Khaled Boussetta

According to our database1, Khaled Boussetta authored at least 76 papers between 1999 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
A Genetic Algorithm-based approach for placement in the fog of latency-sensitive multiplayer game servers.
Clust. Comput., November, 2024

SDN-based approach for adaptive reconfiguration of routing in IoT for smart-buildings.
Proceedings of the 25th IEEE International Conference on High Performance Switching and Routing, 2024

2022
Cost, energy, and response delay awareness-solution for cloud resources management: proposition of a predictive dynamic algorithm for VMs allocation over a distributed cloud infrastructure.
J. Ambient Intell. Humaniz. Comput., 2022

2021
Increasing vehicles perception using cooperative relaying and priority-based beaconing.
Proceedings of the 22nd IEEE International Conference on High Performance Switching and Routing, 2021

On-the-fly Servers Placement for online Multiplayer games in the Fog.
Proceedings of the 2021 IEEE 23rd Int Conf on High Performance Computing & Communications; 7th Int Conf on Data Science & Systems; 19th Int Conf on Smart City; 7th Int Conf on Dependability in Sensor, 2021

A Genetic Algorithm for the Placement of Latency-Sensitive Multiplayer Game Servers in the Fog.
Proceedings of the IEEE Global Communications Conference, 2021

2020
Classification of data aggregation functions in wireless sensor networks.
Comput. Networks, 2020

Fog Services Provider Architecture for IoT.
Proceedings of the 11th International Conference on Network of the Future, 2020

On the benefits of increased vehicles perception to cooperative communications: a performance evaluation study.
Proceedings of the MobiArch@MobiCom 2020: Proceedings of the 15th Workshop on Mobility in the Evolving Internet Architecture, 2020

Online Games Servers Placement in Fog Computing: an Hybrid Bio-inspired Approach.
Proceedings of the 45th IEEE LCN Symposium on Emerging Topics in Networking, 2020

A unified and semantic data model for fog computing.
Proceedings of the Global Information Infrastructure and Networking Symposium, 2020

2019
DM2-ECOP: An Efficient Computation Offloading Policy for Multi-user Multi-cloudlet Mobile Edge Computing Environment.
ACM Trans. Internet Techn., 2019

Maximizing mobiles energy saving through tasks optimal offloading placement in two-tier cloud: A theoretical and an experimental study.
Comput. Commun., 2019

Fog computing architecture with heterogeneous Internet of Things technologies.
Proceedings of the 10th International Conference on Networks of the Future, 2019

Elastic Offloading of Multitasking Applications to Mobile Edge Computing.
Proceedings of the 22nd International ACM Conference on Modeling, 2019

2018
Performance evaluation and comparative study of main VDTN routing protocols under small- and large-scale scenarios.
Ad Hoc Networks, 2018

Drones path planning for WSN data gathering: A column generation heuristic approach.
Proceedings of the 2018 IEEE Wireless Communications and Networking Conference, 2018

Maximizing Mobiles Energy Saving Through Tasks Optimal Offloading Placement in two-tier Cloud.
Proceedings of the 21st ACM International Conference on Modeling, 2018

GeoDTC: A New Geographic Routing Protocol Based on Distance, Time and Custody Transfer.
Proceedings of the Internet of Vehicles. Technologies and Services Towards Smart City, 2018

2017
Swarm of Networked Drones for Video Detection of Intrusions.
Proceedings of the Wireless Internet - 10th International Conference, 2017

Wireless sensor network clustering for UAV-based data gathering.
Proceedings of the 2017 Wireless Days, Porto, Portugal, March 29-31, 2017, 2017

Improving the performances of geographic VDTN routing protocols.
Proceedings of the 16th Annual Mediterranean Ad Hoc Networking Workshop, 2017

Assessment of multi-UAVs tracking for data gathering.
Proceedings of the 13th International Wireless Communications and Mobile Computing Conference, 2017

Cost-aware virtual machines placement problem under constraints over a distributed cloud infrastructure.
Proceedings of the Sixth International Conference on Communications and Networking, 2017

2016
IEEE Access Special Section Editorial: Smart Cities.
IEEE Access, 2016

Path planning of unmanned aerial vehicles with terrestrial wireless network tracking.
Proceedings of the 2016 Wireless Days, 2016

An overview about current Network enablers for the future NaaS architecture.
Proceedings of the 7th International Conference on the Network of the Future, 2016

Impact of Seasonal ARIMA workload prediction model on QoE for Massively Multiplayers Online Gaming.
Proceedings of the 5th International Conference on Multimedia Computing and Systems, 2016

A Heuristic Path Planning Approach for UAVs Integrating Tracking Support Through Terrestrial Wireless Networks.
Proceedings of the Smart Objects and Technologies for Social Good, 2016

Avoiding Collisions by Time Slot Reduction Supporting Voice and Video in 802.11 Networks.
Proceedings of the 2016 IEEE Global Communications Conference, 2016

Modeling Cloud gaming experience for Massively Multiplayer Online Games.
Proceedings of the 13th IEEE Annual Consumer Communications & Networking Conference, 2016

A probabilistic convergecast protocol for vehicle to infrastructure communication in ITS architecture.
Proceedings of the 13th IEEE Annual Consumer Communications & Networking Conference, 2016

2015
WLAN planning: Separate and joint optimization of both access point placement and channel assignment.
Ann. des Télécommunications, 2015

Performance Evaluation of Data Aggregation Functions using Markov Decision Processes.
Proceedings of the 12th ACM Symposium on Performance Evaluation of Wireless Ad Hoc, 2015

2014
Guest editorial: special issue on network and systems support for games.
Multim. Syst., 2014

C-Chord: Hierarchical peer-to-peer protocol over a fully decentralized IaaS Cloud.
Proceedings of the 2014 International Conference and Workshop on the Network of the Future, 2014

2013
Multipath traffic balancing approach for disconnection reduction in video games over mobile ad hoc networks.
Wirel. Commun. Mob. Comput., 2013

2012
A tabu search heuristic for bandwidth allocation in fixed WiMAX.
Telecommun. Syst., 2012

How Virtual Police Agents can help in the traffic guidance?
Proceedings of the 2012 IEEE Wireless Communications and Networking Conference Workshops, 2012

Three-phase heuristic algorithm for Wireless LAN planning.
Proceedings of the 2012 IEEE Wireless Communications and Networking Conference, 2012

Adaptive Contention Window for Zone-Based Dissemination of Vehicular Traffic.
Proceedings of the Advanced Infocomm Technology - 5th IEEE International Conference, 2012

Backhaul Topology Design and Weighted Max-Min Fair Capacity Allocation in Wireless Mesh Networks.
Proceedings of the Advanced Infocomm Technology - 5th IEEE International Conference, 2012

Toward the integration of IVC-based services into ITS architecture standards.
Proceedings of the Global Information Infrastructure and Networking Symposium, 2012

Capillary networks: a novel networking paradigm for urban environments.
Proceedings of the first workshop on Urban networking, 2012

2011
Mobile WiMAX Bandwidth Reservation Thresholds: A Heuristic Approach.
Int. J. Wirel. Networks Broadband Technol., 2011

Artificial potential field approach in WSN deployment: Cost, QoM, connectivity, and lifetime constraints.
Comput. Networks, 2011

Effects of packetization delay on multiplayer gaming experience over ad hoc networks.
Proceedings of the IFIP Wireless Days Conference 2011, 2011

SYMA: A Synchronous Multihop Architecture for Wireless Ad Hoc Multiplayer Games.
Proceedings of the 17th IEEE International Conference on Parallel and Distributed Systems, 2011

An Energy-Delay Routing Protocol for Video Games over Multihops Ad Hoc Networks.
Proceedings of the Ad Hoc Networks - Third International ICST Conference, 2011

2010
A multipath traffic balancing proposal to reduce gaming disconnections in MANET.
Proceedings of the 3rd IFIP Wireless Days Conference 2010, 2010

A Combined MAC and Physical Resource Allocation Mechanism in IEEE 802.16e Networks.
Proceedings of the 71st IEEE Vehicular Technology Conference, 2010

A preliminary evaluation of backup servers for longer gaming sessions in MANETs.
Proceedings of the 3rd International Conference on Simulation Tools and Techniques, 2010

A MAC-level flow control algorithm for H.264/AVC video streaming over HSDPA.
Proceedings of the 6th International Wireless Communications and Mobile Computing Conference, 2010

Multi-Objective WSN Deployment: Quality of Monitoring, Connectivity and Lifetime.
Proceedings of IEEE International Conference on Communications, 2010

2009
A Tabu Search WSN Deployment Method for Monitoring Geographically Irregular Distributed Events.
Sensors, 2009

A MAC Centric Cross Layer Approach for H.264 Video Streaming over HSDPA.
J. Commun., 2009

Two-tier Wireless Mesh Networks dimensioning.
Proceedings of the 2nd IFIP Wireless Days, 2009

Multiplayer games over wireless ad hoc networks: Energy and delay analysis.
Proceedings of the International Conference on Ultra Modern Telecommunications, 2009

Potential Field Approach to Ensure Connectivity and Differentiated Detection in WSN Deployment.
Proceedings of IEEE International Conference on Communications, 2009

On the Objective Evaluation of Real-Time Networked Games.
Proceedings of the Global Communications Conference, 2009. GLOBECOM 2009, Honolulu, Hawaii, USA, 30 November, 2009

2008
Bandwidth partitioning for Mobile WiMAX service provisioning.
Proceedings of the 1st IFIP Wireless Days, 2008

A gradient approach for differentiated wireless sensor network deployment.
Proceedings of the 1st IFIP Wireless Days, 2008

Content-Aware ARQ for H.264 Streaming in UTRAN.
Proceedings of the WCNC 2008, IEEE Wireless Communications & Networking Conference, March 31 2008, 2008

Heuristic Deployment to Achieve Both Differentiated Detection and Connectivity in WSN.
Proceedings of the 67th IEEE Vehicular Technology Conference, 2008

2007
Assessment of MANET broadcast schemes in the application context of multiplayer video games.
Proceedings of the 6th Workshop on Network and System Support for Games, 2007

Optimal Call Admission Control for an IEEE 802.16 Wireless Metropolitan Area Network.
Proceedings of the Network Control and Optimization, 2007

WiMax bandwidth provisioning service to residential customers.
Proceedings of the 9th IFIP International Conference on Mobile Wireless Communications Networks, 2007

A study of H.264/AVC robustness over a wireless link.
Proceedings of the 9th International Symposium on Signal Processing and Its Applications, 2007

2005
Aggregated Multicast - A Comparative Study.
Clust. Comput., 2005

Extended Erlang-B law for performance evaluation of radio resources sharing in GSM/(E)GPRS networks.
Proceedings of the IEEE 16th International Symposium on Personal, 2005

2004
Towards an Erlang-Like Formula for the Performance Evaluation of GPRS/EDGE Networks with Finite-Length Sessions.
Proceedings of the NETWORKING 2004, 2004

2003
Measuring and modelling the group mmbership in the internet.
Proceedings of the 3rd ACM SIGCOMM Internet Measurement Conference, 2003

2002
A protocol to improve the state scalability of source specific multicast.
Proceedings of the Global Telecommunications Conference, 2002

2001
Rerouting algorithm for non real time traffic.
Proceedings of the 54th IEEE Vehicular Technology Conference, 2001

2000
Simulcast-based DCA scheme for unicast and multicast communications in LEO satellite networks.
Proceedings of the 2000 IEEE Wireless Communications and Networking Conference, 2000

1999
Multirate Resource Sharing for Unicast and Multicast Connections.
Proceedings of the Broadband Communications: Convergence of Network Technologies, 1999


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