Kenkichi Ishizuka
Orcid: 0000-0003-1782-1799
According to our database1,
Kenkichi Ishizuka
authored at least 13 papers
between 2008 and 2024.
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Bibliography
2024
Large Language Model-Based Emotional Speech Annotation Using Context and Acoustic Feature for Speech Emotion Recognition.
Proceedings of the IEEE International Conference on Acoustics, 2024
2022
Speech Emotion Recognition Based on Self-Attention Weight Correction for Acoustic and Text Features.
IEEE Access, 2022
Performance Improvement of Speech Emotion Recognition by Neutral Speech Detection Using Autoencoder and Intermediate Representation.
Proceedings of the 23rd Annual Conference of the International Speech Communication Association, 2022
Proceedings of the 23rd Annual Conference of the International Speech Communication Association, 2022
Selective Multi-Task Learning For Speech Emotion Recognition Using Corpora Of Different Styles.
Proceedings of the IEEE International Conference on Acoustics, 2022
2021
Speech Emotion Recognition Based on Attention Weight Correction Using Word-Level Confidence Measure.
Proceedings of the 22nd Annual Conference of the International Speech Communication Association, Interspeech 2021, Brno, Czechia, August 30, 2021
2018
Proceedings of the Information Retrieval Technology, 2018
2014
Automatic scoring method for open answer task in the SJ-CAT speaking test considering utterance difficulty level.
Proceedings of the Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, 2014
2012
J. Adv. Comput. Intell. Intell. Informatics, 2012
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2012
Proceedings of the 6th International Conference on Soft Computing and Intelligent Systems (SCIS), 2012
Open answer scoring for S-CAT automated speaking test system using support vector regression.
Proceedings of the Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, 2012
2008
Generation of Variations on Theme Music Based on Impressions of Story Scenes Considering Human's Feeling of Music and Stories.
Int. J. Comput. Games Technol., 2008