Keisuke Nonaka

Orcid: 0000-0002-9701-2862

According to our database1, Keisuke Nonaka authored at least 31 papers between 2013 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

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Bibliography

2024
Full reference point cloud quality assessment using support vector regression.
CoRR, 2024

Full-reference Point Cloud Quality Assessment Using Spectral Graph Wavelets.
CoRR, 2024

Fast Graph-Based Denoising For Point Cloud Color Information.
Proceedings of the IEEE International Conference on Acoustics, 2024

SCP: Spherical-Coordinate-Based Learned Point Cloud Compression.
Proceedings of the Thirty-Eighth AAAI Conference on Artificial Intelligence, 2024

2023
High-quality Color-animated CGH Using a Motor-driven Photomask.
Proceedings of the SIGGRAPH Asia 2023 Technical Communications, 2023

Graph Wavelet-Based Point Cloud Geometric Denoising with Surface-Consistent Non-Negative Kernel Regression.
Proceedings of the IEEE International Conference on Acoustics, 2023

Graph-Based Point Cloud Color Denoising with 3-Dimensional Patch-Based Similarity.
Proceedings of the IEEE International Conference on Acoustics, 2023

Point Cloud Sampling Preserving Local Geometry for Surface Reconstruction.
Proceedings of the 34th British Machine Vision Conference 2023, 2023

2022
Color Animated Full-parallax High-definition Computer-generated Hologram.
Proceedings of the SIGGRAPH Asia 2022 Posters, 2022

Motion Estimation And Filtered Prediction For Dynamic Point Cloud Attribute Compression.
Proceedings of the Picture Coding Symposium, 2022

Memory Reduction Of Cgh Calculation Based On Integrating Point Light Sources.
Proceedings of the 2022 IEEE International Conference on Image Processing, 2022

Point Cloud Denoising Using Normal Vector-Based Graph Wavelet Shrinkage.
Proceedings of the IEEE International Conference on Acoustics, 2022

Point Cloud Attribute Compression Via Chroma Subsampling.
Proceedings of the IEEE International Conference on Acoustics, 2022

Graph-Based Point Cloud Denoising Using Shape-Aware Consistency For Free-Viewpoint Video.
Proceedings of the IEEE International Conference on Acoustics, 2022

Fractional Motion Estimation for Point Cloud Compression.
Proceedings of the Data Compression Conference, 2022

2021
Facial Action Unit-based Deep Learning Framework for Spotting Macro- and Micro-expressions in Long Video Sequences.
Proceedings of the MM '21: ACM Multimedia Conference, Virtual Event, China, October 20, 2021

2020
Graph-based Deep Learning Analysis and Instance Selection.
Proceedings of the 22nd IEEE International Workshop on Multimedia Signal Processing, 2020

2019
A Robust Billboard-based Free-viewpoint Video Synthesizing Algorithm for Sports Scenes.
CoRR, 2019

Fast Free-viewpoint Video Synthesis Algorithm for Sports Scenes.
Proceedings of the 2019 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2019

2018
Optimal Billboard Deformation via 3D Voxel for Free-Viewpoint System.
IEICE Trans. Inf. Syst., 2018

Toward Real-Time Delivery of Immersive Sports Content.
IEEE Multim., 2018

Efficient Parallel Connected Component Labeling With a Coarse-to-Fine Strategy.
IEEE Access, 2018

Fast Plane-Based Free-viewpoint Synthesis for Real-time Live Streaming.
Proceedings of the IEEE Visual Communications and Image Processing, 2018

Robust Billboard-based, Free-viewpoint Video Synthesis Algorithm to Overcome Occlusions under Challenging Outdoor Sport Scenes.
Proceedings of the 2018 ACM Multimedia Conference on Multimedia Conference, 2018

2017
Efficient Parallel Connected Components Labeling with a Coarse-to-fine Strategy.
CoRR, 2017

An Optimized Union-Find Algorithm for Connected Components Labeling Using GPUs.
CoRR, 2017

Fast camera self-calibration for synthesizing Free Viewpoint soccer Video.
Proceedings of the 2017 IEEE International Conference on Acoustics, 2017

Billboard deformation via 3D voxel by using optimization for free-viewpoint system.
Proceedings of the 25th European Signal Processing Conference, 2017

2016
Automatic camera self-calibration for immersive navigation of free viewpoint sports video.
Proceedings of the 18th IEEE International Workshop on Multimedia Signal Processing, 2016

Robust moving camera calibration for synthesizing free viewpoint soccer video.
Proceedings of the 2016 IEEE International Conference on Image Processing, 2016

2013
Generalized image retargeting via convex optimization.
Proceedings of the IEEE International Conference on Image Processing, 2013


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