Ke Fang

Orcid: 0000-0003-2750-4877

According to our database1, Ke Fang authored at least 45 papers between 2007 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
An Algorithm for Strapdown Airborne Gravity Disturbance Vector Measurement Based on High-Precision Navigation and EGM2008.
Sensors, September, 2024

The Kinematic Models of the SINS and Its Errors on the SE(3) Group in the Earth-Centered Inertial Coordinate System.
Sensors, June, 2024

Normalizing Flow-Based Distribution Estimation of Pharmacokinetic Parameters in Dynamic Contrast-Enhanced Magnetic Resonance Imaging.
IEEE Trans. Biomed. Eng., March, 2024

Evaluating internal and external dissonance of belief dynamics in social systems.
CoRR, 2024

TurtleBench: Evaluating Top Language Models via Real-World Yes/No Puzzles.
CoRR, 2024

Integrated packing and routing: A model and its solutions.
Comput. Oper. Res., 2024

Interactive Design With Gesture and Voice Recognition in Virtual Teaching Environments.
IEEE Access, 2024

Study with Confucius: An AI-Based Immersive Educational Game with Multiple Educational Modes.
Proceedings of the SIGGRAPH Asia 2024 Educator's Forum, 2024

An Educational Simulation Game Framework and Practice Based on Complex Adaptive Systems Theory: For Fostering Systems Thinking.
Proceedings of the HCI International 2024 Posters, 2024

A Study of Ethics Education Game Design Based on a Reflective Framework.
Proceedings of the HCI International 2024 Posters, 2024

CheMate: Anthropomorphic-cues-Mediated Experiential Learning Game Using Generative AI.
Proceedings of the HCI International 2024 Posters, 2024

ChatLsc: Agents for Live Streaming Commerce.
Proceedings of the Artificial Intelligence in HCI, 2024

Humanizing Artifacts: An Educational Game For Cultural Heritage Artifacts and History Using Generative AI: Humanizing Artifacts.
Proceedings of the Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play, 2024

2023
Towards clinical applicability and computational efficiency in automatic cranial implant design: An overview of the AutoImplant 2021 cranial implant design challenge.
Medical Image Anal., August, 2023

Interactive attention and improved GCN for continuous sign language recognition.
Biomed. Signal Process. Control., August, 2023

Grade-control outdoor turning flight of robo-pigeon with quantitative stimulus parameters.
Frontiers Neurorobotics, June, 2023

The construction of online game teaching intelligence platform based on DQN algorithm.
Entertain. Comput., May, 2023

Secrecy satellite-terrestrial downlink transmissions against randomly located eavesdroppers.
Trans. Emerg. Telecommun. Technol., February, 2023

Creative Console: A Player-Driven Game Based on a Modular Fast-Evolving-and-Verifying Framework.
Proc. ACM Hum. Comput. Interact., 2023

Chemical Life: Knowledge-based Personality, Emotion and Action Cues in Educational Games.
Proceedings of the IEEE Conference on Games, 2023

Language as Reality: A Co-Creative Storytelling Game Experience in 1001 Nights Using Generative AI.
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2023

2022
A New Method for Determining the Gravity Disturbance Vector in Strapdown Airborne Gravimetry.
IEEE Trans. Instrum. Meas., 2022

Improvement and Performance Evaluation of a Dual-Probe Heat Pulse Distributed Temperature Sensing Method Used for Soil Moisture Estimation.
Sensors, 2022

Gravity-Matching Algorithm Based on K-Nearest Neighbor.
Sensors, 2022

2D probabilistic undersampling pattern optimization for MR image reconstruction.
Medical Image Anal., 2022

Design of a Switchable Frequency Selective Surface Absorber / Reflector.
Proceedings of the IPEC 2022: 3rd Asia-Pacific Conference on Image Processing, Electronics and Computers, Dalian, China, April 14, 2022

Design and Analysis of Inter-RBs Hopping SCMA System under Jamming Attacks.
Proceedings of the 22nd IEEE International Conference on Communication Technology, 2022

Gulliver's Game: Multiviewer and Vtuber Extreme Asymmetric Game.
Proceedings of the IEEE Conference on Games, CoG 2022, Beijing, 2022

Parallel Dance: A Social Game on Campus Public Screens.
Proceedings of the IEEE Conference on Games, CoG 2022, Beijing, 2022

2021
Robust and high-order correlation alignment for unsupervised domain adaptation.
Neural Comput. Appl., 2021

Cranial Implant Prediction by Learning an Ensemble of Slice-Based Skull Completion Networks.
Proceedings of the Towards the Automatization of Cranial Implant Design in Cranioplasty II, 2021

2020
Selective Transfer With Reinforced Transfer Network for Partial Domain Adaptation.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

2019
Selective Transfer with Reinforced Transfer Network for Partial Domain Adaptation.
CoRR, 2019

Improved Grey Relational Analysis for Model Validation.
Proceedings of the Methods and Applications for Modeling and Simulation of Complex Systems, 2019

2018
An Intelligent Model Validation Method Based on ECOC SVM.
Proceedings of the 10th International Conference on Computer Modeling and Simulation, 2018

An Architecture for SaaS-Oriented VV&A.
Proceedings of the 10th International Conference on Computer Modeling and Simulation, 2018

A modified threshold function for de-noising of rolling bearing vibration signal.
Proceedings of the IEEE International Instrumentation and Measurement Technology Conference, 2018

Comparison of EMD and EEMD in rolling bearing fault signal analysis.
Proceedings of the IEEE International Instrumentation and Measurement Technology Conference, 2018

2017
A server selection strategy about cloud workflow based on QoS constraint.
Proceedings of the 15th IEEE International Conference on Software Engineering Research, 2017

Exploring the Effects of Strategy and Arousal of Cueing in Computer-Human Persuasion.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Optimal-Behavior-Based Dynamic Calibration of the Automotive Diesel Engine.
IEEE Trans. Control. Syst. Technol., 2016

From Breakage to Icebreaker: Inspiration for Designing Technological Support for Human-Human Interaction.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2014
Co-pulse: Light Based Emotional Design in Musical Performances.
Proceedings of the Social Computing and Social Media, 2014

2013
Detection Method for Credibility Defect of Simulation Based on Sobol' Method and Orthogonal Design.
Proceedings of the AsiaSim 2013, 2013

2007
MR diffusion changes correlate with ultra-structurally defined axonal degeneration in murine optic nerve.
NeuroImage, 2007


  Loading...