Ken S. McAllister

According to our database1, Ken S. McAllister authored at least 6 papers between 2007 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2020
Sustaining Software Preservation Efforts Through Use and Communities of Practice.
Int. J. Digit. Curation, 2020

2019
Vector Graphics.
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019

2016
Rhetoric and the Digital Humanities. Jim Ridolfo and William Hart-Davidson (eds.).
Digit. Scholarsh. Humanit., 2016

2012
How To Do Things With Videogames. Ian Bogost.
Lit. Linguistic Comput., 2012

2009
Before It's Too Late: Preserving Games across the Industry / Academia divide.
Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, 2009

2007
Book Review: Ian Bogost, Unit Operations: An Approach to Videogame Criticism. Cambridge, MA: MIT Press, 2006. xv + 243 pp. ISBN 026202599X, $35 (hbk).
New Media Soc., 2007


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