Keita Ushida
Orcid: 0000-0003-3972-4332
According to our database1,
Keita Ushida
authored at least 16 papers
between 2003 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Development of a Touchable VR Planetarium for Both Sighted and Visually Impaired People.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the 13th IEEE Global Conference on Consumer Electronics, 2024
2023
Prediction of Execution Probabilities and Attack Probabilities of Werewolf Game Using Machine Learning of Game Logs.
Proceedings of the Technologies and Applications of Artificial Intelligence, 2023
A Study on Recording Conditions of Self-Video for Relaxed Talking and Giving Better Impression.
Proceedings of the 12th IEEE Global Conference on Consumer Electronics, 2023
A Study on Watching Support of Werewolf Game Using Log Data Analyzed with Machine Learning.
Proceedings of the IEEE International Conference on Big Data, 2023
2022
A Workshop of a Digital Kamishibai System for Children and Analysis of Children's Works.
Proceedings of the Towards a Collaborative Society Through Creative Learning, 2022
Making Karaoke Parties Lively by Reordering Songs Based on Pop Music Concert Program Data.
Proceedings of the IEEE International Conference on Big Data, 2022
2021
A Telepresence System using Toy Robots the Users can Assemble and Manipulate with Finger Plays and Hand Shadow.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Supporting Music Arrangement, Ringer Assignment, and Score Preparation for Musicbell Ensembles.
Proceedings of the Ninth International Symposium on Computing and Networking, 2021
Proceedings of the 10th IEEE Global Conference on Consumer Electronics, 2021
2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
A Digital Picture Story System with Touch Operation - Development and Evaluation via Workshop.
Proceedings of the IEEE 8th Global Conference on Consumer Electronics, 2019
2018
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018
2014
Proceedings of the IEEE 3rd Global Conference on Consumer Electronics, 2014
2013
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013
2003
i-ball 2: An Interaction Platform with a Crystal-Ball-Like Display for Multiple Users.
Proceedings of the Online Proceeding of the 13th International Conference on Artificial Reality and Telexistence, 2003