Kiran Ijaz

Orcid: 0000-0001-8722-6595

According to our database1, Kiran Ijaz authored at least 19 papers between 2006 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Bibliography

2024
Development of a new computer simulated environment to screen cognition: assessing the feasibility and acceptability of Leaf Café in younger and older adults.
BMC Medical Informatics Decis. Mak., December, 2024

Understanding Privacy in Smart Speakers: A Narrative Review.
Proceedings of the Information Security and Privacy - 29th Australasian Conference, 2024

2023
Clinical named entity recognition and relation extraction using natural language processing of medical free text: A systematic review.
Int. J. Medical Informatics, September, 2023

2022
Design Considerations for Immersive Virtual Reality Applications for Older Adults: A Scoping Review.
Multimodal Technol. Interact., 2022

2021
Analyzing security issues of android mobile health and medical applications.
J. Am. Medical Informatics Assoc., 2021

Developing a novel psychographic-behavioral qualitative mapping method for exergames.
Int. J. Serious Games, 2021

2020
VR-Rides: An object-oriented application framework for immersive virtual reality exergames.
Softw. Pract. Exp., 2020

Envisioning an artificial intelligence documentation assistant for future primary care consultations: A co-design study with general practitioners.
J. Am. Medical Informatics Assoc., 2020

Player Experience of Needs Satisfaction (PENS) in an Immersive Virtual Reality Exercise Platform Describes Motivation and Enjoyment.
Int. J. Hum. Comput. Interact., 2020

Alexa depression and anxiety self-tests: a preliminary analysis of user experience and trust.
Proceedings of the UbiComp/ISWC '20: 2020 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2020 ACM International Symposium on Wearable Computers, 2020

2019
Immersive VR Exergames for Health and Wellbeing.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2017
Virtual worlds vs books and videos in history education.
Interact. Learn. Environ., 2017

New directions in designing exergames for the whole family.
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017

2016
VR-Rides: Interactive VR Games for Health.
Proceedings of the Serious Games - Second Joint International Conference, 2016

Competitive vs Affiliative Design of Immersive VR Exergames.
Proceedings of the Serious Games - Second Joint International Conference, 2016

2012
The City of Uruk: Teaching Ancient History in a Virtual World.
Proceedings of the Intelligent Virtual Agents - 12th International Conference, 2012

2011
Enhancing the Believability of Embodied Conversational Agents through Environment-, Self- and Interaction-Awareness.
Proceedings of the Thirty-Fourth Australasian Computer Science Conference, 2011

2008
Distributed Dependable Enterprise Business System - DDEBS.
Proceedings of the Open Knowlege Society. A Computer Science and Information Systems Manifesto, 2008

2006
A Fault Tolerant Infrastructure for Mobile Agents.
Proceedings of the 2006 International Conference on Computational Intelligence for Modelling Control and Automation (CIMCA 2006), International Conference on Intelligent Agents, Web Technologies and Internet Commerce (IAWTIC 2006), 29 November, 2006


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