Kenneth Chang

According to our database1, Kenneth Chang authored at least 8 papers between 2017 and 2022.

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Bibliography

2022
Analysis of Incremental Design Changes in Video Games with Automatic Exploration
PhD thesis, 2022

2021
Boosting Exploration of Low-Dimensional Game Spaces with Stale Human Demonstrations.
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021

2020
Geomancy: Automated Performance Enhancement through Data Layout Optimization.
Proceedings of the IEEE International Symposium on Performance Analysis of Systems and Software, 2020

"Wireless Paint": Code Design for 3D Orientation Estimation with Backscatter Arrays.
Proceedings of the IEEE International Symposium on Information Theory, 2020

Differentia: Visualizing Incremental Game Design Changes.
Proceedings of the Sixteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2020

2019
Reveal-More: Amplifying Human Effort in Quality Assurance Testing Using Automated Exploration.
Proceedings of the IEEE Conference on Games, 2019

2018
Inkpack: A Secure, Data-Exposure Resistant Storage System.
Proceedings of the 11th ACM International Systems and Storage Conference, 2018

2017
CAPES: unsupervised storage performance tuning using neural network-based deep reinforcement learning.
Proceedings of the International Conference for High Performance Computing, 2017


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