Keigo Ushiyama

Orcid: 0000-0003-1291-7732

According to our database1, Keigo Ushiyama authored at least 15 papers between 2019 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
KineSway: Simulating Terrain Shaking Sensation by Alternating Tendon Vibration to Ankles.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference Emerging Technologies, 2024

Force Cue Presentation by Electrical Stimulation to Lateral Side of the Finger.
Proceedings of the Haptics: Understanding Touch; Technology and Systems; Applications and Interaction, 2024

Utilizing Absence of Pacinian Corpuscles in the Forehead for Amplitude-Modulated Tactile Presentation.
Proceedings of the Haptics: Understanding Touch; Technology and Systems; Applications and Interaction, 2024

ALCool: Utilizing Alcohol's Evaporative Cooling for Ubiquitous Cold Sensation Feedback.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Energy Efficient Wearable Vibrotactile Transducer Utilizing The Leakage Magnetic Flux of Repelling Magnets.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

FeetThrough: Electrotactile Foot Interface that Preserves Real-World Sensations.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

Manipulation of Body Sway Interpretation through Kinesthetic Illusion Induced by Ankles Vibration.
Proceedings of the IEEE World Haptics Conference, 2023

2022
Increasing Perceived Weight and Resistance by Applying Vibration to Tendons During Active Arm Movements.
Proceedings of the Haptics: Science, Technology, Applications, 2022

Pilot Study on Presenting Pulling Sensation by Electro-Tactile Stimulation.
Proceedings of the Haptics: Science, Technology, Applications, 2022

2021
Vibrotactile Presentation using a Motor within a Housing and Rotor Fixed to the Skin.
Proceedings of the IEEE World Haptics Conference, 2021

Modulation of a Hand-held Object's Property through Proprioceptive Stimulation during Active Arm Movement: Proprioceptive Modulation of a Hand-held Object's Property.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
ViBaR: VR Platform Using Kinesthetic Illusions to Enhance Movement Experience.
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020

The Effects of Simultaneous Multi-point Vibratory Stimulation on Kinesthetic Illusion.
Proceedings of the Haptics: Science, Technology, Applications, 2020

Movement-Free Virtual Reality Interface Using Kinesthetic Illusion Induced by Tendon Vibration.
Proceedings of the Haptics: Science, Technology, Applications, 2020

2019
Reinforcement of Kinesthetic Illusion by Simultaneous Multi-Point Vibratory Stimulation.
Proceedings of the SIGGRAPH Asia 2019 Posters, 2019


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