Katelyn Procci

According to our database1, Katelyn Procci authored at least 7 papers between 2011 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2018
The Revised Game Engagement Model: Capturing the subjective gameplay experience.
Entertain. Comput., 2018

2016
Intelligent Agent Transparency in Human-Agent Teaming for Multi-UxV Management.
Hum. Factors, 2016

2014
Game-based Training of Listening Skills: The Effects of Degraded Communications.
Int. J. Serious Games, 2014

Instructional and Gaming Elements.
Proceedings of the Design and Development of Training Games: Practical Guidelines from a Multidisciplinary Perspective, 2014

2012
Measuring the flow experience of gamers: An evaluation of the DFS-2.
Comput. Hum. Behav., 2012

2011
Patterns of Gaming Preferences and Serious Game Effectiveness.
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011

Serious Games Usability Testing: How to Ensure Proper Usability, Playability, and Effectiveness.
Proceedings of the Design, User Experience, and Usability. Theory, Methods, Tools and Practice, 2011


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