Kozaburo Hachimura
According to our database1,
Kozaburo Hachimura
authored at least 61 papers
between 1987 and 2018.
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Bibliography
2018
Internet Based Interactive Transcription Support System for Woodblock-Printed Japanese Historical Book Images.
Proceedings of the 7th International Congress on Advanced Applied Informatics, 2018
2017
Character segmentation and transcription system for historical Japanese books with a self-proliferating character image database.
Int. J. Document Anal. Recognit., 2017
Proceedings of the 2017 International Conference on Culture and Computing, 2017
Multi-site Linked MOCAP Streaming System for Digital Archive of Intangible Cultural Heritage.
Proceedings of the 2017 International Conference on Culture and Computing, 2017
Proceedings of the 2017 International Conference on Culture and Computing, 2017
2016
Proceedings of the IEEE 5th Global Conference on Consumer Electronics, 2016
2015
Multim. Tools Appl., 2015
Proceedings of the Virtual, Augmented and Mixed Reality, 2015
Proceedings of the IEEE 4th Global Conference on Consumer Electronics, 2015
Proceedings of the 2015 International Conference on Culture and Computing, 2015
2014
Int. J. Asian Bus. Inf. Manag., 2014
Proceedings of the SIGGRAPH Asia 2014 Posters, Shenzhen, China, December 3-6, 2014, 2014
Digital Museums of Cultural Heritages in Kyoto: The Gion Festival in a Virtual Space.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Applications and Services, 2014
Proceedings of the Dance Notations and Robot Motion, 2014
2013
Character segmentation and retrieval for learning support system of Japanese historical books.
Proceedings of the 2nd International Workshop on Historical Document Imaging and Processing, 2013
Proceedings of the 12th International Conference on Document Analysis and Recognition, 2013
Proceedings of the Human-Computer Interaction. Human-Centred Design Approaches, Methods, Tools, and Environments, 2013
Proceedings of the Virtual, Augmented and Mixed Reality. Systems and Applications, 2013
Proceedings of the Design, User Experience, and Usability. Health, Learning, Playing, Cultural, and Cross-Cultural User Experience, 2013
Common Metadata to Search for Non-digital Cultural Resources in Heterogeneous Databases.
Proceedings of the 2013 International Conference on Culture and Computing, 2013
Interactive System for Character Segmentation of Woodblock-Printed Japanese Historical Book Images.
Proceedings of the 2013 International Conference on Culture and Computing, 2013
Revival of a Traditional Japanese Festival: Virtual Ato-Matsuri across Time and Space.
Proceedings of the 2013 International Conference on Culture and Computing, 2013
3D Fused Visualization Based on Particles-Based Rendering with Opacity Using Volume Texture.
Proceedings of the AsiaSim 2013, 2013
2012
J. Adv. Comput. Intell. Intell. Informatics, 2012
Proceedings of the 2012 IEEE Virtual Reality, 2012
Kansei Information and Movement Characteristics Related to the Expression of Joy in Dance: An Investigation for Analyzing Rousing and Stimulating Dance Motions.
Proceedings of the 13th ACIS International Conference on Software Engineering, 2012
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012
A fundamental study on synchronous dance movements between two dancers in face-to-face.
Proceedings of the 21st IEEE International Symposium on Robot and Human Interactive Communication, 2012
Generating Stylized Dance Motion from Labanotation by using an Autonomous Dance Avatar.
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012
Proceedings of the 7th Annual International Conference of the Alliance of Digital Humanities Organizations, 2012
Proceedings of the AsiaSim 2012, 2012
Proceedings of the Computer Vision - ACCV 2012 Workshops, 2012
2011
A Labanotation Editing Tool for Description and Reproduction of Stylized Traditional Dance Body Motion.
Proceedings of the 6th Annual International Conference of the Alliance of Digital Humanities Organizations, 2011
Proceedings of the 2011 Second International Conference on Culture and Computing, 2011
2010
Multimodal digital archiving and reproduction of the world cultural heritage "Gion Festival in Kyoto".
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010
Proceedings of the 5th Annual International Conference of the Alliance of Digital Humanities Organizations, 2010
Proceedings of the 5th Annual International Conference of the Alliance of Digital Humanities Organizations, 2010
2009
Proceedings of the Advances in Multimedia Information Processing, 2009
Proceedings of the Fifth International Conference on Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP 2009), 2009
Analysis of Gait Motion by Using Motion Capture in the Japanese Traditional Performing Arts.
Proceedings of the Fifth International Conference on Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP 2009), 2009
Proceedings of the Fifth International Conference on Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP 2009), 2009
Proceedings of the Human-Computer Interaction. New Trends, 13th International Conference, 2009
2008
Generation of Character Motion by Using Reactive Motion Capture System with Force Feedback.
J. Adv. Comput. Intell. Intell. Informatics, 2008
An analysis of motion features of different characters in Nihon-buyo dance using motion capture.
Proceedings of the 17th IEEE International Symposium on Robot and Human Interactive Communication, 2008
Proceedings of the 19th International Conference on Pattern Recognition (ICPR 2008), 2008
Proceedings of the Eighth IAPR International Workshop on Document Analysis Systems, 2008
2007
Quantification of dance movement by simultaneous measurement of body motion and biophysical information.
Int. J. Autom. Comput., 2007
Quantitative Analysis of Leg Movement and EMG Activity in Expert Japanese Traditional Dancer.
Proceedings of the IEEE RO-MAN 2007, 2007
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2007
Proceedings of the Human Interface and the Management of Information. Methods, 2007
2006
Syst. Comput. Jpn., 2006
Proceedings of the Interactive Technologies and Sociotechnical Systems, 2006
Evolutionary Computation with Habitats for Finding Kubelka-Munk Coefficients in Metallic and Pearlescent Paints.
Proceedings of the IEEE International Conference on Systems, 2006
Comparison of Structural Variables with Spatio-temporal Variables Concerning the Identifiability of Okuri Class and Player in Japanese Traditional Dancing.
Proceedings of the 18th International Conference on Pattern Recognition (ICPR 2006), 2006
2005
Proceedings of the IEEE International Workshop on Robot and Human Interactive Communication, 2005
2000
Proceedings of the 15th International Conference on Pattern Recognition, 2000
1996
Proceedings of the 13th International Conference on Pattern Recognition, 1996
1992
Proceedings of the 11th IAPR International Conference on Pattern Recognition, 1992
1987
Pattern Recognit. Lett., 1987