Kazuki Takazawa
According to our database1,
Kazuki Takazawa
authored at least 29 papers
between 2016 and 2022.
Collaborative distances:
Collaborative distances:
Timeline
2016
2017
2018
2019
2020
2021
2022
0
5
10
1
2
2
9
10
5
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2022
Proceedings of the HCI International 2022 Posters, 2022
2021
A Preliminary Study for Identification of Additive Manufactured Objects with Transmitted Images.
Proceedings of the Artificial Intelligence in HCI, 2021
Proceedings of the HCI in Mobility, Transport, and Automotive Systems, 2021
2019
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
Proceedings of the Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Human Body and Motion, 2019
2018
Trans-scale Playground: An Immersive Visual Telexistence System for Human Adaptation.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018
Redesign of Cartesian Diver for Underwater Expression Combining Dynamic Fabrication with Non-contact Manipulation.
Proceedings of the HCI International 2018, 2018
Proceedings of the 9th Augmented Human International Conference, 2018
Proceedings of the 9th Augmented Human International Conference, 2018
Telewheelchair: the Remote Controllable Electric Wheelchair System combined Human and Machine Intelligence.
Proceedings of the 9th Augmented Human International Conference, 2018
2017
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
Light field blender: designing optics and rendering methods for see-through and aerial near-eye display.
Proceedings of the SIGGRAPH Asia 2017 Technical Briefs, Bangkok, Thailand, November 27, 2017
Telewheelchair: a demonstration of the intelligent electric wheelchair system towards human-machine.
Proceedings of the SIGGRAPH Asia 2017 Emerging Technologies, Bangkok, Thailand, November 27, 2017
Proceedings of the SIGGRAPH Asia 2017 Posters, Bangkok, Thailand, November 27 - 30, 2017, 2017
Morpho sculptures: digital fabrication methods of engraving flat materials into shape changing user interfaces.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Telewheelchair: The intelligent electric wheelchair system towards human-machine combined environmental supports.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Materialization of motions: tangible representation of dance movements for learning and archiving.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
LeviFab: stabilization and manipulation of digitally fabricated objects for superconductive levitation.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Digital fabrication and manipulation method for underwater display and entertainment.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Cross-field haptics: Multiple direction haptics combined with magnetic and electrostatic fields.
Proceedings of the 2017 IEEE World Haptics Conference, 2017
2016
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Leaked light field from everyday material: designing material property remained light-field display.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Posters, 2016
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016
Cross-field haptics: tactile device combined with magnetic and electrostatic fields for push-pull haptics.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Emerging Technologies, 2016
Cross-field haptics: push-pull haptics combined with magnetic and electrostatic fields.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016