Keiko Yamamoto
Orcid: 0000-0001-5857-7222
According to our database1,
Keiko Yamamoto
authored at least 36 papers
between 2005 and 2024.
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Bibliography
2024
Proceedings of the 9th IEEE/ACIS International Conference on Big Data, 2024
2022
A Support System for Collecting/Selecting Topics in Chat Using Context/Physiological Information.
Int. J. Softw. Innov., 2022
Conversation Topic Collection and Selection Support System Using Context/Physiological Information.
Proceedings of the 23rd ACIS International Summer Virtual Conference on Software Engineering, 2022
2021
Proceedings of the Intelligent Computing, 2021
Proceedings of the Human Interaction, Emerging Technologies and Future Systems V, 2021
2020
Cross-cultural design of facial expressions for humanoids: is there cultural difference between Japan and Denmark?
Proceedings of the MMAsia 2020: ACM Multimedia Asia, 2020
Internet of Toys for Measuring Development of Ball Handling Skills in Support of Childcare Workers.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2020
Proceedings of the HCI International 2020 - Posters - 22nd International Conference, 2020
Proceedings of the Design, User Experience, and Usability. Case Studies in Public and Personal Interactive Systems, 2020
Proceedings of the Cross-Cultural Design. User Experience of Products, Services, and Intelligent Environments, 2020
2019
Proceedings of the 20th IEEE/ACIS International Conference on Software Engineering, 2019
2017
Proceedings of the 5th International Conference on Human Agent Interaction, 2017
2016
Light Quest: A Gamified Knowledge-sharing System to Increase Motivation to Provide Long-tail Knowledge.
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, 2016
2015
Drawing learning support system with the past brilliant learner-self using visual and auditory feedback.
Proceedings of the 2nd IEEE VR Workshop on Sonic Interactions for Virtual Environments, 2015
Airway Cursor: A Pointing Technique Based on Direction of Mouse Movement Towards a Targets.
Proceedings of the Human-Computer Interaction: Design and Evaluation, 2015
2014
Re: form: rapid designing system based on fusion and illusion of digital/physical models.
Proceedings of the 2nd ACM Symposium on Spatial User Interaction, 2014
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Applications and Services, 2014
Proceedings of the second international conference on Human-agent interaction, 2014
TipTapTrays: co-creating music through rhythm to avoid boredom while queuing in cafeterias.
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014
2013
Proceedings of the MEDINFO 2013, 2013
Ghost-hunting: a cursor-based pointing technique with picture guide indication of the shortest path.
Proceedings of the 18th International Conference on Intelligent User Interfaces, 2013
Analysis of Stroking Motions in Drawing by Experts for Development of a Learning Support System.
Proceedings of the 2013 Second IIAI International Conference on Advanced Applied Informatics, 2013
Visualizing Velocity and Acceleration on Augmented Practice Mirror Self-Learning Support System of Physical Motion.
Proceedings of the 2013 Second IIAI International Conference on Advanced Applied Informatics, 2013
Stand Up, Heroes! : Gamification for Standing People on Crowded Public Transportation.
Proceedings of the Design, User Experience, and Usability. Health, Learning, Playing, Cultural, and Cross-Cultural User Experience, 2013
WearReport: Avoiding clothe conflict against friends based on shared wearing history.
Proceedings of the IEEE 2nd Global Conference on Consumer Electronics, 2013
Proceedings of the AMIA 2013, 2013
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013
2012
J. Adv. Comput. Intell. Intell. Informatics, 2012
IUstream: Personal Live Streaming Support System with Automatic Collection and Real-Time Recommendation of Topics.
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012
2011
Proceedings of the 10th IEEE International Symposium on Mixed and Augmented Reality, 2011
Provenance Based Retrieval: File Retrieval System Using History of Moving and Editing in User Experience.
Proceedings of the 35th Annual IEEE International Computer Software and Applications Conference, 2011
2010
J. Chem. Inf. Model., 2010
Subjective Difficulty Estimation for Interactive Learning by Sensing Vibration Sound on Desk Panel.
Proceedings of the Ambient Intelligence, 2010
2008
Effectiveness for a Sleepiness Test of Pupil Size Estimation During Blink.
Proceedings of the First International Conference on Biomedical Electronics and Devices, 2008
2006
Proceedings of the IEEE Virtual Reality Conference, 2006
2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005