Kazuhisa Yanaka

Orcid: 0009-0004-9671-8259

According to our database1, Kazuhisa Yanaka authored at least 50 papers between 1986 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Optical Illusion in Which Line Segments Continue to Grow or Shrink by Displaying Two Images Alternately.
Proceedings of the 19th International Joint Conference on Computer Vision, 2024

2023
Practical Course for Creating Stereoscopic VTuber.
Proceedings of the SIGGRAPH Asia 2023 Educator's Forum, 2023

Cloud Illusion: A New Optical Illusion Induced by Objects Rotating Around a Blank Area.
Proceedings of the HCI International 2023 Posters, 2023

2022
Augmented Reality System with a 3DCG Character Running on a Spinning Analog Record.
Proceedings of the HCI International 2022 - Late Breaking Posters, 2022

2020
360-Degree Autostereoscopic Display using Conical Mirror and Integral Photography Technology.
Proceedings of the 15th International Joint Conference on Computer Vision, 2020

2019
3D aerial display with micro mirror array plate and reversed depth integral photography.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

2018
Real-time Integral Photography Holographic Pyramid using a Game Engine.
Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018), 2018

2017
Creation of 3DCG animation using a four-plane depth-fused display.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Real-time integral photography using a game engine.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

2016
Glassless Augmented Display for Public Signage.
Int. J. Virtual Real., 2016

3D Image Display Courses for Information Media Students.
IEEE Computer Graphics and Applications, 2016

Glassless augmented display for public Signage.
Proceedings of the 2016 Virtual Reality International Conference, 2016

Four-plane depth-fused 3D display using single flat panel display.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Posters, 2016

Natural user interface for integral photography of dispersion-rendered diamond.
Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2016

2015
Underwater integral photography.
Proceedings of the 2015 IEEE Virtual Reality, 2015

Courses on 3D image display for students who aim to become information media engineers and creators.
Proceedings of the SIGGRAPH Asia 2015 Symposium on Education, 2015

3D display that uses transparent cones.
Proceedings of the SIGGRAPH Asia 2015 Posters, Kobe, Japan, November 2-6, 2015, 2015

Display of diamond dispersion using wavelength-division rendering and integral photography.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Natural User Interface for Board Games Using Lenticular Display and Leap Motion.
Proceedings of the HCI International 2015 - Posters' Extended Abstracts, 2015

Virtual Aquarium: Mixed Reality Consisting of 3DCG Animation and Underwater Integral Photography.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Context, 2015

Increase and Decrease of Optical Illusion Strength By Vibration.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge Design, 2015

2014
3DCG art expression on a tablet device using integral photography.
Proceedings of the 2014 Virtual Reality International Conference, 2014

Simple projection-type integral photography system using single projector and fly's eye lens.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Simple wavelength division rendering method for transparent objects using common 3DCG software.
Proceedings of the SIGGRAPH Asia 2014 Posters, Shenzhen, China, December 3-6, 2014, 2014

3D CG Integral Photography Artwork Using Glittering Effects in the Post-processing of Multi-viewpoint Rendered Images.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Applications and Services, 2014

2013
Real-time rendering of extended fractional view integral photography.
Proceedings of the 2013 IEEE Virtual Reality, 2013

Spatial Image Display using Double-sided Lenticular or Fly's Eye Lens Sheets.
Proceedings of the VISAPP 2013, 2013

GPU accelerated interactive integral photography system using extended fractional view method.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Poster: Portable integral photography input/ output system using tablet PC and fly's eye lenses.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2013

2012
Floating integral photography using Fresnel mirror.
Proceedings of the 2012 IEEE Virtual Reality, 2012

2x3D: real time shader for simultaneous 2D/3D hybrid theater.
Proceedings of the SIGGRAPH Asia 2012 Emerging Technologies, Singapore, November 28, 2012

Use of periodic shift and color combinations to enhance illusory motion.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Robustness against defocusing of images in optical watermarking technique.
Proceedings of the Annual Meeting of the IEEE Industry Applications Society, 2012

2011
Automatic Shake to Enhance Fraser-wilcox Illusions.
Proceedings of the VISAPP 2011, 2011

New Optical Illusion by Animating Judd Illusion using Scalable Vector Graphics.
Proceedings of the VISAPP 2011, 2011

ScritterHDR: multiplex-hidden imaging on high dynamic range projection.
Proceedings of the SIGGRAPH Asia 2011 Posters, Hong Kong, December 12-15, 2011, 2011

A technique of time domain sequential data embedding into real object image using spatially modulated illumination.
Proceedings of the 2011 IEEE International Symposium on Signal Processing and Information Technology, 2011

Protection of 3D Objects against Illegal Photography using Optical Watermarking Technique with Spatially Modulated Illumination.
Proceedings of the IMAGAPP & IVAPP 2011, 2011

Robust optical watermarking technique by optimizing the size of pixel blocks of orthogonal transform.
Proceedings of the 2011 IEEE Industry Applications Society Annual Meeting, 2011

2010
Real-time integral photography using extended fractional view method.
Proceedings of the ACM SIGGRAPH ASIA 2010 Posters, Seoul, Republic of Korea, December 15, 2010

Chroma keying between integral photography images.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

Optical watermarking technique robust to geometrical distortion in image.
Proceedings of the IEEE International Symposium on Signal Processing and Information Technology, 2010

2009
Moving integral photography using a common digital photo frame and fly's eye lens.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Stereoscopic display technique for Web3D images.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Optical watermarking robust to object with low-reflectance.
Proceedings of the 2009 IEEE International Conference on Multimedia and Expo, 2009

Illumination Watermarking Technique Using Orthogonal Transforms.
Proceedings of the Annual Meeting of the IEEE Industry Applications Society, 2009

2008
Creation of moving 3D moiré using LCD and fly's eye lens.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

An Expansion Method for Off-Line Hand-Printed Character Recognition Using On-line Character Writing Features.
Proceedings of the Eighth IAPR International Workshop on Document Analysis Systems, 2008

1996
Video coding using adaptive global MC and local affine MC.
Proceedings of the 8th European Signal Processing Conference, 1996

1986
Videotex Terminal Based On Personal Computer.
Proceedings of the IEEE International Conference on Communications: Integrating the World Through Communications, 1986


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