Korbinian Moeller
Orcid: 0000-0003-1385-7778
According to our database1,
Korbinian Moeller
authored at least 55 papers
between 2010 and 2024.
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Bibliography
2024
Familiar Sequences Are Processed Faster Than Unfamiliar Sequences, Even When They Do Not Match the Count-List.
Cogn. Sci., July, 2024
Frenetix Motion Planner: High-Performance and Modular Trajectory Planning Algorithm for Complex Autonomous Driving Scenarios.
CoRR, 2024
FRENETIX: A High-Performance and Modular Motion Planning Framework for Autonomous Driving.
IEEE Access, 2024
Overcoming Blind Spots: Occlusion Considerations for Improved Autonomous Driving Safety.
Proceedings of the IEEE Intelligent Vehicles Symposium, 2024
2023
Design and empirical evaluation of a multitouch interaction game-like app for fostering early embodied math learning.
Int. J. Hum. Comput. Stud., July, 2023
Disconnection in a left-hemispheric temporo-parietal network impairs multiplication fact retrieval.
NeuroImage, March, 2023
Theory-based approach for assessing cognitive load during time-critical resource-managing human-computer interactions: an eye-tracking study.
J. Multimodal User Interfaces, March, 2023
Cross-Task and Cross-Participant Classification of Cognitive Load in an Emergency Simulation Game.
IEEE Trans. Affect. Comput., 2023
Making the Transition to Text-Based Programming: The Pilot Evaluation of a Computational Thinking Intervention for Primary School Students.
Proceedings of the 18th WiPSCE Conference on Primary and Secondary Computing Education Research, 2023
Collectible Content - Towards a Modular Ecosystem of Intrinsically Integrated Gameplay: The Case of Fractions.
Proceedings of the Games and Learning Alliance - 12th International Conference, 2023
2022
Neural Correlates of Cognitive Load While Playing an Emergency Simulation Game: A Functional Near-Infrared Spectroscopy (fNIRS) Study.
IEEE Trans. Games, 2022
Predicting fraction and algebra achievements online: A large-scale longitudinal study using data from an online learning environment.
J. Comput. Assist. Learn., 2022
Cognitive control in number processing: new evidence from number compatibility effects in task-switching.
Cogn. Process., 2022
Comput. Educ., 2022
Proceedings of the Games and Learning Alliance: 11th International Conference, 2022
2021
Mastery of structured quantities like finger or dice patterns predict arithmetic performance.
Cogn. Process., 2021
When the brain comes into play: Neurofunctional correlates of emotions and reward in game-based learning.
Comput. Hum. Behav., 2021
2020
To Add or Not to Add Game Elements? Exploring the Effects of Different Cognitive Task Designs Using Eye Tracking.
IEEE Trans. Learn. Technol., 2020
Different performance, full experience: a learning game applied throughout adulthood.
Int. J. Serious Games, 2020
Embodied numerical representations and their association with multi-digit arithmetic performance.
Cogn. Process., 2020
Investigating the effects of beat and deictic gestures of a lecturer in educational videos.
Comput. Educ., 2020
Teaching primary school children about computer viruses: preliminary results of an intervention study.
Proceedings of the WiPSCE '20: Workshop in Primary and Secondary Computing Education, 2020
Fostering Knowledge of Computer Viruses among Children: The Effects of a Lesson with a Cartoon Series.
Proceedings of the Koli Calling '20: 20th Koli Calling International Conference on Computing Education Research, 2020
SCAPA: Development of a Questionnaire Assessing Self-Concept and Attitudes Toward Programming.
Proceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education, 2020
An Open-Source Modular Quasi-Static Longitudinal Simulation for Full Electric Vehicles.
Proceedings of the Fifteenth International Conference on Ecological Vehicles and Renewable Energies, 2020
2019
Increased emotional engagement in game-based learning - A machine learning approach on facial emotion detection data.
Comput. Educ., 2019
Cognitive Correlates of Computational Thinking: Evaluation of a Blended Unplugged/Plugged-In Course.
Proceedings of the 14th Workshop in Primary and Secondary Computing Education, 2019
Development of a Questionnaire on Self-concept, Motivational Beliefs, and Attitude Towards Programming.
Proceedings of the 14th Workshop in Primary and Secondary Computing Education, 2019
Predicting Cognitive Load in an Emergency Simulation Based on Behavioral and Physiological Measures.
Proceedings of the International Conference on Multimodal Interaction, 2019
A Pilot Study on the Feasibility of Dynamic Difficulty Adjustment in Game-Based Learning Using Heart-Rate.
Proceedings of the Games and Learning Alliance - 8th International Conference, 2019
Lifelong Learning with a Digital Math Game: Performance and Basic Experience Differences Across Age.
Proceedings of the Games and Learning Alliance - 8th International Conference, 2019
Proceedings of the DeLFI 2019, 2019
2018
NeuroImage, 2018
J. Numer. Cogn., 2018
Int. J. Serious Games, 2018
Evaluating the effectiveness of a game-based rational number training - In-game metrics as learning indicators.
Comput. Educ., 2018
Proceedings of the Games and Learning Alliance - 7th International Conference, 2018
Proceedings of the Games and Learning Alliance - 7th International Conference, 2018
Tangible Tens: Evaluating a Training of Basic Numerical Competencies with an Interactive Tabletop.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Acceptance of Game-Based Learning and Intrinsic Motivation as Predictors for Learning Success and Flow Experience.
Int. J. Serious Games, 2017
Proceedings of the Games and Learning Alliance - 6th International Conference, 2017
2016
Behavioural evidence for sex differences in the overlap between subtraction and multiplication.
Cogn. Process., 2016
Proceedings of the 18th ACM International Conference on Multimodal Interaction, 2016
Proceedings of the Games and Learning Alliance - 5th International Conference, 2016
2015
Full-body Movement in Numerical Trainings: A Pilot Study with an Interactive Whiteboard.
Int. J. Serious Games, 2015
Comput. Hum. Behav., 2015
2014
Cogn. Process., 2014
2013
Influences of Cognitive Control on Numerical Cognition - Adaptation by Binding for Implicit Learning.
Top. Cogn. Sci., 2013
Top. Cogn. Sci., 2013
Magnitude representation in sequential comparison of two-digit numbers is not holistic either.
Cogn. Process., 2013
2012
2010
The use of a digital dance mat for training kindergarten children in a magnitude comparison task.
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010