Kevin G. Stanley
Affiliations:- University of Saskatchewan, Department of Computer Science
According to our database1,
Kevin G. Stanley
authored at least 54 papers
between 1997 and 2023.
Collaborative distances:
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Online presence:
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on cs.usask.ca
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Bibliography
2023
Impacts of observation frequency on proximity contact data and modeled transmission dynamics.
PLoS Comput. Biol., February, 2023
2021
Spatial Super Resolution of Real-World Aerial Images for Image-Based Plant Phenotyping.
Remote. Sens., 2021
From RGB to NIR: Predicting of near infrared reflectance from visible spectrum aerial images of crops.
Proceedings of the IEEE/CVF International Conference on Computer Vision Workshops, 2021
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
2020
Differentiating Population Spatial Behavior Using Representative Features of Geospatial Mobility (ReFGeM).
ACM Trans. Spatial Algorithms Syst., 2020
2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Int. J. Geogr. Inf. Sci., 2018
The impact on player experience in augmented reality outdoor games of different noise models.
Entertain. Comput., 2018
Proceedings of the 26th ACM SIGSPATIAL International Conference on Advances in Geographic Information Systems, 2018
2017
Building Research Capacity: Results of a Feasibility Study Using a Novel mHealth Epidemiological Data Collection System Within a Gestational Diabetes Population.
Proceedings of the Building Capacity for Health Informatics in the Future, 2017
2016
Opportunistic natural experiments using digital telemetry: a transit disruption case study.
Int. J. Geogr. Inf. Sci., 2016
All Across the Circle: Using Auto-Ordering to Improve Object Transfer between Mobile Devices.
Proceedings of the 42nd Graphics Interface Conference, Victoria, BC, Canada, 1-3 June 2016, 2016
Proceedings of the Geographic Information Science - 9th International Conference, 2016
2015
Hybrid Community-Based Forwarding: A complete energy efficient algorithm for pocket switched networks.
Proceedings of the 40th IEEE Local Computer Networks Conference Workshops, 2015
The Impact of Sensor Noise on Player Experience in Magic Window Augmented Reality Aiming Games.
Proceedings of the Entertainment Computing - ICEC 2015 - 14th International Conference, 2015
Quantifying the differential impact of sensor noise in augmented reality gaming input.
Proceedings of the 2015 IEEE Games Entertainment Media Conference, 2015
Analyzing play experience sensitivity to input sensor noise in outdoor augmented reality smartphone games.
Proceedings of the 2015 British HCI Conference, Lincoln, United Kingdom, July 13-17, 2015, 2015
2014
Trans. GIS, 2014
The effect of temporal adaptation granularity and game genre on the time-balancing abilities of adaptive time-varying minigames.
Entertain. Comput., 2014
Integrating Epidemiological Modeling and Surveillance Data Feeds: A Kalman Filter Based Approach.
Proceedings of the Social Computing, Behavioral-Cultural Modeling and Prediction, 2014
Proceedings of the 17th ACM International Conference on Modeling, 2014
Data collection from wireless sensor networks using a hybrid mobile agent-based approach.
Proceedings of the IEEE 39th Conference on Local Computer Networks, 2014
A Field-Validated Architecture for the Collection of Health-Relevant Behavioural Data.
Proceedings of the 2014 IEEE International Conference on Healthcare Informatics, 2014
Proceedings of the 2014 IEEE Games Media Entertainment, 2014
Using affective state to adapt characters, NPCs, and the environment in a first-person shooter game.
Proceedings of the 2014 IEEE Games Media Entertainment, 2014
Iterative design of an augmented reality game and level-editing tool for use in the classroom.
Proceedings of the 2014 IEEE Games Media Entertainment, 2014
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014
2013
The Impact of Spatial Resolution and Representation on Human Mobility Predictability.
Proceedings of the Web and Wireless Geographical Information Systems, 2013
Proceedings of the First International Conference on Gameful Design, 2013
Proceedings of the Spatial Information Theory - 11th International Conference, 2013
Developing and evaluating a lossless compression scheme for scientific data from a nanosatellite.
Proceedings of the 26th IEEE Canadian Conference on Electrical and Computer Engineering CCECE 2013, 2013
2012
BMC Medical Informatics Decis. Mak., 2012
Temporal aggregation impacts on epidemiological simulations employing microcontact data.
BMC Medical Informatics Decis. Mak., 2012
iEpi: an end to end solution for collecting, conditioning and utilizing epidemiologically relevant data.
Proceedings of the 2nd ACM international workshop on Pervasive Wireless Healthcare, 2012
Proceedings of the 37th Annual IEEE Conference on Local Computer Networks, 2012
Human network data collection in the wild: the epidemiological utility of micro-contact and location data.
Proceedings of the ACM International Health Informatics Symposium, 2012
PLATO: a coordination framework for designers of multi-player real-time digital games.
Proceedings of the International Conference on the Foundations of Digital Games, 2012
2011
Proceedings of the IEEE 36th Conference on Local Computer Networks, 2011
Proceedings of the Entertainment Computing - ICEC 2011 - 10th International Conference, 2011
Proceedings of the Entertainment Computing - ICEC 2011 - 10th International Conference, 2011
2010
Proceedings of the 8th International Symposium on Modeling and Optimization in Mobile, Ad-Hoc and Wireless Networks (WiOpt 2010), May 31, 2010
Proceedings of the International Academic Conference on the Future of Game Design and Technology, Vancouver, BC, Canada, May 06, 2010
Critic-proofing: how using critic reviews and game genres can refine heuristic evaluations.
Proceedings of the International Academic Conference on the Future of Game Design and Technology, Vancouver, BC, Canada, May 06, 2010
Proceedings of the International Academic Conference on the Future of Game Design and Technology, Vancouver, BC, Canada, May 06, 2010
2008
Proceedings of the 2008 Conference on Future Play: Research, Play, Share, 2008
2005
Proceedings of the IEEE International Conference on Systems, 2005
2004
Int. J. Pattern Recognit. Artif. Intell., 2004
Proceedings of the 2004 International Conference on MEMS, 2004
2001
J. Intell. Fuzzy Syst., 2001
2000
IEEE Trans. Syst. Man Cybern. Part C, 2000
An intelligent vision guided telerobotic system for file manipulation and office automation.
Proceedings of the IEEE International Conference on Systems, 2000
1999
Proceedings of the Proceedings 1999 IEEE/RSJ International Conference on Intelligent Robots and Systems. Human and Environment Friendly Robots with High Intelligence and Emotional Quotients, 1999
Proceedings of the 1999 IEEE International Conference on Robotics and Automation, 1999
1997
Proceedings of the 1997 IEEE International Conference on Robotics and Automation, 1997