Keith Nesbitt
Orcid: 0000-0001-5408-7138Affiliations:
- University of Newcastle, Australia
According to our database1,
Keith Nesbitt
authored at least 55 papers
between 2000 and 2022.
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Bibliography
2022
Pers. Ubiquitous Comput., 2022
Int. J. Hum. Comput. Interact., 2022
2021
Cogn. Technol. Work., 2021
Proceedings of the ACSW '21: 2021 Australasian Computer Science Week Multiconference, 2021
2020
ACM Trans. Appl. Percept., 2020
2019
Proceedings of the Entertainment Computing and Serious Games, 2019
Identifying Cognitive Load in a Computer Game: An exploratory study of young children.
Proceedings of the IEEE Conference on Games, 2019
Proceedings of the Australasian Computer Science Week Multiconference, 2019
A Systematic Review of the Definition and Measurement of Engagement in Serious Games.
Proceedings of the Australasian Computer Science Week Multiconference, 2019
2018
Proceedings of the Australasian Computer Science Week Multiconference, 2018
2017
Correlating reaction time and nausea measures with traditional measures of cybersickness.
Displays, 2017
Proceedings of the Australasian Computer Science Week Multiconference, 2017
2016
Proceedings of the Serious Games - Second Joint International Conference, 2016
The aesthetic awareness display: a new design pattern for ambient information systems.
Proceedings of the Australasian Computer Science Week Multiconference, 2016
Comparing usability and engagement between a serious game and a traditional online program.
Proceedings of the Australasian Computer Science Week Multiconference, 2016
Using startle probe to compare affect and engagement between a serious game and an online intervention program.
Proceedings of the Australasian Computer Science Week Multiconference, 2016
Proceedings of the Australasian Computer Science Week Multiconference, 2016
2015
Modelling Academics as Agents: An Implementation of an Agent-Based Strategic Publication Model.
J. Artif. Soc. Soc. Simul., 2015
A Position Paper Managing Youth Screen Time versus Physical Activity - Encouraging Active Living in a Technological Focussed Generation.
Proceedings of the ICT4AgeingWell 2015, 2015
Proceedings of the Artificial Life and Computational Intelligence, 2015
Proceedings of the Artificial Life and Computational Intelligence, 2015
2014
A Focused Review and Initial Conceptual Design for Merging Exergame and Activity Monitoring Technologies.
Proceedings of the Entertainment Computing - ICEC 2014 - 13th International Conference, 2014
Proceedings of the 2014 Conference on Interactive Entertainment, 2014
Proceedings of the 2014 Conference on Interactive Entertainment, 2014
Proceedings of the 2014 Conference on Interactive Entertainment, 2014
2013
Training for Life: Designing a Game to Engage Younger People in a Psychological Counselling Program.
Aust. J. Intell. Inf. Process. Syst., 2013
Proceedings of the 9th Australasian Conference on Interactive Entertainment, 2013
2012
Int. J. Comput. Games Technol., 2012
Proceedings of the Thirteenth Australasian User Interface Conference, 2012
Proceedings of the Thirteenth Australasian User Interface Conference, 2012
2011
Proceedings of the Pacific Asia Conference on Information Systems, 2011
Proceedings of the Australasian Conference on Information Systems, 2011
Proceedings of the Australasian Conference on Information Systems, 2011
2010
Proceedings of the User Interfaces 2010, 2010
2008
Proceedings of the User Interfaces 2008, Ninth Australasian User Interface Conference, 2008
2007
The Gestalt Principle of Continuation Applies to both the Haptic and Visual Grouping of Elements.
Proceedings of the Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2007
The Gestalt Principles of Similarity and Proximity Apply to Both the Haptic and Visual Grouping of Elements.
Proceedings of the User Interfaces 2007, Eighth Australasian User Interface Conference, 2007
2006
Identifying Commonly-Used Gestalt Principles as a Design Framework for Multi-Sensory Displays.
Proceedings of the IEEE International Conference on Systems, 2006
Modelling human perception to leverage the reuse of concepts across the multi-sensory design space.
Proceedings of the Conceptual Modelling 2006, 2006
Proceedings of the Handbook of Nature-Inspired and Innovative Computing, 2006
2005
Proceedings of the Asia-Pacific Symposium on Information Visualisation, 2005
2004
IEEE Computer Graphics and Applications, 2004
Proceedings of the 8th International Conference on Information Visualisation, 2004
Proceedings of the 8th International Conference on Information Visualisation, 2004
Proceedings of the ICAD 2004: The 10th Meeting of the International Conference on Auditory Display, 2004
2003
2002
Proceedings of the International Conference on Information Visualisation, 2002
2001
Proceedings of the 3rd Joint Eurographics - IEEE TCVG Symposium on Visualization, 2001
Proceedings of the 2nd Australasian User Interface Conference (AUIC 2001), 29 January, 2001
Proceedings of the Australasian Symposium on Information Visualisation, 2001
2000
A Classification of Multi-Sensory Metaphors for Understanding Abstract Data in a Virtual Environment.
Proceedings of the International Conference on Information Visualisation, 2000
Proceedings of the Advances in Multimodal Interfaces, 2000
Investigating the Application of Virtual Environment Technology for Use in the Petroleum Exploration Industry.
Proceedings of the 23rd Australasian Computer Science Conference (ACSC 2000), 31 January, 2000