Kouta Minamizawa
Orcid: 0000-0002-6303-5791
According to our database1,
Kouta Minamizawa
authored at least 239 papers
between 2007 and 2024.
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Bibliography
2024
Cybernetic avatars: Teleoperation technologies from in-body monitoring to social interaction.
Sci. Robotics, 2024
SealMates: Improving Communication in Video Conferencing using a Collective Behavior-Driven Avatar.
Proc. ACM Hum. Comput. Interact., 2024
SealMates: Supporting Communication in Video Conferencing using a Collective Behavior-Driven Avatar.
CoRR, 2024
DexteriSync: A Hand Thermal I/O Exoskeleton for Morphing Finger Dexterity Experience.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Proceedings of the Eighteenth International Conference on Tangible, 2024
Affective Wings: Exploring Affectionate Behaviors in Close-Proximity Interactions with Soft Floating Robots.
Proceedings of the SIGGRAPH Asia 2024 Posters, SA 2024, Tokyo, Japan, December 3-6, 2024, 2024
Proceedings of the SIGGRAPH Asia 2024 Emerging Technologies, 2024
NatureBlendVR: A Hybrid Space Experience for Enhancing Emotional Regulation and Cognitive Performance.
Proceedings of the SIGGRAPH Asia 2024 Posters, SA 2024, Tokyo, Japan, December 3-6, 2024, 2024
NatureBlendVR: Hybrid Space Interactive Experience For Emotional Regulation And Cognition Improvement.
Proceedings of the SIGGRAPH Asia 2024 XR, SA 2024, Tokyo, Japan, December 3-6, 2024, 2024
Proceedings of the SIGGRAPH Asia 2024 Posters, SA 2024, Tokyo, Japan, December 3-6, 2024, 2024
Transcendental Chakra: A Multi-Sensory Meditation Spiritual Journey to Enhance Self-Awareness Based on VR.
Proceedings of the SIGGRAPH Asia 2024 XR, SA 2024, Tokyo, Japan, December 3-6, 2024, 2024
Re-Touch: A VR Experience for Enhancing Autobiographical Memory Recall Through Haptic and Affective Feedback.
Proceedings of the SIGGRAPH Asia 2024 XR, SA 2024, Tokyo, Japan, December 3-6, 2024, 2024
Understated Haptics: Physicalization of Tactile Memories through a Co-creative Practice between Human and Nonhuman.
Proceedings of the SIGGRAPH Asia 2024 Art Papers, 2024
FEELTECH Wear : Enhancing Mixed Reality Experience with Wrist to Finger Haptic Attribution.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference Emerging Technologies, 2024
HaptoRoom: Using Vibrotactile Floor Interfaces To Enable Reconfigurable Haptic Interaction Onto Any Furniture Surfaces.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference Emerging Technologies, 2024
The Malleable-Self Experience: Transforming Body Image by Integrating Visual and Whole-Body Haptic Stimuli.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference Emerging Technologies, 2024
"I Wanted to Create my Ideal Self": Exploring Avatar Perception of LGBTQ+ Users for Therapy in Virtual Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024
Proceedings of the IEEE Haptics Symposium, 2024
Tactile Clip: A Wearable Device for Inducing Softness Illusion Through Skin Deformation.
Proceedings of the Haptics: Understanding Touch; Technology and Systems; Applications and Interaction, 2024
Rotational Skin-Stretch Distribution Creates Directional Force Sensation on the Wrist.
Proceedings of the Haptics: Understanding Touch; Technology and Systems; Applications and Interaction, 2024
Proceedings of the Haptics: Understanding Touch; Technology and Systems; Applications and Interaction, 2024
Enhancing the Perceived Pseudo-Torque Sensation based on the Distance between Actuators Elicited by Asymmetric Vibrations.
Proceedings of the Haptics: Understanding Touch; Technology and Systems; Applications and Interaction, 2024
"It's Like Being on Stage": Staging an Improvisational Haptic-Installed Contemporary Dance Performance.
Proceedings of the Haptics: Understanding Touch; Technology and Systems; Applications and Interaction, 2024
Maintaining Continuing Bonds in Bereavement: A Participatory Design Process of Be.side.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
People with Disabilities Redefining Identity through Robotic and Virtual Avatars: A Case Study in Avatar Robot Cafe.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Brain Body Jockey project: Transcending Bodily Limitations in Live Performance via Human Augmentation.
Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility, 2024
SeaHare: An omidirectional electric wheelchair integrating independent, remote and shared control modalities.
Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility, 2024
2023
ACM Trans. Comput. Hum. Interact., February, 2023
The Empathic Metaverse: An Assistive Bioresponsive Platform For Emotional Experience Sharing.
CoRR, 2023
'I am both here and there' Parallel Control of Multiple Robotic Avatars by Disabled Workers in a Café.
CoRR, 2023
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2023
OwnDiffusion: A Design Pipeline Using Design Generative AI to preserve Sense Of Ownership.
Proceedings of the SIGGRAPH Asia 2023 Posters, 2023
Proceedings of the SIGGRAPH Asia 2023 Posters, 2023
Proceedings of the SIGGRAPH Asia 2023 Emerging Technologies, 2023
Proceedings of the SIGGRAPH Asia 2023 XR, 2023
Proceedings of the SIGGRAPH Asia 2023 Posters, 2023
Proceedings of the SIGGRAPH Asia 2023 XR, 2023
Proceedings of the SIGGRAPH Asia 2023 Emerging Technologies, 2023
Proceedings of the SIGGRAPH Asia 2023 Emerging Technologies, 2023
Conversation Echo: Communication in virtual environments that reflects conversation contents.
Proceedings of the SIGGRAPH Asia 2023 Posters, 2023
Proceedings of the SIGGRAPH Asia 2023 Posters, 2023
Synced Drift: A Novel Sport Using a System that Harmonises Human Movement to Transcend Distance and Ability.
Proceedings of the SIGGRAPH Asia 2023 Emerging Technologies, 2023
Heightened Empathy: A Multi-user Interactive Experience in a Bioresponsive Virtual Reality.
Proceedings of the ACM SIGGRAPH 2023 Immersive Pavilion, 2023
Proceedings of the 32nd IEEE International Conference on Robot and Human Interactive Communication, 2023
Proceedings of the 23rd International Conference on New Interfaces for Musical Expression, 2023
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
Virtual Journalist: Measuring and Inducing Cultural Empathy by Visualizing Empathic Perspectives in VR.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
Dementia Eyes: Co-Design and Evaluation of a Dementia Education Augmented Reality Experience for Medical Workers.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Towards Embodying Emotions in Play with Neurodivergent Children using Haptic Technologies.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
"I am both here and there" Parallel Control of Multiple Robotic Avatars by Disabled Workers in a Café.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Augmented Humans International Conference 2023, 2023
2022
Sensorimotor Control Sharing With Vibrotactile Feedback for Body Integration Through Avatar Robot.
IEEE Robotics Autom. Lett., 2022
Frisson Waves: Exploring Automatic Detection, Triggering and Sharing of Aesthetic Chills in Music Performances.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022
SpiceWare: Simulating Spice Using Thermally Adjustable Dinnerware to Bridge Cultural Gaps.
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
Intersubjective Tactile Sharing Method Based on Human Skin Vibration Characteristics.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2022
Proceedings of the SIGGRAPH Asia 2022 Posters, 2022
Transcendental Avatar: Experiencing Bioresponsive Avatar of the Self for Improved Cognition.
Proceedings of the SIGGRAPH Asia 2022 XR, Daegu, Republic of Korea, December 6-9, 2022, 2022
ImageFlowing-Enhance Emotional Expression by Reproducing the Vital Signs of the Photographer.
Proceedings of the SIGGRAPH 2022: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Emerging Technologies, Vancouver, BC, Canada, August 7, 2022
Investigating the Relation Between Gender Expression of Mixed Reality Avatars and Sexuality of Male Users.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
How Haptics Induce Social Behavior: An Exploratory Study of Public Goods Games with Tactile Sharing on the Internet Using a Behavioral Economics Approach.
Proceedings of the 2022 IEEE Haptics Symposium, 2022
Proceedings of the Haptics: Science, Technology, Applications, 2022
Proceedings of the Haptics: Science, Technology, Applications, 2022
PhysioSense Controller: Self-Actuating Button Based on Player Physiology for Improved Avatar Control.
Proceedings of the ICAT-EGVE 2022 - Posters and Demos, International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Hiyoshi, Yokohama, Japan, November 30, 2022
Proceedings of the ICAT-EGVE 2022 - Posters and Demos, International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Hiyoshi, Yokohama, Japan, November 30, 2022
Proceedings of the ICAT-EGVE 2022 - Posters and Demos, International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Hiyoshi, Yokohama, Japan, November 30, 2022
Proceedings of the ICAT-EGVE 2022 - Posters and Demos, International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Hiyoshi, Yokohama, Japan, November 30, 2022
Parallel Ping-Pong: Exploring Parallel Embodiment through Multiple Bodies by a Single User.
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022
2021
Bilaterally Shared Haptic Perception for Human-Robot Collaboration in Grasping Operation.
J. Robotics Mechatronics, 2021
Boiling Mind: Amplifying the Audience-Performer Connection through Sonification and Visualization of Heart and Electrodermal Activities.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021
Parallel Ping-Pong: Demonstrating Parallel Interaction through Multiple Bodies by a Single User.
Proceedings of the SA '21: SIGGRAPH Asia 2021 Emerging Technologies, Tokyo, Japan, December 14, 2021
Proceedings of the SA '21: SIGGRAPH Asia 2021 Extended Reality Program, Tokyo, Japan, December 14, 2021
ARMixer: Live Stage Monitor Mixing through Gestural Interaction in Augmented Reality.
Proceedings of the SIGGRAPH Asia 2021 Posters, Tokyo, Japan, December 14-17, 2021., 2021
Frisson Waves: Sharing Frisson to Create Collective Empathetic Experiences for Music Performances.
Proceedings of the SA '21: SIGGRAPH Asia 2021 Emerging Technologies, Tokyo, Japan, December 14, 2021
Proceedings of the SA '21: SIGGRAPH Asia 2021 Emerging Technologies, Tokyo, Japan, December 14, 2021
BridgedReality: A Toolkit Connecting Physical and Virtual Spaces through Live Holographic Point Cloud Interaction.
Proceedings of the SIGGRAPH Asia 2021 Posters, Tokyo, Japan, December 14-17, 2021., 2021
Proceedings of the IEEE World Haptics Conference, 2021
Tactile Music Toolkit: Supporting Communication for Autistic Children with Audio Feedback.
Proceedings of the IEEE World Haptics Conference, 2021
Frisson Waves: Sharing Frisson to Create Collective Empathetic Experiences for Music Performances.
Proceedings of the IEEE World Haptics Conference, 2021
Proceedings of the IEEE World Haptics Conference, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Boiling Mind - A Dataset of Physiological Signals during an Exploratory Dance Performance.
Proceedings of the AHs '21: Augmented Humans Conference 2021, 2021
Research on the transcendence of bodily differences, using sport and human augmentation medium.
Proceedings of the AHs '21: Augmented Humans Conference 2021, 2021
2020
Edge Vibration Improves Ability to Discriminate Roughness Difference of Adjoining Areas.
IEEE Trans. Haptics, 2020
Re-association of Body Parts: Illusory Ownership of a Virtual Arm Associated With the Contralateral Real Finger by Visuo-Motor Synchrony.
Frontiers Robotics AI, 2020
Bubble Visualization Overlay in Online Communication for Increased Speed Awareness and Better Turn Taking.
Proceedings of the UIST '20 Adjunct: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
Proceedings of the SUI '20: Symposium on Spatial User Interaction, Virtual Event, Canada, October 31, 2020
KABUTO: Inducing Upper-Body Movements using a Head Mounted Haptic Display with Flywheels.
Proceedings of the SIGGRAPH Asia 2020 Emerging Technologies, 2020
Sophroneo: Fear not. A VR Horror Game with Thermal Feedback and Physiological Signal Loop.
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020
Proceedings of the 29th IEEE International Conference on Robot and Human Interactive Communication, 2020
Preliminary Investigation of Across-Body Vibrotactile Pattern for the Design of Affective Furniture.
Proceedings of the 2020 IEEE Haptics Symposium, 2020
Proceedings of the Haptics: Science, Technology, Applications, 2020
Proceedings of the Haptics: Science, Technology, Applications, 2020
Discovering Narratives: Multi-sensory Approach Towards Designing with People with Dementia.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Augmented Humans International Conference, 2020
2019
Synesthesia Wear : Full-body haptic clothing interface based on two-dimensional signal transmission.
Proceedings of the SIGGRAPH Asia 2019 Emerging Technologies, 2019
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
HAPTIC PLASTeR: soft, thin, light and flexible haptic display using DEA composed of slide-ring material for daily life.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
TeleSight: enabling asymmetric collaboration in VR between HMD user and Non-HMD users.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
Designing a full-body customizable haptic interface using two-dimensional signal transmission.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
Altered pinna: exploring shape change of pinna for perception and illusion of sound direction change.
Proceedings of the 23rd International Symposium on Wearable Computers, ISWC 2019, London, 2019
Synchronized Running: Running Support System for Guide Runners by Haptic Sharing in Blind Marathon.
Proceedings of the 2019 IEEE World Haptics Conference, 2019
Proceedings of the 2019 IEEE World Haptics Conference, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Prosthetic Tail: Artificial Anthropomorphic Tail for Extending Innate Body Functions.
Proceedings of the 10th Augmented Human International Conference 2019, 2019
Proceedings of the 10th Augmented Human International Conference 2019, 2019
2018
Illusory Body Ownership Between Different Body Parts: Synchronization of Right Thumb and Right Arm.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018
Bubble jumper: enhancing the traditional japanese sport sumo with physical augmentation.
Proceedings of the First Superhuman Sports Design Challenge: First International Symposium on Amplifying Capabilities and Competing in Mixed Realities, 2018
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018
Proceedings of the 2018 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2018
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018
Proceedings of the Haptics: Science, Technology, and Applications, 2018
Proceedings of the Haptics: Science, Technology, and Applications, 2018
Proceedings of the Haptics: Science, Technology, and Applications, 2018
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2018
Invisible Long Arm Illusion: Illusory Body Ownership by Synchronous Movement of Hands and Feet.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 9th Augmented Human International Conference, 2018
Proceedings of the Haptic Interaction - Perception, Devices and Algorithms, 2018
2017
IEEE Pervasive Comput., 2017
Crystal Vibes feat. Ott: A psychedelic musical virtual reality experience utilising the full-body vibrotactile haptic synesthesia suit.
Proceedings of the 23rd International Conference on Virtual System & Multimedia, 2017
Proceedings of the Virtual Reality International Conference - Laval Virtual 2017, 2017
Proceedings of the Virtual Reality International Conference - Laval Virtual 2017, 2017
Proceedings of the Virtual Reality International Conference - Laval Virtual 2017, 2017
Proceedings of the Virtual Reality International Conference - Laval Virtual 2017, 2017
Exploring of Simulating Passing through Feeling on the Wrist: Using Thermal Feedback.
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
Walk-In Music: Walking Experience with Synchronized Music and Its Effect of Pseudo-gravity.
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
Proceedings of the Tenth International Conference on Tangible, 2017
A Thermal Pattern Design for Providing Dynamic Thermal Feedback on the Face with Head Mounted Displays.
Proceedings of the Tenth International Conference on Tangible, 2017
Proceedings of the SIGGRAPH Asia 2017 Emerging Technologies, Bangkok, Thailand, November 27, 2017
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Altered touch: miniature haptic display with force, thermal and tactile feedback for augmented haptics.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
atmoSphere: designing cross-modal music experiences using spatial audio with haptic feedback.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Submerged haptics: a 3-DOF fingertip haptic display using miniature 3D printed airbags.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
FrontFace: facilitating communication between HMD users and outsiders using front-facing-screen HMDs.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Exploration of cuing methods for localization of spatial cues using thermal haptic feedback on the forehead.
Proceedings of the 2017 IEEE World Haptics Conference, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Proceedings of the 2016 Virtual Reality International Conference, 2016
Proceedings of the 2016 Virtual Reality International Conference, 2016
Proceedings of the 2016 Virtual Reality International Conference, 2016
Extra-normal interactions in mediated virtual environments: An investigation of an audio-visual crossed-sense modality.
Proceedings of the 2016 IEEE Virtual Reality, 2016
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
AnyOrbit: Fluid 6DOF Spatial Navigation of Virtual Environments using Orbital Motion.
Proceedings of the 2016 Symposium on Spatial User Interaction, 2016
Layered telepresence: simultaneous multi presence experience using eye gaze based perceptual awareness blending.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016
HapticAid: wearable haptic augmentation system for enhanced, enchanted and empathised haptic experiences.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Emerging Technologies, 2016
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the Haptics: Perception, Devices, Control, and Applications, 2016
Proceedings of the Haptic Interaction, 2016
Proceedings of the Haptic Interaction, 2016
Proceedings of the Haptic Interaction, 2016
Proceedings of the Haptic Interaction, 2016
Proceedings of the Haptic Interaction, 2016
Proceedings of the Haptic Interaction, 2016
2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
Proceedings of the SIGGRAPH Asia 2015 Haptic Media And Contents Design, 2015
Proceedings of the SIGGRAPH Asia 2015 Mobile Graphics and Interactive Applications, 2015
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015
Proceedings of the SIGGRAPH Asia 2015 Emerging Technologies, 2015
Proceedings of the SIGGRAPH Asia 2015 Mobile Graphics and Interactive Applications, 2015
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Development of Mutual Telexistence System using Virtual Projection of Operator's Egocentric Body Images.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2015
Effectiveness of Spatial Coherent Remote Drive Experience with a Telexistence Backhoe for Construction Sites.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2015
RippleTouch: initial exploration of a wave resonant based full body haptic interface.
Proceedings of the 6th Augmented Human International Conference, 2015
Proceedings of the 6th Augmented Human International Conference, 2015
A(touch)ment: a smartphone extension for instantly sharing visual and tactile experience.
Proceedings of the 6th Augmented Human International Conference, 2015
Interactive instant replay: sharing sports experience using 360-degrees spherical images and haptic sensation based on the coupled body motion.
Proceedings of the 6th Augmented Human International Conference, 2015
Proceedings of the 6th Augmented Human International Conference, 2015
Telexistence drone: design of a flight telexistence system for immersive aerial sports experience.
Proceedings of the 6th Augmented Human International Conference, 2015
2014
HaptoMIRAGE: mid-air autostereoscopic display for seamless interaction with mixed reality environments.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
Enforced telexistence: teleoperating using photorealistic virtual body and haptic feedback.
Proceedings of the SIGGRAPH Asia 2014 Emerging Technologies, 2014
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
Proceedings of the 23rd IEEE International Symposium on Robot and Human Interactive Communication, 2014
2013
Haptic transmission system to recognize differences in surface textures of objects for telexistence.
Proceedings of the 2013 IEEE Virtual Reality, 2013
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013
Experiencing ones own hand in telexistence manipulation with a 15 DOF anthropomorphic robot hand and a flexible master glove.
Proceedings of the 23rd International Conference on Artificial Reality and Telexistence, 2013
Reality jockey: lifting the barrier between alternate realities through audio and haptic feedback.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
PukaPuCam: Enhance Travel Logging Experience through Third-Person View Camera Attached to Balloons.
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013
2012
Proceedings of the Virtual Reality International Conference, 2012
Optical camouflage III: Auto-stereoscopic and multiple-view display system using retro-reflective projection technology.
Proceedings of the 2012 IEEE Virtual Reality, 2012
TouchCast: an on-line platform for creation and sharing of tactile content based on tactile copy & paste.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012
Virtual Telesar - designing and implementation of a modular based immersive virtual telexistence platform.
Proceedings of the IEEE/SICE International Symposium on System Integration, 2012
Proceedings of the SIGGRAPH Asia 2012 Technical Briefs, Singapore, November 28, 2012
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012
Proceedings of the 2012 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2012
Proceedings of the 2012 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2012
2011
Proceedings of the IEEE Virtual Reality Conference, 2011
Proceedings of the SIGGRAPH Asia 2011 Emerging Technologies, 2011
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011
Mutual Telexistence Surrogate System: TELESAR4 - telexistence in real environments using autostereoscopic immersive display.
Proceedings of the 2011 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2011
Proceedings of the IEEE World Haptics Conference, 2011
2010
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010
Proceedings of the 19th IEEE International Conference on Robot and Human Interactive Communication, 2010
Using a Fingertip Tactile Device to Substitute Kinesthetic Feedback in Haptic Interaction.
Proceedings of the Haptics: Generating and Perceiving Tangible Sensations, 2010
Simplified design of haptic display by extending one-point kinesthetic feedback to multipoint tactile feedback.
Proceedings of the 2010 IEEE Haptics Symposium, 2010
2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the 18th IEEE International Symposium on Robot and Human Interactive Communication, 2009
2008
Transparent Cockpit: Visual Assistance System for Vehicle Using Retro-reflective Projection Technology.
Proceedings of the IEEE Virtual Reality Conference 2008 (VR 2008), 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the Haptics: Perception, 2008
Interactive representation of virtual object in hand-held box by finger-worn haptic display.
Proceedings of the 2008 Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
A Wearable Haptic Display to Present the Gravity Sensation - Preliminary Observations and Device Design.
Proceedings of the Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2007