Kiev Gama

Orcid: 0000-0003-1508-6196

Affiliations:
  • Universidade Federal de Pernambuco, Recife, Brazil
  • IMAG, Grenoble, France (former)


According to our database1, Kiev Gama authored at least 112 papers between 2007 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
A Comparative Study on Accessibility for Autistic Individuals with Urban Mobility Apps.
CoRR, 2024

The use of the open innovation paradigm in the public sector: a systematic review of published studies.
CoRR, 2024

The Future of Hackathon Research and Practice.
IEEE Access, 2024

Hidden Populations in Software Engineering: Challenges, Lessons Learned, and Opportunities.
Proceedings of the 1st IEEE/ACM International Workshop on Methodological Issues with Empirical Studies in Software Engineering, 2024

A Usability Study on the Creation of Intrusion Detection Rules on IoT Networks.
Proceedings of the 6th IEEE/ACM International Workshop on Software Engineering Research & Practices for the IoT, 2024

UAX: Measuring the Usability of TypeScript APIs.
Proceedings of the 38th Brazilian Symposium on Software Engineering, 2024

It's not all about gender: A Multi-dimensional Course Perspective on Diversity and Inclusion in Software Engineering Education.
Proceedings of the 38th Brazilian Symposium on Software Engineering, 2024

Perspectives and Challenges of iOS Developers in Using Reactive Programming with RxSwift.
Proceedings of the 38th Brazilian Symposium on Software Engineering, 2024

Design Systems and Component Packages as an Interface for Accessibility.
Proceedings of the 38th Brazilian Symposium on Software Engineering, 2024

Exploring the Role of Job Satisfaction and Work-Life Balance: A Study on the Mental Health Among Software Engineers.
Proceedings of the 38th Brazilian Symposium on Software Engineering, 2024

How Much Do You Know About Your Users? A Study of Developer Awareness About Diverse Users.
Proceedings of the 32nd IEEE International Requirements Engineering Conference, 2024

Deciphering Empathy in Developer Responses: A Hybrid Approach Utilizing the Perception Action Model and Automated Classification.
Proceedings of the 32nd IEEE International Requirements Engineering Conference, 2024

On the Awareness about Diversity and Inclusion being integrated to Requirements Engineering.
Proceedings of the 1st IEEE/ACM Workshop on Multi-disciplinary, 2024

Challenges, Strengths, and Strategies of Software Engineers with ADHD: A Case Study.
Proceedings of the 46th International Conference on Software Engineering: Software Engineering in Society, 2024

Open Innovation for Digital Transformation: Opportunities and Challenges at the Municipal level.
Proceedings of the 25th Annual International Conference on Digital Government Research, 2024

Hack Beyond the Code: Building a Toolbox of Human-Centred Strategies for AI Literacy.
Proceedings of the Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners, Doctoral Consortium and Blue Sky, 2024

Toward More Gender-Inclusive Game Jams and Hackathons.
Proceedings of the Equity, 2024

2023
A Grey Literature Review on Data Stream Processing applications testing.
J. Syst. Softw., September, 2023

The Developers' Design Thinking Toolbox in Hackathons: A Study on the Recurring Design Methods in Software Development Marathons.
Int. J. Hum. Comput. Interact., July, 2023

Large Language Models for Education: Grading Open-Ended Questions Using ChatGPT.
CoRR, 2023

Open Innovation in Cities with IoT hackathons.
Proceedings of the 5th IEEE/ACM International Workshop on Software Engineering Research and Practices for the IoT, 2023

Motivating and Demystifying IoT Learning with Hackathons in a Maker Space, Low-code Development and Rapid Prototyping.
Proceedings of the 5th IEEE/ACM International Workshop on Software Engineering Research and Practices for the IoT, 2023

Reactive Programming with Swift Combine: An Analysis of Problems Faced by Developers on Stack Overflow.
Proceedings of the XXXVII Brazilian Symposium on Software Engineering, 2023

The Comfort of Distance: Student Choices and Soft Skill Development during a Hybrid Hackathon in Post-Pandemic Learning.
Proceedings of the XXXVII Brazilian Symposium on Software Engineering, 2023

Understanding and Supporting Neurodiverse Software Developers in Agile Teams.
Proceedings of the XXXVII Brazilian Symposium on Software Engineering, 2023

Large Language Models for Education: Grading Open-Ended Questions Using ChatGPT.
Proceedings of the XXXVII Brazilian Symposium on Software Engineering, 2023

Hackathons as Inclusive Spaces for Prototyping Software in Open Social Innovation with NGOs.
Proceedings of the 45th IEEE/ACM International Conference on Software Engineering: Software Engineering in Society, 2023

An Exploratory Study of the Benefits of Time-bounded Collaborative Events for Startup Founders.
Proceedings of the 16th IEEE/ACM International Conference on Cooperative and Human Aspects of Software Engineering, 2023

Opportunities and constraints of women-focused online hackathons.
Proceedings of the 2023 IEEE/ACM 4th Workshop on Gender Equity, 2023

2022
Socio-technical Constraints and Affordances of Virtual Collaboration - A Study of Four Online Hackathons.
Proc. ACM Hum. Comput. Interact., 2022

The Role of Non-Technical Skills in the Software Development Market.
Proceedings of the SBES 2022: XXXVI Brazilian Symposium on Software Engineering, Virtual Event Brazil, October 5, 2022

Diversity and Inclusion Initiatives in Brazilian Software Development Companies: Comparing the Perspectives of Managers and Developers.
Proceedings of the SBES 2022: XXXVI Brazilian Symposium on Software Engineering, Virtual Event Brazil, October 5, 2022

An Experience Report on Teaching Scrum Principles in a Playful Way through Distant Collaboration with Online Whiteboards.
Proceedings of the SBES 2022: XXXVI Brazilian Symposium on Software Engineering, Virtual Event Brazil, October 5, 2022

Mining the Usage of Reactive Programming APIs: A Study on GitHub and Stack Overflow.
Proceedings of the 19th IEEE/ACM International Conference on Mining Software Repositories, 2022

A Playful Approach to Learn Scrum through Distant Collaboration using Online Whiteboards.
Proceedings of the ITiCSE 2022: Innovation and Technology in Computer Science Education, Dublin, Ireland, July 8, 2022

2021
How Trans-Inclusive Are Hackathons?
IEEE Softw., 2021

Successful Models of Hackathons and Innovation Contests to Crowdsource Rapid Responses to COVID-19.
Digit. Gov. Res. Pract., 2021

O Papel do Patrocinador para Apoiar o Processo da Engenharia de Requisitos na Busca por Ideias Externas em Projetos de Inovação Aberta.
Proceedings of the Anais do WER21, 2021

Online Hackathons as an Engaging Tool to Promote Group Work in Emergency Remote Learning.
Proceedings of the ITiCSE '21: Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V.1, Virtual Event, Germany, June 26, 2021

Mobile Accessibility Guidelines Adoption under the Perspective of Developers and Designers.
Proceedings of the 14th IEEE/ACM International Workshop on Cooperative and Human Aspects of Software Engineering, 2021

An Exploratory Study on the participation of LGBTQIA+ people in the Global Game Jam 2021.
Proceedings of the ICGJ 2021: Sixth Annual International Conference on Game Jams, 2021

Promoting Game Jams and Hackathons as more Women-Inclusive Environments for Informal Learning.
Proceedings of the IEEE Frontiers in Education Conference, 2021

A Scrum-Based Method for Autonomous Learning Management.
Proceedings of the IEEE Frontiers in Education Conference, 2021

2020
Diversity and Inclusion: Culture and Perception in Information Technology Companies.
Rev. Iberoam. de Tecnol. del Aprendiz., 2020

Female Participation in Hackathons: A Case Study About Gender Issues in Application Development Marathons.
Rev. Iberoam. de Tecnol. del Aprendiz., 2020

How Trans-Inclusive are Hackathons?
CoRR, 2020

Towards Online Learning and Concept Drift for Offloading Complex Event Processing in the Edge.
Proceedings of the 5th IEEE/ACM Symposium on Edge Computing, 2020

A preliminary study about the low engagement of female participation in hackathons.
Proceedings of the ICSE '20: 42nd International Conference on Software Engineering, Workshops, Seoul, Republic of Korea, 27 June, 2020

A User-friendly Approach to Write and Enforce Rules for Detecting Anomalous Network Traffic in IoT Environments.
Proceedings of the ICSE '20: 42nd International Conference on Software Engineering, Workshops, Seoul, Republic of Korea, 27 June, 2020

Engaging Women's Participation in Hackathons: A Qualitative Study with Participants of a Female-focused Hackathon.
Proceedings of the International Conference on Game Jams, 2020

Participants' Motivations in the Global Service Jam.
Proceedings of the International Conference on Game Jams, 2020

A Systematic Mapping Study on the Organisation of Corporate Hackathons.
Proceedings of the 46th Euromicro Conference on Software Engineering and Advanced Applications, 2020

2019
Reactive-based Complex Event Processing: An Overview and Energy Consumption Analysis of CEP.js.
Proceedings of the XXXIII Brazilian Symposium on Software Engineering, 2019

Experimenting with the Peanut Butter and Jelly Sandwich Challenge to Introduce Algorithmic Thinking and Test Case Writing.
Proceedings of the XXXIII Brazilian Symposium on Software Engineering, 2019

An Experience Report on Using LEGO-based Activities in a Software Engineering Course.
Proceedings of the XXXIII Brazilian Symposium on Software Engineering, 2019

The Peanut Butter and Jelly Sandwich Challenge as an Approach to Improve Students Abilities in Test Case Writing.
Proceedings of the 2019 ACM Conference on Innovation and Technology in Computer Science Education, 2019

Developing Course Projects in a Hack Day: An Experience Report.
Proceedings of the 2019 ACM Conference on Innovation and Technology in Computer Science Education, 2019

Towards a multilayer strategy against attacks on IoT environments.
Proceedings of the 1st International Workshop on Software Engineering Research & Practices for the Internet of Things, 2019

Mapathons and Hackathons to Crowdsource the Generation and Usage of Geographic Data.
Proceedings of the International Conference on Game Jams, 2019

A Case Study About Gender Issues in a Game Jam.
Proceedings of the International Conference on Game Jams, 2019

An Exploratory Study of How Specialists Deal with Testing in Data Stream Processing Applications.
Proceedings of the 2019 ACM/IEEE International Symposium on Empirical Software Engineering and Measurement, 2019

2018
Securing IoT Apps with Fine-grained Control of Information Flows.
CoRR, 2018

Reactive CEP: Integrating Complex Event Processing into Web Reactive Languages.
Proceedings of the 24th Brazilian Symposium on Multimedia and the Web, 2018

Migrating Complex Event Processing in the Web of Things.
Proceedings of the 24th Brazilian Symposium on Multimedia and the Web, 2018

A web-based approach using reactive programming for complex event processing in internet of things applications.
Proceedings of the 33rd Annual ACM Symposium on Applied Computing, 2018

Hackathons in the formal learning process.
Proceedings of the 23rd Annual ACM Conference on Innovation and Technology in Computer Science Education, 2018

Global Gov Jam: Motivational Aspects of Participants.
Proceedings of the International Conference on Game Jams, 2018

A Hackathon Methodology for Undergraduate Course Projects.
Proceedings of the IEEE Frontiers in Education Conference, 2018

Combining Challenge-Based Learning and Design Thinking to Teach Mobile App Development.
Proceedings of the IEEE Frontiers in Education Conference, 2018

2017
A Semiotics-inspired Domain-Specific Modeling Language for Complex Event Processing Rules.
CoRR, 2017

Civic apps competitions: Preliminary findings on the longevity and quality of their outcomes.
Proceedings of the 2017 IEEE SmartWorld, 2017

Motivational Impact of Virtual Reality on Game-Based Learning: Comparative Study of Immersive and Non-Immersive Approaches.
Proceedings of the 19th Symposium on Virtual and Augmented Reality, 2017

Ranqueamento de Produtores de Dados na Internet das Coisas.
Proceedings of the 13th Brazilian Symposium on Information Systems, 2017

Preliminary Findings on Software Engineering Practices in Civic Hackathons.
Proceedings of the 4th IEEE/ACM International Workshop on CrowdSourcing in Software Engineering, 2017

Crowdsourced Software Development in Civic Apps - Motivations of Civic Hackathons Participants.
Proceedings of the ICEIS 2017, 2017

2016
Em direção a um Catálogo de Padrões para Arquiteturas de Processamento de Dados em Tempo Real [Towards a Patterns Catalog for Data Stream Processing Architectures].
Proceedings of the XII Brazilian Symposium on Information Systems on Brazilian Symposium on Information Systems: Information Systems in the Cloud Computing Era, 2016

Dynamically reconfigurable trust policies for untrustworthy third-party components.
Proceedings of the 31st Annual ACM Symposium on Applied Computing, 2016

A Reference Architecture for Mobile Crowdsensing Platforms.
Proceedings of the ICEIS 2016, 2016

A policy-based coordination architecture for distributed complex event processing in the internet of things: doctoral symposium.
Proceedings of the 10th ACM International Conference on Distributed and Event-based Systems, 2016

2015
Device Nimbus: An Intelligent Middleware for Smarter Services for Health and Fitness.
Int. J. Distributed Sens. Networks, 2015

Waldo: Serviço para Publicação e Descoberta de Produtores de Dados para Middleware de Cidades Inteligentes [Waldo: Data Producers Registry and Discovery Service for Smart Cities Middleware].
Proceedings of the annual conference on Brazilian Symposium on Information Systems, 2015

Uma Arquitetura de Referência para Plataforma de Crowdsensing em Smart Cities [A Reference Architecture for a Crowdsensing Platform in Smart Cities].
Proceedings of the annual conference on Brazilian Symposium on Information Systems, 2015

A web-based platform for scavenger hunt games using the Internet of Things.
Proceedings of the 12th Annual IEEE Consumer Communications and Networking Conference, 2015

2014
Middleware para Cidades Inteligentes baseado em um Barramento de Serviços.
Proceedings of the 10th Brazilian Symposium on Information Systems, 2014

A fault deployment and activation approach for testing self-recovery mechanisms.
Proceedings of the Symposium on Applied Computing, 2014

Afluentes Concurrent I/O Made Easy with Lazy Evaluation.
Proceedings of the 22nd Euromicro International Conference on Parallel, 2014

hSpy: An intelligent framework for context and predictive analysis for smarter health devices.
Proceedings of the International Conference on Information and Communication Technology Convergence, 2014

Towards Ecosystems based on Open Data as a Service.
Proceedings of the ICEIS 2014, 2014

2013
Br-SCMM: Modelo Brasileiro de Maturidade para Cidades Inteligentes.
Proceedings of the 9th Brazilian Symposium on Information Systems, 2013

Smart Cities Architectures - A Systematic Review.
Proceedings of the ICEIS 2013, 2013

Synaptic City - An Architectural Approach using an OSGI Infrastructure and GMaps API to Build a City Simulator.
Proceedings of the ICEIS 2013, 2013

2012
Combining heterogeneous service technologies for building an Internet of Things middleware.
Comput. Commun., 2012

Em Direção a um Modelo de Maturidade Tecnológica para Cidades Inteligentes.
Proceedings of the 8th Brazilian Symposium on Information Systems, 2012

Resilience in Dynamic Component-Based Applications.
Proceedings of the 26th Brazilian Symposium on Software Engineering, 2012

A dynamic and service-oriented component model for python long-lived applications.
Proceedings of the 15th ACM SIGSOFT Symposium on Component Based Software Engineering, 2012

2011
Vers les applications fiables basées sur des composants dynamiques. (Towards Dependable Dynamic Component-based Applications).
PhD thesis, 2011

Dynamic Event-Based Monitoring in a SOA Environment.
Proceedings of the On the Move to Meaningful Internet Systems: OTM 2011, 2011

Application management plug-ins through dynamically pluggable probes.
Proceedings of the 1st Workshop on Developing Tools as Plug-ins, 2011

Applying dependability aspects on top of "aspectized" software layers.
Proceedings of the 10th International Conference on Aspect-Oriented Software Development, 2011

2010
A survey on approaches for addressing dependability attributes in the OSGi service platform.
ACM SIGSOFT Softw. Eng. Notes, 2010

Towards a Dynamic and Extensible Middleware for Enhancing Exhibits.
Proceedings of the 7th IEEE Consumer Communications and Networking Conference, 2010

A Service-Oriented Platform for iTV Applications Deployment.
Proceedings of the 7th IEEE Consumer Communications and Networking Conference, 2010

A Self-healing Component Sandbox for Untrustworthy Third Party Code Execution.
Proceedings of the Component-Based Software Engineering, 13th International Symposium, 2010

2009
Towards a monitoring system for High Altitude Objects.
Proceedings of the 6th International Conference on Mobile Technology, 2009

Developing Adaptable Components Using Dynamic Languages.
Proceedings of the 35th Euromicro Conference on Software Engineering and Advanced Applications, 2009

Towards Dynamic Component Isolation in a Service Oriented Platform.
Proceedings of the Component-Based Software Engineering, 12th International Symposium, 2009

2008
Service Coroner: A Diagnostic Tool for Locating OSGi Stale References.
Proceedings of the 34th Euromicro Conference on Software Engineering and Advanced Applications, 2008

Supply chain management and NFC picking demonstrations using the AspireRfid middleware platform.
Proceedings of the Middleware 2008, 2008

Using fail-stop proxies for enhancing services isolation in the OSGi service platform.
Proceedings of the 3rd Workshop on Middleware for Service Oriented Computing, 2008

Using the service coroner tool for diagnosing stale references in the OSGi platform.
Proceedings of the Middleware 2008, 2008

A Practical Approach for Finding Stale References in a Dynamic Service Platform.
Proceedings of the Component-Based Software Engineering, 11th International Symposium, 2008

2007
An OSGi middleware for mobile digital TV applications.
Proceedings of the 4th International Conference on Mobile Technology, 2007


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