Kazunobu Muraoka
According to our database1,
Kazunobu Muraoka
authored at least 18 papers
between 1991 and 2005.
Collaborative distances:
Collaborative distances:
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Bibliography
2005
2004
Vis. Comput., 2004
2003
Proceedings of the 11th Pacific Conference on Computer Graphics and Applications, 2003
Proceedings of the 24th Annual Conference of the European Association for Computer Graphics, 2003
Proceedings of the 24th Annual Conference of the European Association for Computer Graphics, 2003
Proceedings of the 2003 Computer Graphics International (CGI 2003), 2003
Proceedings of the 2003 Computer Graphics International (CGI 2003), 2003
2001
Proceedings of the Computer Graphics International 2001 (CGI'01), 2001
2000
Proceedings of the Seventh International Conference on Parallel and Distributed Systems Workshops, 2000
1999
Simple cellular automaton-based simulation of ink behaviour and its application to Suibokuga-like 3D rendering of trees.
Comput. Animat. Virtual Worlds, 1999
1998
An erosion model based on velocity fields for the visual simulation of mountain scenery.
Comput. Animat. Virtual Worlds, 1998
1997
1996
Comput. Animat. Virtual Worlds, 1996
1995
Comput. Animat. Virtual Worlds, 1995
1994
Visual simulation of botanical trees based on virtual heliotropism and dormancy break.
Comput. Animat. Virtual Worlds, 1994
Comput. Animat. Virtual Worlds, 1994
A growth model having the abilities of growth-regulations for simulating visual nature of botanical trees.
Comput. Graph., 1994
1991