Konstantin Aal

Orcid: 0000-0001-7693-7340

According to our database1, Konstantin Aal authored at least 70 papers between 2013 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
Opaque algorithms, transparent biases: Automated content moderation during the Sheikh Jarrah Crisis.
First Monday, April, 2024

Shielding or Silencing?: An Investigation into Content Moderation during the Sheikh Jarrah Crisis.
Proc. ACM Hum. Comput. Interact., 2024

The Urban Future is Now: Uniting Powers for Inclusive and Sustainable Design of Smart Cities.
Proceedings of the Mensch und Computer 2024, 2024

The Collaboration Paradox: Confronting Colonial Legacies in South-North Projects.
Proceedings of the Companion Publication of the 2024 Conference on Computer-Supported Cooperative Work and Social Computing, 2024

Ethnography at the Edge: Exploring Research Dynamics in Crisis and Conflict Areas.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023
From Surplus and Scarcity toward Abundance: Understanding the Use of ICT in Food Resource Sharing Practices.
ACM Trans. Comput. Hum. Interact., October, 2023

Literacy and the Process of Becoming Home: Learnings from an Interactive Storytelling-Initiative.
Proc. ACM Hum. Comput. Interact., April, 2023

Looking Past the Miracle Box: An Exploration of Tools and Practices along the e-waste Value Chain in Ghana.
Proc. ACM Hum. Comput. Interact., 2023

Rurality and Tourism in Transition: How Digitalization Transforms the Character and Landscape of the Tourist Economy in Rural Morocco.
Proceedings of the 56th Hawaii International Conference on System Sciences, 2023

"We all have skin, we all have blood, we are all human": creating discourse among different conceptualizations of Europe with an interactive art installation.
Proceedings of the 2023 ACM International Conference on Supporting Group Work, 2023

Lions out of Bounds? Reflections on Digital Technology and Matristic Design to address Human-Wildlife Conflict.
Proceedings of the 4th African Human Computer Interaction Conference, 2023

2022
Speculative Design as a Collaborative Practice: Ameliorating the Consequences of Illiteracy through Digital Touch.
ACM Trans. Comput. Hum. Interact., 2022

The Personal is the Political: Internet Filtering and Counter Appropriation in the Islamic Republic of Iran.
Comput. Support. Cooperative Work., 2022

'Technology is Everywhere, we have the Opportunity to Learn it in the Valley': The Appropriation of a Socio-Technical Enabling Infrastructure in the Moroccan High Atlas.
Comput. Support. Cooperative Work., 2022

Media, Technologies, Cooperation - Rethinking Publics and Publicness in the MENA Region.
Comput. Support. Cooperative Work., 2022

Creative Entrances to Co-Design: Exploring Collaboration through Fiction, Fairy tales, and Games.
Proceedings of the PDC 2022: Participatory Design Conference 2022, Newcastle upon Tyne United Kingdom, 19 August 2022, 2022

Ethical Future Environments: Engaging refugees in Smart City participation.
Proceedings of the NordiCHI '22: Adjunct Proceedings of the Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Digital Security Story Cards for Women with a Refugee and Migrant Background.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022

Augmented-Reality Approaches in Computer Supported Collaborative Sports: Early Empirical Insights explored from and designed with with Sport Associations.
Proceedings of 20th European Conference on Computer-Supported Cooperative Work, Coimbra, Portugal, June 27, 2022

Designing Multimodal Augmented- Reality Approaches in Sports: Collaborative and Competitive Scenarios for Individual and Group-based Outdoor Interaction.
Proceedings of 20th European Conference on Computer-Supported Cooperative Work, Coimbra, Portugal, June 27, 2022

2021
Notes of memories: Fostering social interaction, activity and reminiscence through an interactive music exergame developed for people with dementia and their caregivers.
Hum. Comput. Interact., 2021

Scaling local experiences to global challenges: insights from grounded design and value sensitive design.
Ethics Inf. Technol., 2021

Und alle können das dann lesen...: von der partizipativen Entwicklung eines Spiels über die Rolle(n) von Technik in unserem Alltag.
Proceedings of the Mensch und Computer 2021, 2021

Human-Wildlife Conflict Mitigation on the Ground: Present and Future Scenarios of Conflict-free Environments!?
Proceedings of the Short Paper Proceedings of the Workshop on Designing for/with/around Nature: Exploring new frontiers of outdoor-related HCI Co-located with 14th Biannual Conference of the Italian SIGCHI Chapter NatureHCI@CHItaly 2021, 2021

Artificially Intelligent Technology for the Margins: A Multidisciplinary Design Agenda.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Coping with Messiness in Ethnography: Authority, Bias and Immersion in ethnographic Fieldwork in the non-Western World.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Ethical Future Environments: Smart Thinking about Smart Cities means engaging with its Most Vulnerable.
Proceedings of the C&T '21: Communities & Technologies 2021, 2021

2020
Insights from an Exergame-Based Training System for People with Dementia and Their Caregivers.
Proceedings of the HCI and Design in the Context of Dementia, 2020

Psychosocial ICT - Therapeutic Methods becoming Self-Help Tools.
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services: Expanding the Horizon of Mobile Interaction, 2020

Psychosocial ICT: The Potential, Challenges and Benefits of Self-help Tools for Refugees with Negative Mental Stress.
Proceedings of 18th European Conference on Computer-Supported Cooperative Work, 2020

Social Technology Appropriation in Dementia: Investigating the Role of Caregivers in Engaging People with Dementia with a Videogame-based Training System.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Messy Fieldwork: A Natural Necessity or a Result of Western Origins and Perspectives?
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Finding Language Classes: Designing a Digital Language Wizard with Refugees and Migrants.
Proc. ACM Hum. Comput. Interact., 2019

Digital Participation in Prison - A Public Discourse Analysis of the Use of ICT by Inmates.
Proc. ACM Hum. Comput. Interact., 2019

The Social Mile - How (Psychosocial) ICT can Help to Promote Resocialization and to Overcome Prison.
Proc. ACM Hum. Comput. Interact., 2019

What is participation?: emerging challenges for participatory design in globalized conditions.
Interactions, 2019

Exergames & Dementia: An interactive System to for People with Dementia and their Care-Network.
Proceedings of the Human Practice. Digital Ecologies. Our Future. 14. Internationale Tagung Wirtschaftsinformatik (WI 2019), 2019

Creative and Cognitive Activities in Social Assistive Robots and Older Adults: Results from an Exploratory Field Study with Pepper.
Proceedings of the 17th European Conference on Computer-Supported Cooperative Work, 2019

Pokémon GO: Collaboration and Information on the GO.
Proceedings of the 17th European Conference on Computer-Supported Cooperative Work, 2019

Refugees & HCI SIG: Situating HCI Within Humanitarian Research.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Reflections on a Design Case Study - (Educational) ICT Intervention with Imazighen in Morocco.
Proceedings of the 9th International Conference on Communities & Technologies, 2019

Technology at/of the border: a workshop about stories and experiences.
Proceedings of the 9th International Conference on Communities & Technologies, 2019

Designing for Openness in Making: Lessons Learned from a Digital Project Week.
Proceedings of the 9th International Conference on Communities & Technologies, 2019

Development of an ICT-based Training System for People with Dementia.
Proceedings of the Companion Publication of the 2019 on Designing Interactive Systems Conference, 2019

2018
Facilitating Collaboration and Social Experiences with Videogames in Dementia: Results and Implications from a Participatory Design Study.
Proc. ACM Hum. Comput. Interact., 2018

HCI and refugees: experiences and reflections.
Interactions, 2018

Video-game based Exergames for People with Dementia and Their Caregivers.
Proceedings of the 2018 ACM Conference on Supporting Groupwork, 2018

MobiAssist - ICT-based Training System for People with Dementia and Their Caregivers: Results from a Field Study.
Proceedings of the 2018 ACM Conference on Supporting Groupwork, 2018

Refugees & Technology: Determining the Role of HCI Research.
Proceedings of the 2018 ACM Conference on Supporting Groupwork, 2018

Challenges and lessons learned by applying living labs in gender and IT contexts.
Proceedings of the Third Conference on GenderIT, 2018

Exploring the Potential of Exergames to affect the Social and Daily Life of People with Dementia and their Caregivers.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Analysis of effects and usage indicators for a ICT-based fall prevention system in community dwelling older adults.
Int. J. Hum. Comput. Stud., 2017

Refugees & HCI Workshop: The Role of HCI in Responding to the Refugee Crisis.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Refugees & HCI Workshop: The Role of HCI in Responding to the Refugee Crisis: Workshop.
Proceedings of the 8th International Conference on Communities and Technologies, Troyes, France, June 26, 2017

3D printing/digital fabrication for education and the common good: Workshop at the International Conference on Communities & Technologies 2017.
Proceedings of the 8th International Conference on Communities and Technologies, Troyes, France, June 26, 2017

Creating Environmental Awareness with Upcycling Making Activities: A Study of Children in Germany and Palestine.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017

"This is My Story...": Storytelling with Tangible Artifacts among Migrant Women in Germany.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017

2016
ICT-Based Fall Prevention System for Older Adults: Qualitative Results from a Long-Term Field Study.
ACM Trans. Comput. Hum. Interact., 2016

Out of Syria: Mobile Media in Use at the Time of Civil War.
Int. J. Hum. Comput. Interact., 2016

Challenges of CI Initiatives in a Political Unstable Situation - Case Study of a Computer Club in a Refugee Camp.
Proceedings of the 19th International Conference on Supporting Group Work, Sanibel Island, FL, USA, November 13, 2016

2015
"Hey, can we make that, please?": Upon Craft as a Means for Cross-cultural Community-Building.
J. Community Informatics, 2015

From computational thinking to computational making.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2015

From computational thinking to computational making.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Bridging (Gender-Related) Barriers: A comparative study of intercultural computer clubs.
Proceedings of the Third Conference on GenderIT, 2015

3D Printing with Marginalized Children - An Exploration in a Palestinian Refugee Camp.
Proceedings of the ECSCW 2015: Proceedings of the 14th European Conference on Computer Supported Cooperative Work, 2015

Computer-Enabled Project Spaces: Connecting with Palestinian Refugees across Camp Boundaries.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Sewing interest in E-textiles: analyzing making from a gendered perspective.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
When Ideas Learn How to Fly: Children at the Intersection of Formal and Informal Learning Settings.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013

Come_IN@Palestine: Adapting a German Computer Club Concept to a Palestinian Refugee Camp.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013

Fighting against the wall: social media use by political activists in a Palestinian village.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013


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