Kosuke Nabata

According to our database1, Kosuke Nabata authored at least 8 papers between 2013 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
Adaptive Irradiance Sampling for Many-Light Rendering of Subsurface Scattering.
IEEE Trans. Vis. Comput. Graph., 2022

2020
Resampling-aware Weighting Functions for Bidirectional Path Tracing Using Multiple Light Sub-Paths.
ACM Trans. Graph., 2020

Two-stage Resampling for Bidirectional Path Tracing with Multiple Light Sub-paths.
Comput. Graph. Forum, 2020

2019
A method for estimating the errors in many-light rendering with supersampling.
Comput. Vis. Media, 2019

2018
Error estimation for many-light rendering with supersampling.
Proceedings of the SIGGRAPH Asia 2018 Technical Briefs, Tokyo, Japan, December 04-07, 2018, 2018

2016
An Error Estimation Framework for Many-Light Rendering.
Comput. Graph. Forum, 2016

2015
Adaptive Importance Caching for Many-Light Rendering.
J. WSCG, 2015

2013
Efficient Divide-And-Conquer Ray Tracing using Ray Sampling.
Proceedings of the High-Performance Graphics 2013, 2013


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