Keisuke Tateno
Orcid: 0000-0002-2508-9828
According to our database1,
Keisuke Tateno
authored at least 24 papers
between 2005 and 2024.
Collaborative distances:
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Bibliography
2024
IEEE Robotics Autom. Lett., 2024
OpenNeRF: Open Set 3D Neural Scene Segmentation with Pixel-Wise Features and Rendered Novel Views.
CoRR, 2024
RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS.
CoRR, 2024
OpenNeRF: Open Set 3D Neural Scene Segmentation with Pixel-Wise Features and Rendered Novel Views.
Proceedings of the Twelfth International Conference on Learning Representations, 2024
Proceedings of the Computer Vision - ECCV 2024, 2024
2023
Towards Long-Term Retrieval-Based Visual Localization in Indoor Environments With Changes.
IEEE Robotics Autom. Lett., April, 2023
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023
2021
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021
2020
Proceedings of the 8th International Conference on 3D Vision, 2020
Proceedings of the 8th International Conference on 3D Vision, 2020
2019
Pattern Recognit. Lett., 2019
2018
IEEE Robotics Autom. Lett., 2018
Proceedings of the 2018 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2018
Proceedings of the Computer Vision - ECCV 2018, 2018
2017
Comput. Vis. Image Underst., 2017
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017
2016
Proceedings of the 2016 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2016
When 2.5D is not enough: Simultaneous reconstruction, segmentation and recognition on dense SLAM.
Proceedings of the 2016 IEEE International Conference on Robotics and Automation, 2016
2015
Proceedings of the 2015 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2015
2007
Proceedings of the IEEE Virtual Reality Conference, 2007
2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the Fourth IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2005), 2005