Kirrie J. Ballard

Orcid: 0000-0002-9917-5390

According to our database1, Kirrie J. Ballard authored at least 20 papers between 2008 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2022
Knowledge of accent differences can be used to predict speech recognition.
Proceedings of the 23rd Annual Conference of the International Speech Communication Association, 2022

2021
A Longitudinal Evaluation of Tablet-Based Child Speech Therapy with Apraxia World.
ACM Trans. Access. Comput., 2021

Assessing Posterior-Based Mispronunciation Detection on Field-Collected Recordings from Child Speech Therapy Sessions.
Proceedings of the 22nd Annual Conference of the International Speech Communication Association, Interspeech 2021, Brno, Czechia, August 30, 2021

AusKidTalk: An Auditory-Visual Corpus of 3- to 12-Year-Old Australian Children's Speech.
Proceedings of the 22nd Annual Conference of the International Speech Communication Association, Interspeech 2021, Brno, Czechia, August 30, 2021

2020
Preliminary Results From a Longitudinal Study of a Tablet-Based Speech Therapy Game.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2019
Evaluating Automatic Speech Recognition for Child Speech Therapy Applications.
Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility, 2019

2018
Anomaly Detection Approach for Pronunciation Verification of Disordered Speech Using Speech Attribute Features.
Proceedings of the 19th Annual Conference of the International Speech Communication Association, 2018

Apraxia world: a speech therapy game for children with speech sound disorders.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018

2015
Development of a Remote Therapy Tool for Childhood Apraxia of Speech.
ACM Trans. Access. Comput., 2015

Tabby Talks: An automated tool for the assessment of childhood apraxia of speech.
Speech Commun., 2015

2014
Classification of lexical stress patterns using deep neural network architecture.
Proceedings of the 2014 IEEE Spoken Language Technology Workshop, 2014

Speech invaders & yak-man: retrogames for speech therapy.
Proceedings of the SIGGRAPH Asia 2014 Mobile Graphics and Interactive Applications, 2014

Retrogaming as visual feedback for speech therapy.
Proceedings of the SIGGRAPH Asia 2014 Mobile Graphics and Interactive Applications, 2014

A comparison of GMM-HMM and DNN-HMM based pronunciation verification techniques for use in the assessment of childhood apraxia of speech.
Proceedings of the 15th Annual Conference of the International Speech Communication Association, 2014

Flappy voice: an interactive game for childhood apraxia of speech therapy.
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014

2013
sPeAK-MAN: towards popular gameplay for speech therapy.
Proceedings of the 9th Australasian Conference on Interactive Entertainment, 2013

Architecture of an automated therapy tool for childhood apraxia of speech.
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility, 2013

2012
Automatic classification of unequal lexical stress patterns using machine learning algorithms.
Proceedings of the 2012 IEEE Spoken Language Technology Workshop (SLT), 2012

Visual feedback of acoustic data for speech therapy: model and design parameters.
Proceedings of the Audio Mostly 2012, 2012

2008
An acoustic typology of apraxic speech - toward reliable diagnosis.
Proceedings of the 9th Annual Conference of the International Speech Communication Association, 2008


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