.
Proceedings of the Language and Automata Theory and Applications, 2011

Synthesis of memory-efficient "real-time" controllers for safety objectives.
Proceedings of the 14th ACM International Conference on Hybrid Systems: Computation and Control, 2011

Minimum Attention Controller Synthesis for Omega-Regular Objectives.
Proceedings of the Formal Modeling and Analysis of Timed Systems, 2011

On Memoryless Quantitative Objectives.
Proceedings of the Fundamentals of Computation Theory - 18th International Symposium, 2011

The Complexity of Quantitative Information Flow Problems.
Proceedings of the 24th IEEE Computer Security Foundations Symposium, 2011

Quantitative Synthesis for Concurrent Programs.
Proceedings of the Computer Aided Verification - 23rd International Conference, 2011

2010
Quantitative languages.
ACM Trans. Comput. Log., 2010

Strategy logic.
Inf. Comput., 2010

Strategy construction for parity games with imperfect information.
Inf. Comput., 2010

Expressiveness and Closure Properties for Quantitative Languages
Log. Methods Comput. Sci., 2010

Discounting in Games across Time Scales
Proceedings of the Proceedings First Symposium on Games, 2010

Synthesis of AMBA AHB from Formal Specification
CoRR, 2010

Algorithms for Game Metrics (Full Version)
Log. Methods Comput. Sci., 2010

Qualitative Analysis of Partially-Observable Markov Decision Processes.
Proceedings of the Mathematical Foundations of Computer Science 2010, 2010

The Complexity of Partial-Observation Parity Games.
Proceedings of the Logic for Programming, Artificial Intelligence, and Reasoning, 2010

Generalized Mean-payoff and Energy Games.
Proceedings of the IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science, 2010

Analyzing the Impact of Change in Multi-threaded Programs.
Proceedings of the Fundamental Approaches to Software Engineering, 2010

Obliging Games.
Proceedings of the CONCUR 2010 - Concurrency Theory, 21th International Conference, 2010

Mean-Payoff Automaton Expressions.
Proceedings of the CONCUR 2010 - Concurrency Theory, 21th International Conference, 2010

Gist: A Solver for Probabilistic Games.
Proceedings of the Computer Aided Verification, 22nd International Conference, 2010

Robustness in the Presence of Liveness.
Proceedings of the Computer Aided Verification, 22nd International Conference, 2010

Probabilistic Automata on Infinite Words: Decidability and Undecidability Results.
Proceedings of the Automated Technology for Verification and Analysis, 2010

2009
Finitary winning in omega-regular games.
ACM Trans. Comput. Log., 2009

Qualitative Logics and Equivalences for Probabilistic Systems
Log. Methods Comput. Sci., 2009

Alpaga: A Tool for Solving Parity Games with Imperfect Information.
Proceedings of the Tools and Algorithms for the Construction and Analysis of Systems, 2009

Termination criteria for solving concurrent safety and reachability games.
Proceedings of the Twentieth Annual ACM-SIAM Symposium on Discrete Algorithms, 2009

Stochastic Games with Finitary Objectives.
Proceedings of the Mathematical Foundations of Computer Science 2009, 2009

A Survey of Stochastic Games with Limsup and Liminf Objectives.
Proceedings of the Automata, Languages and Programming, 36th Internatilonal Colloquium, 2009

Alternating Weighted Automata.
Proceedings of the Fundamentals of Computation Theory, 17th International Symposium, 2009

Probabilistic Weighted Automata.
Proceedings of the CONCUR 2009 - Concurrency Theory, 20th International Conference, 2009

Better Quality in Synthesis through Quantitative Objectives.
Proceedings of the Computer Aided Verification, 21st International Conference, 2009

2008
Reduction of stochastic parity to stochastic mean-payoff games.
Inf. Process. Lett., 2008

Stochastic limit-average games are in EXPTIME.
Int. J. Game Theory, 2008

Algorithms for Büchi Games
CoRR, 2008

Linear Time Algorithm for Weak Parity Games
CoRR, 2008

Strategy Improvement for Concurrent Safety Games
CoRR, 2008

Assigning trust to Wikipedia content.
Proceedings of the 2008 International Symposium on Wikis, 2008

Value Iteration.
Proceedings of the 25 Years of Model Checking - History, Achievements, Perspectives, 2008

Controller Synthesis with Budget Constraints.
Proceedings of the Hybrid Systems: Computation and Control, 11th International Workshop, 2008

Trading Infinite Memory for Uniform Randomness in Timed Games.
Proceedings of the Hybrid Systems: Computation and Control, 11th International Workshop, 2008

Algorithms for Game Metrics.
Proceedings of the IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science, 2008

Model-Checking omega-Regular Properties of Interval Markov Chains.
Proceedings of the Foundations of Software Science and Computational Structures, 2008

Logical Reliability of Interacting Real-Time Tasks.
Proceedings of the Design, Automation and Test in Europe, 2008

Environment Assumptions for Synthesis.
Proceedings of the CONCUR 2008 - Concurrency Theory, 19th International Conference, 2008

Strategy Construction for Parity Games with Imperfect Information.
Proceedings of the CONCUR 2008 - Concurrency Theory, 19th International Conference, 2008

Robust content-driven reputation.
Proceedings of the 1st ACM Workshop on Security and Artificial Intelligence, 2008

2007
Concurrent games with tail objectives.
Theor. Comput. Sci., 2007

Algorithms for Omega-Regular Games with Imperfect Information.
Log. Methods Comput. Sci., 2007

Assume-Guarantee Synthesis.
Proceedings of the Tools and Algorithms for the Construction and Analysis of Systems, 2007

Probabilistic Systems with LimSup and LimInf Objectives.
Proceedings of the Infinity in Logic and Computation, International Conference, 2007

Markov Decision Processes with Multiple Long-Run Average Objectives.
Proceedings of the FSTTCS 2007: Foundations of Software Technology and Theoretical Computer Science, 2007

Stochastic Müller Games are PSPACE-Complete.
Proceedings of the FSTTCS 2007: Foundations of Software Technology and Theoretical Computer Science, 2007

Generalized Parity Games.
Proceedings of the Foundations of Software Science and Computational Structures, 2007

Optimal Strategy Synthesis in Stochastic Müller Games.
Proceedings of the Foundations of Software Science and Computational Structures, 2007

2006
Games with secure equilibria.
Theor. Comput. Sci., 2006

Finitary Winning in omega-Regular Games.
Proceedings of the Tools and Algorithms for the Construction and Analysis of Systems, 2006

Markov Decision Processes with Multiple Objectives.
Proceedings of the STACS 2006, 2006

Strategy Improvement and Randomized Subexponential Algorithms for Stochastic Parity Games.
Proceedings of the STACS 2006, 2006

The complexity of quantitative concurrent parity games.
Proceedings of the Seventeenth Annual ACM-SIAM Symposium on Discrete Algorithms, 2006

Strategy Improvement for Concurrent Reachability Games.
Proceedings of the Third International Conference on the Quantitative Evaluation of Systems (QEST 2006), 2006

Compositional Quantitative Reasoning.
Proceedings of the Third International Conference on the Quantitative Evaluation of Systems (QEST 2006), 2006

Algorithms for Omega-Regular Games with Imperfect Information<sup>, </sup>.
Proceedings of the Computer Science Logic, 20th International Workshop, 2006

Nash Equilibrium for Upward-Closed Objectives.
Proceedings of the Computer Science Logic, 20th International Workshop, 2006

Games for Controls.
Proceedings of the 19th IEEE Computer Security Foundations Workshop, 2006

Strategy Improvement for Stochastic Rabin and Streett Games.
Proceedings of the CONCUR 2006 - Concurrency Theory, 17th International Conference, 2006

2005
Counterexample-guided Planning.
Proceedings of the UAI '05, 2005

Mean-Payoff Parity Games.
Proceedings of the 20th IEEE Symposium on Logic in Computer Science (LICS 2005), 2005

The Complexity of Stochastic Rabin and Streett Games'.
Proceedings of the Automata, Languages and Programming, 32nd International Colloquium, 2005

Semiperfect-Information Games.
Proceedings of the FSTTCS 2005: Foundations of Software Technology and Theoretical Computer Science, 2005

Two-Player Nonzero-Sum <i>omega</i>-Regular Games.
Proceedings of the CONCUR 2005 - Concurrency Theory, 16th International Conference, 2005

Verifying Quantitative Properties Using Bound Functions.
Proceedings of the Correct Hardware Design and Verification Methods, 2005

2004
The power of first-order quantification over states in branching and linear time temporal logics.
Inf. Process. Lett., 2004

Stack size analysis for interrupt-driven programs.
Inf. Comput., 2004

Quantitative stochastic parity games.
Proceedings of the Fifteenth Annual ACM-SIAM Symposium on Discrete Algorithms, 2004

Trading Memory for Randomness.
Proceedings of the 1st International Conference on Quantitative Evaluation of Systems (QEST 2004), 2004

Complexity of Compositional Model Checking of Computation Tree Logic on Simple Structures.
Proceedings of the Distributed Computing, 2004

On Nash Equilibria in Stochastic Games.
Proceedings of the Computer Science Logic, 18th International Workshop, 2004

2003
A Branching Time Temporal Framework for Quantitative Reasoning.
J. Autom. Reason., 2003

Simple Stochastic Parity Games.
Proceedings of the Computer Science Logic, 17th International Workshop, 2003


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