Koji Yatani
Orcid: 0000-0003-4192-0420Affiliations:
- University of Tokyo, Japan
According to our database1,
Koji Yatani
authored at least 74 papers
between 2004 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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on orcid.org
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on iis-lab.org
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on dl.acm.org
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Bibliography
2024
When Group Spirit Meets Personal Journeys: Exploring Motivational Dynamics and Design Opportunities in Group Therapy.
CoRR, 2024
CoRR, 2024
CoRR, 2024
RoCap: A Robotic Data Collection Pipeline for the Pose Estimation of Appearance-Changing Objects.
CoRR, 2024
Proceedings of the International Conference on Mobile and Ubiquitous Multimedia, 2024
Examining Human Perception of Generative Content Replacement in Image Privacy Protection.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., December, 2023
Proceedings of the Companion Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023
Groupnamics: Designing an Interface for Overviewing and Managing Parallel Group Discussions in an Online Classroom.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
SoundTraveller: Exploring Abstraction and Entanglement in Timbre Creation Interfaces for Synthesizers.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023
2022
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
DualCheck: Exploiting Human Verification Tasks for Opportunistic Online Safety Microlearning.
Proceedings of the Eighteenth Symposium on Usable Privacy and Security, 2022
Proceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia, 2022
2021
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2021
Enhancing Model Assessment in Vision-based Interactive Machine Teaching through Real-time Saliency Map Visualization.
Proceedings of the UIST '21: The Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, 2021
Vision-based Scene Analysis toward Dangerous Cycling Behavior Detection Using Smartphones.
Proceedings of the UbiComp/ISWC '21: 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2021 ACM International Symposium on Wearable Computers, 2021
Mediating Intimacy with DearBoard: a Co-Customizable Keyboard for Everyday Messaging.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Interactions, 2020
ClassCode: An Interactive Teaching and Learning Environment for Programming Education in Classrooms.
CoRR, 2020
Exploring Nudge Designs to Help Adolescent SNS Users Avoid Privacy and Safety Threats.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
Proceedings of the Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
WristSense 2019 Keynote: Interactive Technology for Personal Healthcare Applications.
Proceedings of the IEEE International Conference on Pervasive Computing and Communications Workshops, 2019
Proceedings of the 5th ACM Workshop on Wearable Systems and Applications, 2019
2018
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018
Proceedings of the 26th Pacific Conference on Computer Graphics and Applications, 2018
2017
Auth 'n' Scan: Opportunistic Photoplethysmography in Mobile Fingerprint Authentication.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017
Proceedings of the 2017 ACM on Multimedia Conference, 2017
Proceedings of the 2017 IEEE International Conference on Multimedia and Expo, 2017
2016
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016
Lock n' LoL: Group-based Limiting Assistance App to Mitigate Smartphone Distractions in Group Activities.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
NUGU: A Group-based Intervention App for Improving Self-Regulation of Limiting Smartphone Use.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
2014
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014
Proceedings of the Haptics: Neuroscience, Devices, Modeling, and Applications, 2014
PitchPerfect: integrated rehearsal environment for structured presentation preparation.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Hooked on smartphones: an exploratory study on smartphone overuse among college students.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Escape-Keyboard: A Sight-Free One-Handed Text Entry Method for Mobile Touch-screen Devices.
Int. J. Mob. Hum. Comput. Interact., 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility, 2013
2012
Proceedings of the 2012 ACM Conference on Ubiquitous Computing, 2012
Investigating effects of visual and tactile feedback on spatial coordination in collaborative handheld systems.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, 2012
SpaceSense: representing geographical information to visually impaired people using spatial tactile feedback.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
2011
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011
Analysis of Adjective-Noun Word Pair Extraction Methods for Online Review Summarization.
Proceedings of the IJCAI 2011, 2011
Review spotlight: a user interface for summarizing user-generated reviews using adjective-noun word pairs.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2010
Proceedings of the 23rd Annual ACM Symposium on User Interface Software and Technology, 2010
Proceedings of the 23rd Annual ACM Symposium on User Interface Software and Technology, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
2009
Understanding Mobile Phone Situated Sustainability: The Influence of Local Constraints and Practices on Transferability.
IEEE Pervasive Comput., 2009
An evaluation of stylus-based text entry methods on handheld devices studied in different user mobility states.
Pervasive Mob. Comput., 2009
SemFeel: a user interface with semantic tactile feedback for mobile touch-screen devices.
Proceedings of the 22nd Annual ACM Symposium on User Interface Software and Technology, 2009
Understanding how and why open source contributors use diagrams in the development of Ubuntu.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2008
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
2007
An evaluation of stylus-based text entry methods on handheld devices in stationary and mobile settings.
Proceedings of the 9th Conference on Human-Computer Interaction with Mobile Devices and Services, 2007
2006
Toss-It: Intuitive Information Transfer Techniques for Mobile Devices Using Toss and Swing Actions.
IEICE Trans. Inf. Syst., 2006
2005
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005
2004
Musex: A system for supporting children's collaborative learning in a museum with PDAs.
Syst. Comput. Jpn., 2004
Musex: A System for Supporting Children's Collaborative Learning in a Museum with PDAs.
Proceedings of the Proceedings 2nd IEEE International Workshop on Wireless and Mobile Technologies in Education, 2004
Proceedings of the 6th IEEE Workshop on Mobile Computing Systems and Applications (WMCSA 2004), 2004