Katia Vega

Orcid: 0000-0001-6374-2851

According to our database1, Katia Vega authored at least 51 papers between 2008 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Links

Online presence:

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Bibliography

2024
GluCAT: A Feline Biofluids IoT Hub for Electrochemical Glucose Biosensing.
Proceedings of the Eighteenth International Conference on Tangible, 2024

BioCosMe: Lip-based Cosmetics with Colorimetric Biosensors for Salivary Analysis using Deep Learning.
Proceedings of the 2024 ACM International Symposium on Wearable Computers, 2024

2023
PURRtentio: Implementing a Smart Litter Box for Feline Urinalysis with Electrochemical Biosensors.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

BioSparks: Jewelry as Electrochemical Sweat Biosensors with Modular, Repurposing and Interchangeable Approaches.
Proceedings of the Adjunct Proceedings of the 2023 ACM International Joint Conference on Pervasive and Ubiquitous Computing & the 2023 ACM International Symposium on Wearable Computing, 2023

cirCAT: PURRtentio: a Litter Box that Monitors Feline Urine using Electrochemical Biosensors.
Proceedings of the Tenth International Conference on Animal-Computer Interaction, 2023

cirCAT: Cat Centered Smart Home System and Veterinary Complementary Devices.
Proceedings of the Tenth International Conference on Animal-Computer Interaction, 2023

2022
The 25th Edition of the International Symposium on Wearable Computers.
IEEE Pervasive Comput., 2022

Augmented Humans: Cyborg visions of the future.
XRDS, 2022

Fun learning in inclusive education: an approach using Beauty Technology, a tangible artefact, and affective states evaluation.
Proceedings of the International Conference on Advanced Learning Technologies, 2022

Sweatcessory: a Wearable Necklace for Sensing Biological Data in Sweat.
Proceedings of the Adjunct Proceedings of the 2022 ACM International Joint Conference on Pervasive and Ubiquitous Computing and the 2022 ACM International Symposium on Wearable Computers, 2022

2021
CJ-2050: Body Cooling Wearable Technology.
Proceedings of the ISWC 2021: Proceedings of the 2021 ACM International Symposium on Wearable Computers, 2021

Microbe-HCI: Introduction and Directions for Growth.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

GemiN' I: Seamless Skin Interfaces Aiding Communication through Unconscious Behaviors.
Proceedings of the AHs '21: Augmented Humans Conference 2021, 2021

WOOFlex: A Wearable Device to Aid Canine Flexibility Exercises.
Proceedings of the ACI'21: Eight International Conference on Animal-Computer Interaction, Bloomington, IN, USA, November 8, 2021

2020
BraceIO: biosensing through hydrogel dental ligatures.
Proceedings of the ISWC '20: 2020 ACM International Symposium on Wearable Computers, 2020

Eslucent: an eyelid interface for detecting eye blinking.
Proceedings of the ISWC '20: 2020 ACM International Symposium on Wearable Computers, 2020

Beauty tech nails: towards interaction and functionality.
Proceedings of the IHC '20: XIX Brazilian Symposium on Human Factors in Computing Systems, 2020

Introducing the Sustainable Prototyping Life Cycle for Digital Fabrication to Designers.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
DOOR: Ethnicity in Artificial Intelligence.
Proceedings of the Thirteenth International Conference on Tangible, 2019

Landscape-freestyle: restyling site plans for landscape architecture with machine learning.
Proceedings of the 24th International Conference on Intelligent User Interfaces: Companion, 2019

From plastic to biomaterials: prototyping DIY electronics with mycelium.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019

Myco-accessories: sustainable wearables with biodegradable materials.
Proceedings of the 23rd International Symposium on Wearable Computers, ISWC 2019, London, 2019

Redefining Audience Role in Live Performances.
Proceedings of the Human-Computer Interaction. Perspectives on Design, 2019

2018
The Dermal Abyss: Color-Changing Tattoos for Medical Diagnostics.
GetMobile Mob. Comput. Commun., 2018

Scentery: a calming multisensory environment by mixing virtual reality, sound, and scent.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2018

Eunoia: Dynamically Control Thermochromic Displays for Animating Patterns on Fabrics.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

HeartMe: Thermochromic Display as An Expression of Heart Health.
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

2017
The dermal abyss: interfacing with the skin by tattooing biosensors.
Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

2016
Beauty Technology - Designing Seamless Interfaces for Wearable Computing
Human-Computer Interaction Series, Springer, ISBN: 978-3-319-15762-7, 2016

Fluxa: Body Movements as a Social Display.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

ChromoSkin: Towards Interactive Cosmetics Using Thermochromic Pigments.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Wearability Factors for Skin Interfaces.
Proceedings of the 7th Augmented Human International Conference, 2016

2015
Hairware: Conductive Hair Extensions as a Capacitive Touch Input Device.
Proceedings of the 20th International Conference on Intelligent User Interfaces Companion, 2015

Hairware: The Conscious Use of Unconscious Auto-contact Behaviors.
Proceedings of the 20th International Conference on Intelligent User Interfaces, 2015

Hairware: Designing Conductive Hair Extensions for Seamless Interfaces.
Proceedings of the Design, User Experience, and Usability: Users and Interactions, 2015

Tattoo Antenna Temporary Transfers Operating On-Skin (TATTOOS).
Proceedings of the Design, User Experience, and Usability: Users and Interactions, 2015

2014
Beauty Technology: Body Surface Computing.
Computer, 2014

Beauty tech nails: interactive technology at your fingertips.
Proceedings of the Eighth International Conference on Tangible, 2014

FX e-Makeup for Muscle Based Interaction.
Proceedings of the Design, User Experience, and Usability. User Experience Design for Everyday Life Applications and Services, 2014

2013
Wearable Computing: Classification of Body Postures and Movements (PUC-Rio).
Dataset, April, 2013

Exploring the power of feedback loops in wearables computers.
Proceedings of the Seventh International Conference on Tangible, 2013

Beauty technology: muscle based computing interaction.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

Beauty technology as an interactive computing platform.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

Blinklifier: A Case Study for Prototyping Wearable Computers in Technology and Visual Arts.
Proceedings of the Design, User Experience, and Usability. User Experience in Novel Technological Environments, 2013

Empowering Electronic Divas through Beauty Technology.
Proceedings of the Design, User Experience, and Usability. User Experience in Novel Technological Environments, 2013

Future Fashion - At the Interface.
Proceedings of the Design, User Experience, and Usability. Design Philosophy, Methods, and Tools, 2013

2012
Wearable Computing: Accelerometers' Data Classification of Body Postures and Movements.
Proceedings of the Advances in Artificial Intelligence - SBIA 2012, 2012

Collaborative museums: an approach to co-design.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, 2012

2009
Prototyping Games for Training and Education in Second Life: Time2Play and TREG.
Proceedings of the VIII Brazilian Symposium on Games and Digital Entertainment, 2009

Enacting Collaboration via Storytelling in Second Life.
Proceedings of the Groupware: Design, Implementation, and Use, 15th International Workshop, 2009

2008
Mapeo de los Procesos de RUP respecto a MoProSoft.
Proceedings of the VII Jornadas Iberoamericanas de Ingeniería de Software e Ingeniería del Conocimiento 2008, Guayaquil, Ecuador, January 30, 2008


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