Koichi Niijima
According to our database1,
Koichi Niijima
authored at least 59 papers
between 1992 and 2009.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2009
Proceedings of the 17th European Signal Processing Conference, 2009
2008
Int. J. Wavelets Multiresolution Inf. Process., 2008
2006
An Efficient Method for Converting Polygonal Models into Displaced Subdivision Representation.
IEICE Trans. Fundam. Electron. Commun. Comput. Sci., 2006
Proceedings of the 2006 IEEE International Conference on Multimedia and Expo, 2006
Reconstruction of hidden images using wavelet transform and an entropy-maximization algorithm.
Proceedings of the 14th European Signal Processing Conference, 2006
Proceedings of the Third International Conference on Computer Graphics, 2006
Proceedings of the Third International Conference on Computer Graphics, 2006
Proceedings of the Third International Conference on Computer Graphics, 2006
Proceedings of the Third International Conference on Computer Graphics, 2006
2005
Proceedings of the Eighth International Symposium on Signal Processing and Its Applications, 2005
Proceedings of the Computer Recognition Systems, 2005
Proceedings of the 2005 International Conference on Active Media Technology, 2005
Manipulation guide using contact constraints for construction of 3D composite objects.
Proceedings of the 2005 International Conference on Active Media Technology, 2005
Time-Tunnel: Visual Analysis Tool for Time-Series Numerical Data and Its Extension toward Parallel Coordinates.
Proceedings of the 2005 International Conference on Computer Graphics, 2005
Proceedings of the 2005 International Conference on Computer Graphics, 2005
2004
Signal Process., 2004
Efficient and Feature-Preserving Triangular Mesh Decimation.
Proceedings of the 12-th International Conference in Central Europe on Computer Graphics, 2004
Proceedings of the 10th International Multimedia Modeling Conference (MMM 2004), 2004
Proceedings of the 2004 IEEE International Conference on Multimedia and Expo, 2004
Proceedings of the International Conference on Computer Vision and Graphics, 2004
Proceedings of the 2004 12th European Signal Processing Conference, 2004
Proceedings of the 2004 12th European Signal Processing Conference, 2004
Proceedings of the Intuitive Human Interfaces for Organizing and Accessing Intellectual Assets, 2004
Proceedings of the working conference on Advanced visual interfaces, 2004
Proceedings of the 2004 International Conference on Computer Graphic, 2004
Proceedings of the 2004 International Conference on Computer Graphic, 2004
Proceedings of the 2nd International Symposium on 3D Data Processing, 2004
2003
Int. J. Intell. Games Simul., 2003
Fast, Simple, Feature Preserving and Memory Efficient Simplification of Triangle Meshes.
Int. J. Image Graph., 2003
Displaced Subdivision Meshes.
Proceedings of the IASTED International Conference on Modelling, Simulation and Optimization, 2003
Signal Detection based on Lifting Wavelet and Its Application to ECG Signal Processing.
Proceedings of the 22nd IASTED International Conference on Modelling, 2003
Proceedings of the Seventh International Conference on Information Visualization, 2003
Proceedings of the 2003 International Conference on Image Processing, 2003
Proceedings of the Online Proceeding of the 13th International Conference on Artificial Reality and Telexistence, 2003
Proceedings of the 2003 International Conference on Geometric Modeling and Graphics, 2003
Real-Time Motion Generation Based on Marionette Metaphor Using Two Analog Joysticks.
Proceedings of the 4th International Conference on Intelligent Games and Simulation (GAME-ON 2003), 2003
3D Scene Generation System and Its Intuitive Interface.
Proceedings of the 4th International Conference on Intelligent Games and Simulation (GAME-ON 2003), 2003
Treecube: 3D Visualization Tool for Hierarchical Information.
Proceedings of the Information Modelling and Knowledge Bases XV, 2003
2002
Robust Tracking Algorithm Based on Color and Edge Distribution for Real-time Video Based Motion Capture Systems.
Proceedings of the IAPR Conference on Machine Vision Applications (IAPR MVA 2002), 2002
Proceedings of the 2002 IEEE International Conference on Multimedia and Expo, 2002
Real-Time Video Based Motion Capture as Intuitive 3D Game Interface.
Proceedings of the 3rd International Conference on Intelligent Games and Simulation (GAME-ON 2002), 2002
Proceedings of the Progress in Discovery Science, 2002
2001
Proceedings of the International Conference on Information Visualisation, 2001
2000
Impulse noise reduction from corrupted images using lifting wavelet filters.
Proceedings of the Visual Communications and Image Processing 2000, 2000
Proceedings of the 2000 International Conference on Image Processing, 2000
Proceedings of the 10th European Signal Processing Conference, 2000
1999
IEEE Trans. Signal Process., 1999
Proceedings of the ISSPA '99. Proceedings of the Fifth International Symposium on Signal Processing and its Applications, 1999
Proceedings of the 1999 International Conference on Image Processing, 1999
Automatic Detection of Geomagnetic Sudden Commencement Using Lifting Wavelet Filters.
Proceedings of the Discovery Science, 1999
Rules Extraction by Constructive Learning of Neural Networks and Hidden-Unit Clustering.
Proceedings of the Discovery Science, 1999
1998
A Soil Moisture Map Generated from Satellite Data by Using Domains of Attraction in Neural Networks.
Proceedings of the Fifth International Conference on Neural Information Processing, 1998
Learning of Three Layer Neural Networks Based on Domains of Attraction.
Proceedings of the Fifth International Conference on Neural Information Processing, 1998
Proceedings of the Machine Learning: ECML-98, 1998
Proceedings of the Discovery Science, 1998
Proceedings of the Discovery Science, 1998
1997
Neural Networks, 1997
1994
1992
Domains of Attraction in Autoassociative Memory Networks for Character Pattern Recognition.
Proceedings of the Algorithmic Learning Theory, Third Workshop, 1992