Kathrin Pollmann

Orcid: 0000-0001-6690-9303

According to our database1, Kathrin Pollmann authored at least 32 papers between 2015 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Künstliche Intelligenz in betrieblichen Prozessen: Ein Vorgehensmodell zur partizipativen Gestaltung von KI-Anwendungen.
HMD Prax. Wirtsch., April, 2024

2022
Identifying and Addressing Needs of Heterogeneous User Groups - A Case Study from the Banking Sector.
Multimodal Technol. Interact., December, 2022

Should my robot know what's best for me? Human-robot interaction between user experience and ethical design.
AI Soc., 2022

Comparative Study on the Impact of Cultural Background on the Perception of Different Types of Social Robots.
Proceedings of the HCI International 2022 - Late Breaking Posters, 2022

2021
A Pattern Approach to Comprehensible and Pleasant Human-Robot Interaction.
Multimodal Technol. Interact., 2021

The Modality Card Deck: Co-Creating Multi-Modal Behavioral Expressions for Social Robots with Older Adults.
Multimodal Technol. Interact., 2021

2020
Guided User Research Methods for Experience Design - A New Approach to Focus Groups and Cultural Probes.
Multimodal Technol. Interact., 2020

Personal quizmaster: a pattern approach to personalized interaction experiences with the MiRo robot.
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020

Robot vs. Voice Assistant: Is Playing with Pepper More Fun than Playing with Alexa?
Proceedings of the Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction, 2020

PersonalHRI 2020: Workshop on Behavioral Patterns and Interaction Modelling for Personalized HRI.
Proceedings of the Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction, 2020

I'm Your Partner - I'm Your Boss: Framing Human-Robot Collaboration with Conceptual Metaphors.
Proceedings of the Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction, 2020

2019
It's in Your Eyes: Which Facial Design is Best Suited to Let a Robot Express Emotions?
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

Bedürfnisbasierte Personalisierung für die soziale Mensch-Roboter Interaktion.
Proceedings of the Mensch und Computer 2019, 2019

Behavioral Design Patterns for Social, Assistive Robots - Insights from the NIKA Research Project.
Proceedings of the Mensch und Computer 2019, 2019

HCD4Personalization - Menschzentrierte Interaktionsgestaltung anhand individueller Eigenschaften der Nutzenden.
Proceedings of the Mensch und Computer 2019, 2019

How to Work in the Car of the Future?: A Neuroergonomical Study Assessing Concentration, Performance and Workload Based on Subjective, Behavioral and Neurophysiological Insights.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Enabling SMEs to Conduct User Research: Experience with and Adaption of UX Concept Exploration.
Proceedings of the Advances in Usability and User Experience, 2019

2018
Mobility experience types: towards designing a positive personal commuting experience.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

Individuelle Lösungen für weniger Individualverkehr - Mit interaktiven Fokusgruppen zu Nutzeranforderungen an die urbane Mobilität der Zukunft.
Proceedings of the Usability Professionals 2019, Dresden, Germany, September 2-5, 2018., 2018

Mobility Experience Types zur personalisierten Gestaltung positiver Erlebnisse beim Pendeln.
Proceedings of the Mensch und Computer 2018, 2018

Can We Distinguish Pragmatic from Hedonic User Experience Qualities with Implicit Measures?
Proceedings of the Design, User Experience, and Usability: Theory and Practice, 2018

PosiTec - How to Adopt a Positive, Need-Based Design Approach.
Proceedings of the Design, User Experience, and Usability: Users, Contexts and Case Studies, 2018

2017
Needs profile: sensitising approach for user experience research.
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017

A New Experimental Paradigm for Affective Research in Neuro-adaptive Technologies.
Proceedings of the 2017 ACM Workshop on An Application-oriented Approach to BCI out of the laboratory, 2017

2016
Exploring the Entertainment Value of Playing Games with a Humanoid Robot.
Int. J. Soc. Robotics, 2016

BUILDING IDEAS: Guided Design for Experience.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

Happily Ever After: Positive Aging through Positive Design.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

fNIRS as a Method to Capture the Emotional User Experience: A Feasibility Study.
Proceedings of the Human-Computer Interaction. Novel User Experiences, 2016

2015
Das BCI für die Arbeit von morgen: Zukunftsperspektiven der Neuroarbeitswissenschaft.
Proceedings of the Mensch und Computer 2015, 2015

Brain-Computer Interfaces als Arbeitsmittel der Zukunft? - Chancen und Grenzen aus Sicht eines Interaktionsgestalters.
Proceedings of the Mensch und Computer 2015, 2015

Real-Time Emotion Detection for Neuro-Adaptive Systems.
Proceedings of the 20th International Conference on Intelligent User Interfaces Companion, 2015

Towards affect detection during human-technology interaction: An empirical study using a combined EEG and fNIRS approach.
Proceedings of the 2015 International Conference on Affective Computing and Intelligent Interaction, 2015


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