Kevin McGee
According to our database1,
Kevin McGee
authored at least 33 papers
between 1997 and 2018.
Collaborative distances:
Collaborative distances:
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Bibliography
2018
2014
Proceedings of the CSEDU 2014, 2014
Automated Generation of High School Geometric Questions Involving Implicit Construction.
Proceedings of the CSEDU 2014, 2014
2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Closing the human-AI team-mate gap: how changes to displayed information impact player behavior towards computer teammates.
Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI '12, Melbourne, VIC, Australia - November 26, 2012
Good team-mates do more than help the team win: design factors that impact player concern about team-mate experience.
Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI '12, Melbourne, VIC, Australia - November 26, 2012
Frown More, Talk More: Effects of Facial Expressions in Establishing Conversational Rapport with Virtual Agents.
Proceedings of the Intelligent Virtual Agents - 12th International Conference, 2012
Proceedings of the Interactive Storytelling - 5th International Conference, 2012
Proceedings of the 2nd workshop on Narrative and hypertext, 2012
Proceedings of the 23rd ACM Conference on Hypertext and Social Media, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
2011
What we have here is a failure of companionship: communication in goal-oriented team-mate games.
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, OzCHI '11, Canberra, Australia, November 28, 2011
Proceedings of the Intelligent Virtual Agents - 11th International Conference, 2011
Proceedings of the 2011 International Computer Music Conference, 2011
Proceedings of the Interactive Storytelling, 2011
Proceedings of the Interactive Storytelling, 2011
Choosing human team-mates: perceived identity as a moderator of player preference and enjoyment.
Proceedings of the Foundations of Digital Games, 2011
Proceedings of the 2011 ACM Conference on Computer Supported Cooperative Work, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
Who makes what sound?: supporting real-time musical improvisations of electroacoustic ensembles.
Proceedings of the 22nd Australasian Computer-Human Interaction Conference, 2010
Proceedings of the International Conference on the Foundations of Digital Games, 2010
Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games, 2010
2009
Proceedings of the Interactive Storytelling, 2009
Proceedings of the HYPERTEXT 2009, Proceedings of the 20th ACM Conference on Hypertext and Hypermedia, Torino, Italy, June 29, 2009
2007
Visual programming with analogical representations: Inspirations from a semiotic analysis of comics.
J. Vis. Lang. Comput., 2007
Proceedings of the 4th Australasian Conference on Interactive Entertainment, 2007
2005
Comic Strip Programs: Beyond Graphical Rewrite Rules.
Proceedings of the 11th International Conference on Distributed Multimedia Systems, 2005
2004
Proceedings of the 2004 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2004), 2004
1997
Proceedings of the 6th Workshop on Enabling Technologies (WET-ICE '97), 1997
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1997