Kate Howland

Orcid: 0000-0001-7394-4991

According to our database1, Kate Howland authored at least 17 papers between 2014 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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Bibliography

2024
From Pirate Islands to Routing Tables: Investigating Intermediate Representations in Concreteness Fading through AR Learning.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024

Enhancing Assessment of Social Motor Synchrony Through Full-Body Interaction: A Novel Approach with OSMoSIS Tool.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024

Child-Centered AI for Empowering Creative and Inclusive Learning Experiences.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024

2022
Evaluating Interactional Synchrony in Full-Body Interaction with Autistic Children.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022

2020
Comparing TUIs and GUIs for Primary School Programming.
Proceedings of the 51st ACM Technical Symposium on Computer Science Education, 2020

Disseminating marine weather forecasts and gathering feedback from artisanal fishers in south India.
Proceedings of the 3rd ACM SIGCAS Conference on Computing and Sustainable Societies, 2020

Exploring children's everyday journeys with user-generated AR.
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

Investigating children's spontaneous gestures when programming using TUIs and GUIs.
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

2018
Investigating Conversational Programming for End-Users in Smart Environments through Wizard of Oz Interactions.
Proceedings of the 29th Annual Workshop of the Psychology of Programming Interest Group, 2018

Designing for concreteness fading in primary computing.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018

2017
H.I.D.E.: A Virtual Reality Debugging Environment.
Proceedings of the 28th Annual Workshop of the Psychology of Programming Interest Group, 2017

The Meaning of Place in Supporting Sociality.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2015
Natural language and programming: Designing effective environments for novices.
Proceedings of the 2015 IEEE Symposium on Visual Languages and Human-Centric Computing, 2015

"Nearer to Being Characters in a Book": How Older People Make Sense of Online Communities and Social Networking Sites.
Proceedings of the 48th Hawaii International Conference on System Sciences, 2015

Every child a coder?: research challenges for a 5-18 programming curriculum.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

Narrative support for young game designers' writing.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

2014
Online communities for older users: what can we learn from local community interactions to create social sites that work for older people.
Proceedings of the BCS-HCI 2014 Proceedings of the 28th International BCS Human Computer Interaction Conference, 2014


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