Klaus P. Jantke

Orcid: 0000-0003-4327-7192

Affiliations:
  • Fraunhofer IDMT


According to our database1, Klaus P. Jantke authored at least 102 papers between 1979 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
The evolution of the fAIble system to automatically compose and narrate stories for children.
J. Exp. Theor. Artif. Intell., May, 2024

Deontic Knowledge Representation and Reasoning in Industrial Accident Prevention Training by Means of Time Travel Prevention Games.
Int. J. Adv. Corp. Learn., 2024

2022
Professional Training for Industrial Accident Prevention with Time Travel Games.
Int. J. Adv. Corp. Learn., 2022

Interactive Collaborative Learning with Explainable Artificial Intelligence.
Proceedings of the Learning in the Age of Digital and Green Transition, 2022

2021
The Time Travel Exploratory Games Approach: An Artificial Intelligence Perspective.
Proceedings of the Computer Supported Education - 13th International Conference, 2021

AI Planning for Unique Learning Experiences: The Time Travel Exploratory Games Approach.
Proceedings of the 13th International Conference on Computer Supported Education, 2021

2020
Character Depth and Sentence Diversification in Automated Narrative Generation.
Proceedings of the Thirty-Third International Florida Artificial Intelligence Research Society Conference, 2020

2019
Hello, Narratives: Character Development in Automated Narrative Generation.
Proceedings of the Thirty-Second International Florida Artificial Intelligence Research Society Conference, 2019

2018
Let Us Tell You a fAIble: Content Generation through Graph-Based Cognition.
Proceedings of the Thirty-First International Florida Artificial Intelligence Research Society Conference, 2018

2017
A Stochastic Approach to Character Growth in Automated Narrative Generation.
Proceedings of the Thirtieth International Florida Artificial Intelligence Research Society Conference, 2017

Interaction Semantics versus Interaction Syntax in Data Visualization and Exploration: Design, Implementation and Utilization of Meme Media.
Proceedings of the Thirtieth International Florida Artificial Intelligence Research Society Conference, 2017

2016
Erlebter Raum im Rom der späten Republik - eine digitale Forschungsumgebung.
Proceedings of the 11th Annual International Conference of the Alliance of Digital Humanities Organizations, 2016

Next Generation Learner Modeling by Theory of Mind Model Induction.
Proceedings of the CSEDU 2016, 2016

Exploratory Game Play to Support Language Learning: Dinner Talk.
Proceedings of the CSEDU 2016, 2016

2015
Analysis, Visualization and Exploration Scenarios: Formal Methods for Systematic Meta Studies of Big Data Applications.
Proceedings of the Information Search, Integration, and Personalization, 2015

Effective learning through meaning construction in digital role playing games.
Proceedings of the IEEE International Conference on Consumer Electronics, 2015

Zur Integration computerbasierter raum-zeitlicher Visualisierungen in die Methodik der historischen Wissenschaften.
Proceedings of the 2. Tagung des Verbands Digital Humanities im deutschsprachigen Raum, 2015

Textbook Gamification: Methods and Technologies.
Proceedings of the Computer Supported Education - 7th International Conference, 2015

Textbook Gamification - Transforming Exercises into Playful Quests by using Webble Technology.
Proceedings of the CSEDU 2015, 2015

2014
Formal concepts and methods fostering creative thinking in digital game design.
Proceedings of the IEEE 3rd Global Conference on Consumer Electronics, 2014

Game amusement & CRM: Castle Scharfenstein AR case study.
Proceedings of the IEEE 3rd Global Conference on Consumer Electronics, 2014

Patterns - The key to game amusement studies.
Proceedings of the IEEE 3rd Global Conference on Consumer Electronics, 2014

Web service wrapping technologies for customizable consumer electronics.
Proceedings of the IEEE 3rd Global Conference on Consumer Electronics, 2014

ICE/AGE - Von der Anwendungsinsel zum digitalen Marktplatz und Hörsaal.
Proceedings of the 1. Tagung des Verbands Digital Humanities im deutschsprachigen Raum, 2014

Methods and Technologies for Wrapping - Educational Theory into Serious Games.
Proceedings of the CSEDU 2014, 2014

Here's Looking at You, Player - The Potential of Eye Tracking Analysis for Player-centered Learning Game Design.
Proceedings of the CSEDU 2014, 2014

2013
Refinement of Adaptivity by Reflection.
Proceedings of the Ninth International Conference on Signal-Image Technology & Internet-Based Systems, 2013

Aliens on the Bus: A family of pervasive games.
Proceedings of the IEEE 2nd Global Conference on Consumer Electronics, 2013


Digital game playing as storyboard interpretation.
Proceedings of the 2013 IEEE International Games Innovation Conference, 2013

Hierarchies of pervasive games by storyboarding.
Proceedings of the 2013 IEEE International Games Innovation Conference, 2013

Understanding Pervasive Games for Purposes of Learning.
Proceedings of the CSEDU 2013, 2013

Storyboarding Serious Games for Large-scale Training Applications.
Proceedings of the CSEDU 2013, 2013

2012
Memetic Communication Media - Concepts, Technologies, Applications.
Proceedings of the 2012 IEEE International Conference on Multimedia and Expo Workshops, 2012

Media Multiplicity at Your Fingertips: Direct Manipulation Based on Webbles.
Proceedings of the 2012 IEEE International Conference on Multimedia and Expo Workshops, 2012

Taxonomic Concepts for Storyboarding Digital Games for Learning in Context.
Proceedings of the CSEDU 2012, 2012

Exploring and Understanding the Abstract by Direct Manipulation of the Concrete.
Proceedings of the CSEDU 2012, 2012

2011
Adaptivity in Moodle beyond the Limits of Adaptivity in Moodle.
Proceedings of the CSEDU 2011, 2011

2010
Taxonomic contributions to digital games science.
Proceedings of the 2010 International IEEE Consumer Electronics Society's Games Innovations Conference, 2010

The Gorge Approach - Digital Game Control and Play for Playfully Developing Technology Competence.
Proceedings of the CSEDU 2010 - Proceedings of the Second International Conference on Computer Supported Education, Valencia, Spain, April 7-10, 2010, 2010

The Need for Special Games for Gamers with Special Needs.
Proceedings of the CSEDU 2010 - Proceedings of the Second International Conference on Computer Supported Education, Valencia, Spain, April 7-10, 2010, 2010

2009
The Evolution of Story Spaces of Digital Games beyond the Limits of Linearity and Monotonicity.
Proceedings of the Interactive Storytelling, 2009

The Good, the Bad and the Ugly: Short Stories in Short Game Play.
Proceedings of the Interactive Storytelling, 2009

Special Track on Games and Entertainment.
Proceedings of the Twenty-Second International Florida Artificial Intelligence Research Society Conference, 2009

In Search for the Human Factor in Rule Based Game AI: The GrinTu Evaluation and Refinement Approach.
Proceedings of the Twenty-Second International Florida Artificial Intelligence Research Society Conference, 2009

Dramaturgical Design of the Narrative in Digital Games: AI planning of conflicts in non-linear spaces of time.
Proceedings of the 2009 IEEE Symposium on Computational Intelligence and Games, 2009

2008
German Girls Are Goofy. An Investigation into the Knowledge Deficiencies of Digital Games that Are Designed for Learning.
Proceedings of the Twenty-First International Florida Artificial Intelligence Research Society Conference, 2008

2006
Games that do not exist communication design beyond the current limits.
Proceedings of the 24th Annual International Conference on Design of Communication, 2006

2005
Subjunctive Interfaces in Exploratory e-Learning.
Proceedings of the Professional Knowledge Management, Third Biennial Conference, 2005

Search, Comparison and Evaluation in Exploratory E-Learning with Subjunctive Interfaces.
Proceedings of the WM 2005: Professional Knowledge Management - Experiences and Visions, Contributions to the 3rd Conference Professional Knowledge Management, 2005

Towards an Evaluation of (e-)Learning Systems.
Proceedings of the Eighteenth International Florida Artificial Intelligence Research Society Conference, 2005

Towards Understanding Meme Media Knowledge Evolution.
Proceedings of the Federation over the Web, 2005

2004
DaMiT: Data Mining lernen und lehren.
Proceedings of the LWA 2004: Lernen - Wissensentdeckung - Adaptivität, Berlin, 4., 2004

Learning by Doing and Learning when Doing: Dovetailing E-Learning and Decision Support with a Data Mining Tutor.
Proceedings of the ICEIS 2004, 2004

The Biotope Issue in Meme Media Implementations.
Proceedings of the Intuitive Human Interfaces for Organizing and Accessing Intellectual Assets, 2004

Human-Agent Co-operation in Accessing and Communicating Knowledge Media - A Case in Medical Therapy Planning.
Proceedings of the Intuitive Human Interfaces for Organizing and Accessing Intellectual Assets, 2004

2003
Advanced elementary formal systems.
Theor. Comput. Sci., 2003

DaMiT - Peculiartities of an e-Learning System.
Proceedings of the MMGPS, 2003

Decision Support By Learning-On-Demand.
Proceedings of the 15th Conference on Advanced Information Systems Engineering (CAiSE '03), 2003

2002
System Refinement in Practice - Using a Formal Method to Modify Real-Life Knowledge.
Proceedings of the Fifteenth International Florida Artificial Intelligence Research Society Conference, 2002

Consistency Queries in Information Extraction.
Proceedings of the Algorithmic Learning Theory, 13th International Conference, 2002

2001
The Character of Human Behavior Representation and Its Impact on the Validation Issue.
Proceedings of the Fourteenth International Florida Artificial Intelligence Research Society Conference, 2001

Secure Systems Development -- The Evolving Integration of Validation and Verification.
Proceedings of the Fourteenth International Florida Artificial Intelligence Research Society Conference, 2001

Extending Elementary Formal Systems.
Proceedings of the Algorithmic Learning Theory, 12th International Conference, 2001

2000
Towards Validation of Rule-Based Systems - The Loop is Closed.
Proceedings of the Thirteenth International Florida Artificial Intelligence Research Society Conference, 2000

TIC - A Toolkit for Valication in Formal Language Learning.
Proceedings of the Thirteenth International Florida Artificial Intelligence Research Society Conference, 2000

Formal Concepts of Learning Systems Validation in Use.
Proceedings of the Thirteenth International Florida Artificial Intelligence Research Society Conference, 2000

A Unifying Approach to HTML Wrapper Representation and Learning.
Proceedings of the Discovery Science, 2000

1999
Towards Validation of Case-Based Systems.
Proceedings of the Twelfth International Florida Artificial Intelligence Research Society Conference, 1999

Lattices of Knowledge in Intelligent Systems Validation.
Proceedings of the Twelfth International Florida Artificial Intelligence Research Society Conference, 1999

Validation of CBL Principles.
Proceedings of the Twelfth International Florida Artificial Intelligence Research Society Conference, 1999

1998
Fundamental Considerations of Competence Assessment for Validation.
Proceedings of the Eleventh International Florida Artificial Intelligence Research Society Conference, 1998

Variants of Validity and their Impact on the Overall Test Space.
Proceedings of the Eleventh International Florida Artificial Intelligence Research Society Conference, 1998

Characterizing Sufficient Expertise for Learning Systems Validation.
Proceedings of the Eleventh International Florida Artificial Intelligence Research Society Conference, 1998

Towards the Validation of Inductive Learning Systems.
Proceedings of the Algorithmic Learning Theory, 9th International Conference, 1998

1997
On Case Based Learnability of Language.
New Gener. Comput., 1997

Inductive Program Synthesis for Theory Plan Generation.
New Gener. Comput., 1997

1996
FABEL.
Künstliche Intell., 1996

A Modal Temporal Logic and its Models Underlying Variants of Planning Algorithms.
Proceedings of the Third International Workshop on Temporal Representation and Reasoning, 1996

1995
Case-Based Representation and Learning of Pattern Languages.
Theor. Comput. Sci., 1995

Aktualität der Wissensrepräsentation aus Sicht des Algorithmischen Lernens.
Künstliche Intell., 1995

Editor's Introduction.
Proceedings of the Algorithmic Learning Theory, 6th International Conference, 1995

Reflecting and Self-Confident Inductive Inference Machines.
Proceedings of the Algorithmic Learning Theory, 6th International Conference, 1995

1994
Learning Languages by Collecting Cases and Tuning Parameters.
Proceedings of the Algorithmic Learning Theory, 1994

Therapy Plan Generation as Program Synthesis.
Proceedings of the Algorithmic Learning Theory, 1994

1992
Case-Based Learning in Inductive Inference.
Proceedings of the Fifth Annual ACM Conference on Computational Learning Theory, 1992

1991
Monotonic and Non-monotonic Inductive Inference.
New Gener. Comput., 1991

Inductive Synthesis of Rewrite Rules as Program Synthesis (Extended Abstract).
Proceedings of the Logic Program Synthesis and Transformation, 1991

1990
Monotonic and Nonmonotonic Inductive Inference of Functions and Patterns.
Proceedings of the Nonmonotonic and Inductive Logic, 1990

Inductive Completion for Transformation of Equational Specifications.
Proceedings of the Recent Trends in Data Type Specification, 1990

1989
Inductive Inference for Solving Divergence in Knuth-Bendix Completion.
Proceedings of the Analogical and Inductive Inference, 1989

1988
Algorithmic Learning from Incomplete Information - Principles and Problems.
Proceedings of the Machines, 1988

On Solving Divergence in Knuth-Bendix Completion.
Proceedings of the 6st Workshop on Abstract Data Type, 1988. University of Berlin, Germany, 1988

1986
The Recursive Power of Algebraic Semantics.
J. Inf. Process. Cybern., 1986

Recursion-Theoretic Problems in Abstract Data Type Theory.
Proceedings of the 4st Workshop on Abstract Data Type, 1986

1985
An algebraic framework for inductive program synthesis.
Proceedings of the Mathematical Methods of Specification and Synthesis of Software Systems '85, 1985

1984
Ein allgemeiner Zugang zu Problemen der induktiven Inferenz.
PhD thesis, 1984

Polynomial Time Inference of General Pattern Languages.
Proceedings of the STACS 84, 1984

Program Synthesis By Analogy- A Two-Phased Approach.
Proceedings of the Artificial Intelligence: Methodology, Systems, Applications, 1984

1981
Combining Postulates of Naturalness in Inductive Inference.
J. Inf. Process. Cybern., 1981

1979
Natural Properties of Strategies Identifying Recursive Functions.
J. Inf. Process. Cybern., 1979

Automatic synthesis of programs and inductive inference of functions.
Proceedings of the Fundamentals of Computation Theory, 1979


  Loading...