Klen Copic Pucihar
Orcid: 0000-0002-7784-1356
According to our database1,
Klen Copic Pucihar
authored at least 60 papers
between 2011 and 2024.
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Bibliography
2024
Proceedings of the Companion Proceedings of the 16th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2024
2023
Exploring the future building: representational effects on projecting oneself into the future office space.
Virtual Real., March, 2023
Name and Face Recall Cognitive Failure: Presenting a Short Literature Review and System Design.
Proceedings of the 8th Human-Computer Interaction Slovenia (HCI SI) Conference 2023, 2023
Proceedings of the 8th Human-Computer Interaction Slovenia (HCI SI) Conference 2023, 2023
Retzzles: Do Jigsaw Puzzle Actions on Interactive Display Maps Increase the Retention of Map Information?
Proceedings of the 8th Human-Computer Interaction Slovenia (HCI SI) Conference 2023, 2023
Teach Me How to Improvise: Co-designing an Augmented Piano Training System for Improvisation.
Proceedings of the 8th Human-Computer Interaction Slovenia (HCI SI) Conference 2023, 2023
Towards Hand Gesture Recognition Prototype Using the iwr6843isk Radar Sensor and Leap Motion.
Proceedings of the 8th Human-Computer Interaction Slovenia (HCI SI) Conference 2023, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Arigatō: Effects of Adaptive Guidance on Engagement and Performance in Augmented Reality Learning Environments.
IEEE Trans. Vis. Comput. Graph., 2022
IEEE Trans. Vis. Comput. Graph., 2022
IEEE Trans. Vis. Comput. Graph., 2022
IEEE Trans. Vis. Comput. Graph., 2022
The Hybrid Stylus: A Multi-Surface Active Stylus for Interacting with and Handwriting on Paper, Tabletop Display or Both.
Sensors, 2022
Proc. ACM Hum. Comput. Interact., 2022
A Survey of Augmented Piano Prototypes: Has Augmentation Improved Learning Experiences?
Proc. ACM Hum. Comput. Interact., 2022
Proc. ACM Hum. Comput. Interact., 2022
Dynamic Pinhole Paper: Interacting with Horizontal Displays through Perforated Paper.
Proc. ACM Hum. Comput. Interact., 2022
Int. J. Hum. Comput. Interact., 2022
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Proceedings of the 7th Human-Computer Interaction Slovenia Conference 2022, 2022
GazeHD: Towards Measuring Effect of Depth of Field Controlled by Eye Tracking in 3D Environments.
Proceedings of the 7th Human-Computer Interaction Slovenia Conference 2022, 2022
2021
No Interface, No Problem: Gesture Recognition on Physical Objects Using Radar Sensing.
Sensors, 2021
Accuracy Evaluation of Touch Tasks in Commodity Virtual and Augmented Reality Head-Mounted Displays.
Proceedings of the SUI '21: Symposium on Spatial User Interaction, 2021
Proceedings of the 6th Human-Computer Interaction Slovenia Conference, 2021
Proceedings of the 6th Human-Computer Interaction Slovenia Conference, 2021
2020
Interactive Web Documentaries: A Case Study of Audience Reception and User Engagement on iOtok.
Int. J. Hum. Comput. Interact., 2020
Proceedings of the ISS '20: Interactive Surfaces and Spaces, 2020
Proceedings of the International Workshop on Cross-Reality (XR) Interaction co-located with 14th ACM International Conference on Interactive Surfaces and Spaces (ACM ISS 2020), 2020
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services: Expanding the Horizon of Mobile Interaction, 2020
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services: Expanding the Horizon of Mobile Interaction, 2020
Pinhole Paper: Making Static Objects Perceptually Dynamic with Rear Projection on Perforated Paper.
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services: Expanding the Horizon of Mobile Interaction, 2020
2019
Persuasive Technologies in m-Learning for Training Professionals: How to Keep Learners Engaged With Adaptive Triggering.
IEEE Trans. Learn. Technol., 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Augmentation not Duplication: Considerations for the Design of Digitally-Augmented Comic Books.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Multimodal Virtual & Augmented Reality - Editorial to the MVAR Workshop at ISMAR 2018.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
2017
2016
Aslib J. Inf. Manag., 2016
Proceedings of the Technology and Intimacy: Choice or Coercion, 2016
Proceedings of the Technology and Intimacy: Choice or Coercion, 2016
Proceedings of the Technology and Intimacy: Choice or Coercion, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
Informatica (Slovenia), 2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
"I Agree": The Effects of Embedding Terms of Service Key Points in Online User Registration Form.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
"I Was Here": Enabling Tourists to Leave Digital Graffiti or Marks on Historic Landmarks.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015
2014
Exploring the Evolution of Mobile Augmented Reality for Future Entertainment Systems.
Comput. Entertain., 2014
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014
Designing mobile augmented reality art applications: addressing the views of the galleries and the artists.
Proceedings of the 18th International Academic MindTrek Conference: Media Business, 2014
Utilizing contact-view as an augmented reality authoring method for printed document annotation.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014
The use of surrounding visual context in handheld AR: device vs. user perspective rendering.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Proceedings of the 11th International Conference on Advances in Mobile Computing & Multimedia, 2013
Creating a stereoscopic magic-lens to improve depth perception in handheld augmented reality.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013
Evaluating dual-view perceptual issues in handheld augmented reality: device vs. user perspective rendering.
Proceedings of the 2013 International Conference on Multimodal Interaction, 2013
2011
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011
Proceedings of the 3rd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2011