Kostas Karpouzis
Orcid: 0000-0002-4615-6751
According to our database1,
Kostas Karpouzis
authored at least 145 papers
between 1998 and 2024.
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Bibliography
2024
Digit., March, 2024
Artificial Intelligence in Education: Ethical Considerations and Insights from Ancient Greek Philosophy.
CoRR, 2024
What would Plato say? Concepts and notions from Greek philosophy applied to gamification mechanics for a meaningful and ethical gamification.
Proceedings of the 8th International GamiFIN Conference, Ruka, Finland, April 2-5, 2024., 2024
A Reinforcement Learning System for Adaptive Gamification and Hexad User Profile Tracking.
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2024
Proceedings of the IEEE Global Engineering Education Conference, 2024
2023
Frontiers Comput. Sci., 2023
CoRR, 2023
2022
Frontiers Comput. Sci., 2022
Identification of Common Trends in Political Speech in Social Media using Sentiment Analysis.
CoRR, 2022
2021
Integrating psychotherapy practices and gamified elements in novel game mechanics for stress relief.
CoRR, 2021
Developing for personalised learning: the long road from educational objectives to development and feedback.
CoRR, 2021
2020
The effect of challenge-based gamification on learning: An experiment in the context of statistics education.
Int. J. Hum. Comput. Stud., 2020
Using Big and Open Data to Generate Content for an Educational Game to Increase Student Performance and Interest.
Big Data Cogn. Comput., 2020
Proceedings of the 15th International Workshop on Semantic and Social Media Adaptation and Personalization, 2020
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
A Compact Sequence Encoding Scheme for Online Human Activity Recognition in HRI Applications.
Proceedings of the 21st EANN (Engineering Applications of Neural Networks) 2020 Conference, 2020
From Pixels to Notes: A Computational Implementation of Synaesthesia for Cultural Artefacts.
Proceedings of the AVI²CH Workshop on Advanced Visual Interfaces and Interactions in Cultural Heritage co-located with 2020 International Conference on Advanced Visual Interfaces (AVI 2020), 2020
2019
Proceedings of the 3rd International GamiFIN Conference, Levi, Finland, April 8-10, 2019., 2019
Proceedings of the Games and Learning Alliance - 8th International Conference, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Applications of human action analysis and recognition on wireless network infrastructures: State of the art and real world challenges.
Proceedings of the 2018 Innovations in Intelligent Systems and Applications, 2018
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018
2017
Variance-based shape descriptors for determining the level of expertise of tennis players.
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017
Proceedings of the Companion Publication of the 22nd International Conference on Intelligent User Interfaces, 2017
Identifying unintentional falls in action videos using the 3D Cylindrical Trace Transform.
Proceedings of the 8th International Conference on Information, 2017
3D cylindrical trace transform based feature extraction for effective human action classification.
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2017
2016
Eng. Appl. Artif. Intell., 2016
2015
Design of a lifestyle recommender system for the elderly: requirement gatherings in Germany and Greece.
Proceedings of the 8th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2015
Proceedings of the 8th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2015
Proceedings of the 2015 International Conference on Affective Computing and Intelligent Interaction, 2015
2014
Pers. Ubiquitous Comput., 2014
Int. J. Comput. Vis., 2014
2013
IEEE Trans. Cybern., 2013
Pattern Recognit., 2013
Induction, recording and recognition of natural emotions from facial expressions and speech prosody.
J. Multimodal User Interfaces, 2013
J. Multimodal User Interfaces, 2013
Proceedings of the Games and Learning Alliance - Second International Conference, 2013
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2013
Fifth International Workshop on Affective Interaction in Natural Environments (AFFINE 2013): Interacting with Affective Artefacts in the Wild.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013
2012
ACM Trans. Interact. Intell. Syst., 2012
Proceedings of the Fourth International Conference on Games and Virtual Worlds for Serious Applications, 2012
Non parametric, self organizing, scalable modeling of spatiotemporal inputs: The sign language paradigm.
Neural Networks, 2012
Does your profile say it all? Using demographics to predict expressive head movement during gameplay.
Proceedings of the Workshop and Poster Proceedings of the 20th Conference on User Modeling, 2012
Natural Interaction Multimodal Analysis: Expressivity Analysis towards Adaptive and Personalized Interfaces.
Proceedings of the Seventh International Workshop on Semantic and Social Media Adaptation and Personalization, 2012
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012
Proceedings of the 2012 IEEE Conference on Computational Intelligence and Games, 2012
2011
Proceedings of the Third International Conference on Games and Virtual Worlds for Serious Applications, 2011
Proceedings of the 17th International Conference on Digital Signal Processing, 2011
Robust validation of Visual Focus of Attention using adaptive fusion of head and eye gaze patterns.
Proceedings of the IEEE International Conference on Computer Vision Workshops, 2011
Proceedings of the Affective Computing and Intelligent Interaction, 2011
A Game-Based Corpus for Analysing the Interplay between Game Context and Player Experience.
Proceedings of the Affective Computing and Intelligent Interaction, 2011
2010
Proceedings of the Semantics in Adaptive and Personalized Services: Methods, 2010
Signal Image Video Process., 2010
Pattern Recognit. Lett., 2010
J. Multimodal User Interfaces, 2010
Special issue on real-time affect analysis and interpretation: closing the affective loop in virtual agents and robots.
J. Multimodal User Interfaces, 2010
J. Multimodal User Interfaces, 2010
Proceedings of the 5th International Workshop on Semantic Media Adaptation and Personalization, 2010
3rd international workshop on affective interaction in natural environments (AFFINE).
Proceedings of the 18th International Conference on Multimedia 2010, 2010
Proceedings of the ACM / SSPNET 2nd International Symposium on Facial Analysis and Animation, 2010
2009
Proceedings of the Artificial Intelligence: An International Perspective, 2009
Manual annotation and automatic image processing of multimodal emotional behaviors: validating the annotation of TV interviews.
Pers. Ubiquitous Comput., 2009
Pers. Ubiquitous Comput., 2009
Estimation of behavioral user state based on eye gaze and head pose - application in an e-learning environment.
Multim. Tools Appl., 2009
Towards modeling embodied conversational agent character profiles using appraisal theory predictions in expression synthesis.
Appl. Intell., 2009
Special Issue on Emerging Artificial Intelligence Applications and Innovations: Papers from AIAI 2006.
Appl. Intell., 2009
Proceedings of the 10th Workshop on Image Analysis for Multimedia Interactive Services, 2009
Affective Interface Adaptations in the Musickiosk Interactive Entertainment Application.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2009
Proceedings of the International Workshop on Affective-Aware Virtual Agents and Social Robots, 2009
Feature Extraction and Selection for Inferring User Engagement in an HCI Environment.
Proceedings of the Human-Computer Interaction. New Trends, 13th International Conference, 2009
2008
Proceedings of the Encyclopedia of Multimedia, 2nd Ed., 2008
Neurocomputing, 2008
Context-Aware Medical Content Adaptation through Semantic Representation and Rules Evaluation.
Proceedings of the Third International Workshop on Semantic Media Adaptation and Personalization, 2008
Automatic sign language recognition: vision based feature extraction and probabilistic recognition scheme from multiple cues.
Proceedings of the 1st ACM International Conference on Pervasive Technologies Related to Assistive Environments, 2008
Hand trajectory based gesture recognition using self-organizing feature maps and markov models.
Proceedings of the 2008 IEEE International Conference on Multimedia and Expo, 2008
Proceedings of the Artificial Neural Networks, 2008
A non-intrusive method for user focus of attention estimation in front of a computer monitor.
Proceedings of the 8th IEEE International Conference on Automatic Face and Gesture Recognition (FG 2008), 2008
2007
A Collaborative Filtering Approach to Personalized Interactive Entertainment using MPEG-21.
Proceedings of the Emerging Artificial Intelligence Applications in Computer Engineering, 2007
Proceedings of the Emerging Artificial Intelligence Applications in Computer Engineering, 2007
EURASIP J. Image Video Process., 2007
Comput. Commun., 2007
Educational resources and implementation of a Greek sign language synthesis architecture.
Comput. Educ., 2007
A Collaborative Filtering Approach to Personalized Interactive Entertainment using MPEG-21.
Proceedings of the WEBIST 2007, 2007
Proceedings of the Second International Workshop on Semantic Media Adaptation and Personalization, 2007
Proceedings of the Artificial Intelligence and Innovations 2007: from Theory to Applications, 2007
Proceedings of the Artificial Intelligence and Innovations 2007: from Theory to Applications, 2007
Modeling Naturalistic Affective States Via Facial, Vocal, and Bodily Expressions Recognition.
Proceedings of the Artifical Intelligence for Human Computing, 2007
Proceedings of the Affective Computing and Intelligent Interaction, 2007
The HUMAINE Database: Addressing the Collection and Annotation of Naturalistic and Induced Emotional Data.
Proceedings of the Affective Computing and Intelligent Interaction, 2007
2006
Synthesis Lectures on Biomedical Engineering, Morgan & Claypool Publishers, ISBN: 978-3-031-01609-7, 2006
Proceedings of the Encyclopedia of Multimedia, 2006
Comput. Animat. Virtual Worlds, 2006
Int. J. Intell. Syst. Technol. Appl., 2006
Proceedings of the First International Workshop on Semantic Media Adaptation and Personalization, 2006
Proceedings of the Perception and Interactive Technologies, 2006
Manual Annotation and Automatic Image Processing of Multimodal Emotional Behaviours: Validating the Annotation of TV Interviews.
Proceedings of the Fifth International Conference on Language Resources and Evaluation, 2006
Manual Annotation and Automatic Image Processing of Multimodal Emotional Behaviors in TV Interviews.
Proceedings of the Artificial Intelligence Applications and Innovations, 2006
Proceedings of the 8th International Conference on Multimodal Interfaces, 2006
Adaptive On-Line Neural Network Retraining for Real Life Multimodal Emotion Recognition.
Proceedings of the Artificial Neural Networks, 2006
2005
Emotion recognition through facial expression analysis based on a neurofuzzy network.
Neural Networks, 2005
Proceedings of the Visual Content Processing and Representation, 2005
Proceedings of the 2005 IEEE International Conference on Multimedia and Expo, 2005
Proceedings of the 2005 IEEE International Conference on Multimedia and Expo, 2005
Proceedings of the 2005 International Conference on Image Processing, 2005
Proceedings of the IEEE International Conference on Fuzzy Systems, 2005
Proceedings of the Encyclopedia of Information Science and Technology (5 Volumes), 2005
2004
Multim. Tools Appl., 2004
Educ. Inf. Technol., 2004
Proceedings of the Methods and Applications of Artificial Intelligence, 2004
Proceedings of the IEEE 6th Workshop on Multimedia Signal Processing, 2004
Proceedings of the Machine Learning for Multimodal Interaction, 2004
Proceedings of the Sixth IEEE International Symposium on Multimedia Software Engineering, 2004
Proceedings of the Enterprise Information Systems VI, 2004
Proceedings of the Computers Helping People with Special Needs, 2004
Melisa - A Distributed Multimedia System for Multi-Platform Interactive Sports Content Broadcasting.
Proceedings of the 30th EUROMICRO Conference 2004, 31 August, 2004
2003
Intelligent One-Stop-Shop Travel Recommendations Using an Adaptive Neural Network and Clustering of History.
J. Inf. Technol. Tour., 2003
Proceedings of the Proceeding of the Eighth International Conference on 3D Web Technology, 2003
Proceedings of the Visual Content Processing and Representation, 2003
Proceedings of the 2003 IEEE International Conference on Multimedia and Expo, 2003
Proceedings of the 2003 IEEE International Conference on Multimedia and Expo, 2003
Proceedings of the Artificial Neural Networks and Neural Information Processing, 2003
Towards Supporting the Teaching of History Using an Intelligent Information System that Relies on the Electronic Road Metaphor.
Proceedings of the 2003 IEEE International Conference on Advanced Learning Technologies, 2003
Combining Synchronous and Asynchronous Distance Learning for Adult Education: The Greek Army Case.
Proceedings of the 2003 IEEE International Conference on Advanced Learning Technologies, 2003
Use of finite element method in 3D structure and motion estimation of nonrigid objects.
Proceedings of the Human Vision and Electronic Imaging VIII, 2003
Emotionally-rich Man-machine Interaction Based on Ges-ture Analysis.
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003
2002
EURASIP J. Adv. Signal Process., 2002
2001
Visual Information Retrieval From Annotated Large Audiovisual Assets Based On User Profiling And Collaborative Recommendations.
Proceedings of the 2001 IEEE International Conference on Multimedia and Expo, 2001
2000
Proceedings of the ACM Multimedia 2000 Workshops, Los Angeles, CA, USA, October 30, 2000
Moving to continuous facial expression space using the MPEG-4 facial definition parameter (FDP) set.
Proceedings of the Human Vision and Electronic Imaging V, 2000
A fuzzy system for emotion classification based on the MPEG-4 facial definition parameter set.
Proceedings of the 10th European Signal Processing Conference, 2000
1999
Proceedings of the Third IEEE Workshop on Multimedia Signal Processing, 1999
1998
Proceedings of the Noblesse Workshop on Non-Linear Model Based Image Analysis, 1998
Efficient browsing in multimedia databases using intelligent agents and content-based retrieval schemes.
Proceedings of the Second IEEE Workshop on Multimedia Signal Processing, 1998
Proceedings of the 6th Annual Conference on the Teaching of Computing and the 3rd Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 1998