Kazutaka Kurihara

Orcid: 0000-0003-3980-9774

According to our database1, Kazutaka Kurihara authored at least 31 papers between 2002 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Development of an Automated Eye Drop System Using Games.
Proceedings of the 13th IEEE Global Conference on Consumer Electronics, 2024

Development of VR Kyogi Karuta Game System.
Proceedings of the 13th IEEE Global Conference on Consumer Electronics, 2024

Discussion on the Connection of Different Games Sharing Goal Awareness and Physical Actions.
Proceedings of the 13th IEEE Global Conference on Consumer Electronics, 2024

Development of a Self-Study Environment for Voice Actors Using VR.
Proceedings of the 13th IEEE Global Conference on Consumer Electronics, 2024

2023
Mutually Imperceptible Skill Adjustment in VR for Making Hyakunin Isshu Karuta Inclusive.
Proceedings of the Entertainment Computing - ICEC 2023, 2023

IoTeach: Learning Support System for IoT Programming by Integrating Real Devices and Sequential Contents.
Proceedings of the Companion Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023

2022
Prototype of an Augmented Reality System to Support Animal Surgery using HoloLens 2.
Proceedings of the 4th IEEE Global Conference on Life Sciences and Technologies, 2022

Otonona: a prototype for experiencing absolute pitch using multimodal augmented reality.
Proceedings of the 11th IEEE Global Conference on Consumer Electronics, 2022

2021
A Study on the Integration Method of Sports Practice and Video Games.
Proceedings of the HCI International 2021 - Late Breaking Posters, 2021

2019
Beautifying Profile Pictures in Online Dating: Dissolving the Ideal-Reality Gap.
Proceedings of the HCI International 2019 - Posters - 21st International Conference, 2019

2018
GameControllerizer: Middleware to Program Inputs for Augmenting Digital Games.
CoRR, 2018

2017
Towards soft landing in an online dating service: bridging the ideal-real gap.
Proceedings of the 8th Augmented Human International Conference, 2017

Picognizer: A JavaScript Library for Detecting and Recognizing Synthesized Sounds.
Proceedings of the Advances in Computer Entertainment Technology, 2017

2015
AnimalCatcher: a digital camera to capture various reactions of animals.
CoRR, 2015

Toolification of games: achieving non-game purposes in the redundant spaces of existing games.
Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, 2015

2014
Two-level fast-forwarding using speech detection for rapidly perusing video.
Proceedings of the 5th Augmented Human International Conference, 2014

2013
SpeechProtector: A Speech Protection System for Preventing Reporting Bias.
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013

A Face-Like Structure Detection on Planet and Satellite Surfaces Using Image Processing.
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013

2012
SpeechJammer: A System Utilizing Artificial Speech Disturbance with Delayed Auditory Feedback
CoRR, 2012

CinemaGazer: a system for watching videos at very high speed.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

HomeOrgel: interactive music box for the aural representation of home activities.
Proceedings of the Asia Pacific Conference on Computer Human Interaction, 2012

2011
CinemaGazer: a System for Watching Video at Very High Speed
CoRR, 2011

Toward localizing audiences' gaze using a multi-touch electronic whiteboard with sPieMenu.
Proceedings of the 16th International Conference on Intelligent User Interfaces, 2011

Design of Shadows on the OHP Metaphor-Based Presentation Interface Which Visualizes a Presenter's Actions.
Proceedings of the Human-Computer Interaction. Interaction Techniques and Environments, 2011

2010
Localizing Audiences' Gaze using a Multi-touch Electronic Whiteboard with sPieMenu
CoRR, 2010

Linearity and synchrony: quantitative metrics for slide-based presentation methodology.
Proceedings of the 12th International Conference on Multimodal Interfaces / 7. International Workshop on Machine Learning for Multimodal Interaction, 2010

2007
A Flexible Presentation Tool for Diverse Multi-display Environments.
Proceedings of the Human-Computer Interaction, 2007

Presentation sensei: a presentation training system using speech and image processing.
Proceedings of the 9th International Conference on Multimodal Interfaces, 2007

2006
Speech pen: predictive handwriting based on ambient multimodal recognition.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
Flexible timeline user interface using constraints.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2002
Optical Motion Capture System with Pan-Tilt Camera Tracking and Realtime Data Processing.
Proceedings of the 2002 IEEE International Conference on Robotics and Automation, 2002


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